Loading services/surfaceflinger/BufferLayer.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -105,7 +105,8 @@ bool BufferLayer::isProtected() const { bool BufferLayer::isVisible() const { return !(isHiddenByPolicy()) && getAlpha() > 0.0f && (getBE().compositionInfo.mBuffer != NULL || getBE().compositionInfo.hwc.sidebandStream != NULL); (getBE().compositionInfo.mBuffer != nullptr || getBE().compositionInfo.hwc.sidebandStream != nullptr); } bool BufferLayer::isFixedSize() const { Loading Loading @@ -377,7 +378,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime mSidebandStream = mConsumer->getSidebandStream(); // replicated in LayerBE until FE/BE is ready to be synchronized getBE().compositionInfo.hwc.sidebandStream = mSidebandStream; if (getBE().compositionInfo.hwc.sidebandStream != NULL) { if (getBE().compositionInfo.hwc.sidebandStream != nullptr) { setTransactionFlags(eTransactionNeeded); mFlinger->setTransactionFlags(eTraversalNeeded); } Loading Loading @@ -492,7 +493,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime mConsumer->getCurrentBuffer(&getBE().compositionInfo.mBufferSlot); // replicated in LayerBE until FE/BE is ready to be synchronized mActiveBuffer = getBE().compositionInfo.mBuffer; if (getBE().compositionInfo.mBuffer == NULL) { if (getBE().compositionInfo.mBuffer == nullptr) { // this can only happen if the very first buffer was rejected. return outDirtyRegion; } Loading @@ -508,7 +509,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime mRefreshPending = true; mFrameLatencyNeeded = true; if (oldBuffer == NULL) { if (oldBuffer == nullptr) { // the first time we receive a buffer, we need to trigger a // geometry invalidation. recomputeVisibleRegions = true; Loading @@ -528,7 +529,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime recomputeVisibleRegions = true; } if (oldBuffer != NULL) { if (oldBuffer != nullptr) { uint32_t bufWidth = getBE().compositionInfo.mBuffer->getWidth(); uint32_t bufHeight = getBE().compositionInfo.mBuffer->getHeight(); if (bufWidth != uint32_t(oldBuffer->width) || Loading services/surfaceflinger/BufferLayerConsumer.cpp +10 −10 Original line number Diff line number Diff line Loading @@ -271,7 +271,7 @@ status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t pres // If item->mGraphicBuffer is not null, this buffer has not been acquired // before, so any prior EglImage created is using a stale buffer. This // replaces any old EglImage with a new one (using the new buffer). if (item->mGraphicBuffer != NULL) { if (item->mGraphicBuffer != nullptr) { mImages[item->mSlot] = new Image(item->mGraphicBuffer, mRE); } Loading Loading @@ -306,8 +306,8 @@ status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item, } BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture, mCurrentTextureImage != NULL ? mCurrentTextureImage->graphicBufferHandle() : 0, slot, mSlots[slot].mGraphicBuffer->handle); mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle() : 0, slot, mSlots[slot].mGraphicBuffer->handle); // Hang onto the pointer so that it isn't freed in the call to // releaseBufferLocked() if we're in shared buffer mode and both buffers are Loading Loading @@ -355,7 +355,7 @@ status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item, status_t BufferLayerConsumer::bindTextureImageLocked() { mRE.checkErrors(); if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == NULL) { if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { BLC_LOGE("bindTextureImage: no currently-bound texture"); mRE.bindExternalTextureImage(mTexName, RE::Image(mRE)); return NO_INIT; Loading Loading @@ -414,11 +414,11 @@ void BufferLayerConsumer::setFilteringEnabled(bool enabled) { bool needsRecompute = mFilteringEnabled != enabled; mFilteringEnabled = enabled; if (needsRecompute && mCurrentTextureImage == NULL) { BLC_LOGD("setFilteringEnabled called with mCurrentTextureImage == NULL"); if (needsRecompute && mCurrentTextureImage == nullptr) { BLC_LOGD("setFilteringEnabled called with mCurrentTextureImage == nullptr"); } if (needsRecompute && mCurrentTextureImage != NULL) { if (needsRecompute && mCurrentTextureImage != nullptr) { computeCurrentTransformMatrixLocked(); } } Loading @@ -429,7 +429,7 @@ void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { (mCurrentTextureImage == nullptr) ? nullptr : mCurrentTextureImage->graphicBuffer(); if (buf == nullptr) { BLC_LOGD("computeCurrentTransformMatrixLocked: " "mCurrentTextureImage is NULL"); "mCurrentTextureImage is nullptr"); } const Rect& cropRect = canUseImageCrop(mCurrentCrop) ? Rect::EMPTY_RECT : mCurrentCrop; GLConsumer::computeTransformMatrix(mCurrentTransformMatrix, buf, cropRect, mCurrentTransform, Loading Loading @@ -476,7 +476,7 @@ sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot) const { *outSlot = mCurrentTexture; } return (mCurrentTextureImage == nullptr) ? NULL : mCurrentTextureImage->graphicBuffer(); return (mCurrentTextureImage == nullptr) ? nullptr : mCurrentTextureImage->graphicBuffer(); } Rect BufferLayerConsumer::getCurrentCrop() const { Loading Loading @@ -564,7 +564,7 @@ void BufferLayerConsumer::onSidebandStreamChanged() { listener = mContentsChangedListener.promote(); } if (listener != NULL) { if (listener != nullptr) { listener->onSidebandStreamChanged(); } } Loading services/surfaceflinger/BufferLayerConsumer.h +2 −2 Original line number Diff line number Diff line Loading @@ -228,7 +228,7 @@ private: const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } const native_handle* graphicBufferHandle() { return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle; return mGraphicBuffer == nullptr ? nullptr : mGraphicBuffer->handle; } const RE::Image& image() const { return mImage; } Loading Loading @@ -265,7 +265,7 @@ private: // computeCurrentTransformMatrixLocked computes the transform matrix for the // current texture. It uses mCurrentTransform and the current GraphicBuffer // to compute this matrix and stores it in mCurrentTransformMatrix. // mCurrentTextureImage must not be NULL. // mCurrentTextureImage must not be nullptr. void computeCurrentTransformMatrixLocked(); // doFenceWaitLocked inserts a wait command into the RenderEngine command Loading services/surfaceflinger/Client.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -206,7 +206,7 @@ status_t Client::destroySurface(const sp<IBinder>& handle) { status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const { sp<Layer> layer = getLayerUser(handle); if (layer == NULL) { if (layer == nullptr) { return NAME_NOT_FOUND; } layer->clearFrameStats(); Loading @@ -215,7 +215,7 @@ status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const { status_t Client::getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const { sp<Layer> layer = getLayerUser(handle); if (layer == NULL) { if (layer == nullptr) { return NAME_NOT_FOUND; } layer->getFrameStats(outStats); Loading services/surfaceflinger/DisplayDevice.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -160,7 +160,7 @@ void DisplayDevice::disconnect(HWComposer& hwc) { } bool DisplayDevice::isValid() const { return mFlinger != NULL; return mFlinger != nullptr; } int DisplayDevice::getWidth() const { Loading Loading
services/surfaceflinger/BufferLayer.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -105,7 +105,8 @@ bool BufferLayer::isProtected() const { bool BufferLayer::isVisible() const { return !(isHiddenByPolicy()) && getAlpha() > 0.0f && (getBE().compositionInfo.mBuffer != NULL || getBE().compositionInfo.hwc.sidebandStream != NULL); (getBE().compositionInfo.mBuffer != nullptr || getBE().compositionInfo.hwc.sidebandStream != nullptr); } bool BufferLayer::isFixedSize() const { Loading Loading @@ -377,7 +378,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime mSidebandStream = mConsumer->getSidebandStream(); // replicated in LayerBE until FE/BE is ready to be synchronized getBE().compositionInfo.hwc.sidebandStream = mSidebandStream; if (getBE().compositionInfo.hwc.sidebandStream != NULL) { if (getBE().compositionInfo.hwc.sidebandStream != nullptr) { setTransactionFlags(eTransactionNeeded); mFlinger->setTransactionFlags(eTraversalNeeded); } Loading Loading @@ -492,7 +493,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime mConsumer->getCurrentBuffer(&getBE().compositionInfo.mBufferSlot); // replicated in LayerBE until FE/BE is ready to be synchronized mActiveBuffer = getBE().compositionInfo.mBuffer; if (getBE().compositionInfo.mBuffer == NULL) { if (getBE().compositionInfo.mBuffer == nullptr) { // this can only happen if the very first buffer was rejected. return outDirtyRegion; } Loading @@ -508,7 +509,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime mRefreshPending = true; mFrameLatencyNeeded = true; if (oldBuffer == NULL) { if (oldBuffer == nullptr) { // the first time we receive a buffer, we need to trigger a // geometry invalidation. recomputeVisibleRegions = true; Loading @@ -528,7 +529,7 @@ Region BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime recomputeVisibleRegions = true; } if (oldBuffer != NULL) { if (oldBuffer != nullptr) { uint32_t bufWidth = getBE().compositionInfo.mBuffer->getWidth(); uint32_t bufHeight = getBE().compositionInfo.mBuffer->getHeight(); if (bufWidth != uint32_t(oldBuffer->width) || Loading
services/surfaceflinger/BufferLayerConsumer.cpp +10 −10 Original line number Diff line number Diff line Loading @@ -271,7 +271,7 @@ status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t pres // If item->mGraphicBuffer is not null, this buffer has not been acquired // before, so any prior EglImage created is using a stale buffer. This // replaces any old EglImage with a new one (using the new buffer). if (item->mGraphicBuffer != NULL) { if (item->mGraphicBuffer != nullptr) { mImages[item->mSlot] = new Image(item->mGraphicBuffer, mRE); } Loading Loading @@ -306,8 +306,8 @@ status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item, } BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture, mCurrentTextureImage != NULL ? mCurrentTextureImage->graphicBufferHandle() : 0, slot, mSlots[slot].mGraphicBuffer->handle); mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle() : 0, slot, mSlots[slot].mGraphicBuffer->handle); // Hang onto the pointer so that it isn't freed in the call to // releaseBufferLocked() if we're in shared buffer mode and both buffers are Loading Loading @@ -355,7 +355,7 @@ status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item, status_t BufferLayerConsumer::bindTextureImageLocked() { mRE.checkErrors(); if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == NULL) { if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { BLC_LOGE("bindTextureImage: no currently-bound texture"); mRE.bindExternalTextureImage(mTexName, RE::Image(mRE)); return NO_INIT; Loading Loading @@ -414,11 +414,11 @@ void BufferLayerConsumer::setFilteringEnabled(bool enabled) { bool needsRecompute = mFilteringEnabled != enabled; mFilteringEnabled = enabled; if (needsRecompute && mCurrentTextureImage == NULL) { BLC_LOGD("setFilteringEnabled called with mCurrentTextureImage == NULL"); if (needsRecompute && mCurrentTextureImage == nullptr) { BLC_LOGD("setFilteringEnabled called with mCurrentTextureImage == nullptr"); } if (needsRecompute && mCurrentTextureImage != NULL) { if (needsRecompute && mCurrentTextureImage != nullptr) { computeCurrentTransformMatrixLocked(); } } Loading @@ -429,7 +429,7 @@ void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { (mCurrentTextureImage == nullptr) ? nullptr : mCurrentTextureImage->graphicBuffer(); if (buf == nullptr) { BLC_LOGD("computeCurrentTransformMatrixLocked: " "mCurrentTextureImage is NULL"); "mCurrentTextureImage is nullptr"); } const Rect& cropRect = canUseImageCrop(mCurrentCrop) ? Rect::EMPTY_RECT : mCurrentCrop; GLConsumer::computeTransformMatrix(mCurrentTransformMatrix, buf, cropRect, mCurrentTransform, Loading Loading @@ -476,7 +476,7 @@ sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot) const { *outSlot = mCurrentTexture; } return (mCurrentTextureImage == nullptr) ? NULL : mCurrentTextureImage->graphicBuffer(); return (mCurrentTextureImage == nullptr) ? nullptr : mCurrentTextureImage->graphicBuffer(); } Rect BufferLayerConsumer::getCurrentCrop() const { Loading Loading @@ -564,7 +564,7 @@ void BufferLayerConsumer::onSidebandStreamChanged() { listener = mContentsChangedListener.promote(); } if (listener != NULL) { if (listener != nullptr) { listener->onSidebandStreamChanged(); } } Loading
services/surfaceflinger/BufferLayerConsumer.h +2 −2 Original line number Diff line number Diff line Loading @@ -228,7 +228,7 @@ private: const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } const native_handle* graphicBufferHandle() { return mGraphicBuffer == NULL ? NULL : mGraphicBuffer->handle; return mGraphicBuffer == nullptr ? nullptr : mGraphicBuffer->handle; } const RE::Image& image() const { return mImage; } Loading Loading @@ -265,7 +265,7 @@ private: // computeCurrentTransformMatrixLocked computes the transform matrix for the // current texture. It uses mCurrentTransform and the current GraphicBuffer // to compute this matrix and stores it in mCurrentTransformMatrix. // mCurrentTextureImage must not be NULL. // mCurrentTextureImage must not be nullptr. void computeCurrentTransformMatrixLocked(); // doFenceWaitLocked inserts a wait command into the RenderEngine command Loading
services/surfaceflinger/Client.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -206,7 +206,7 @@ status_t Client::destroySurface(const sp<IBinder>& handle) { status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const { sp<Layer> layer = getLayerUser(handle); if (layer == NULL) { if (layer == nullptr) { return NAME_NOT_FOUND; } layer->clearFrameStats(); Loading @@ -215,7 +215,7 @@ status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const { status_t Client::getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const { sp<Layer> layer = getLayerUser(handle); if (layer == NULL) { if (layer == nullptr) { return NAME_NOT_FOUND; } layer->getFrameStats(outStats); Loading
services/surfaceflinger/DisplayDevice.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -160,7 +160,7 @@ void DisplayDevice::disconnect(HWComposer& hwc) { } bool DisplayDevice::isValid() const { return mFlinger != NULL; return mFlinger != nullptr; } int DisplayDevice::getWidth() const { Loading