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The old logic skipped transform calculation using an early return if the layer bounds were invalid. This skipped the calculations which transformed the WindowInfo frame into display space. This also resulted in container layers being misconfigured, since they did not have their input bounds calculated correctly. Allow all layers to have their WindowInfo calculated correctly in display space, even if their input bounds happen to be invalid. Bug: 162194035 Test: atest libgui_test Test: manual Change-Id: I7b3c361bb9a12adf52586d3a940501e4d8a9e667