Loading services/inputflinger/reader/mapper/TouchInputMapper.cpp +96 −126 File changed.Preview size limit exceeded, changes collapsed. Show changes services/inputflinger/reader/mapper/TouchInputMapper.h +14 −26 Original line number Diff line number Diff line Loading @@ -406,8 +406,8 @@ protected: virtual void dumpParameters(std::string& dump); virtual void configureRawPointerAxes(); virtual void dumpRawPointerAxes(std::string& dump); virtual void configureSurface(nsecs_t when, bool* outResetNeeded); virtual void dumpSurface(std::string& dump); virtual void configureInputDevice(nsecs_t when, bool* outResetNeeded); virtual void dumpDisplay(std::string& dump); virtual void configureVirtualKeys(); virtual void dumpVirtualKeys(std::string& dump); virtual void parseCalibration(); Loading @@ -426,39 +426,27 @@ private: // The components of the viewport are specified in the display's rotated orientation. DisplayViewport mViewport; // The surface orientation, width and height set by configureSurface(). // The width and height are derived from the viewport but are specified // The width and height are obtained from the viewport and are specified // in the natural orientation. // They could be used for calculating diagonal, scaling factors, and virtual keys. int32_t mRawSurfaceWidth; int32_t mRawSurfaceHeight; // The surface origin specifies how the surface coordinates should be translated // to align with the logical display coordinate space. // TODO(b/188939842): Remove surface coordinates when Per-Window Input Rotation is enabled. int32_t mSurfaceLeft; int32_t mSurfaceTop; int32_t mSurfaceRight; int32_t mSurfaceBottom; // Similar to the surface coordinates, but in the raw display coordinate space rather than in // the logical coordinate space. int32_t mDisplayWidth; int32_t mDisplayHeight; // The physical frame is the rectangle in the display's coordinate space that maps to the // the logical display frame. int32_t mPhysicalWidth; int32_t mPhysicalHeight; int32_t mPhysicalLeft; int32_t mPhysicalTop; // The orientation may be different from the viewport orientation as it specifies // the rotation of the surface coordinates required to produce the viewport's // requested orientation, so it will depend on whether the device is orientation aware. int32_t mSurfaceOrientation; // The orientation of the input device relative to that of the display panel. It specifies // the rotation of the input device coordinates required to produce the display panel // orientation, so it will depend on whether the device is orientation aware. int32_t mInputDeviceOrientation; // Translation and scaling factors, orientation-independent. float mXTranslate; float mXScale; float mXPrecision; float mYTranslate; float mYScale; float mYPrecision; Loading Loading @@ -808,13 +796,13 @@ private: // touchscreen. void updateTouchSpots(); bool isPointInsideSurface(int32_t x, int32_t y); bool isPointInsidePhysicalFrame(int32_t x, int32_t y) const; const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y); static void assignPointerIds(const RawState& last, RawState& current); const char* modeToString(DeviceMode deviceMode); void rotateAndScale(float& x, float& y); void rotateAndScale(float& x, float& y) const; // Wrapper methods for interfacing with PointerController. These are used to convert points // between the coordinate spaces used by InputReader and PointerController, if they differ. Loading Loading
services/inputflinger/reader/mapper/TouchInputMapper.cpp +96 −126 File changed.Preview size limit exceeded, changes collapsed. Show changes
services/inputflinger/reader/mapper/TouchInputMapper.h +14 −26 Original line number Diff line number Diff line Loading @@ -406,8 +406,8 @@ protected: virtual void dumpParameters(std::string& dump); virtual void configureRawPointerAxes(); virtual void dumpRawPointerAxes(std::string& dump); virtual void configureSurface(nsecs_t when, bool* outResetNeeded); virtual void dumpSurface(std::string& dump); virtual void configureInputDevice(nsecs_t when, bool* outResetNeeded); virtual void dumpDisplay(std::string& dump); virtual void configureVirtualKeys(); virtual void dumpVirtualKeys(std::string& dump); virtual void parseCalibration(); Loading @@ -426,39 +426,27 @@ private: // The components of the viewport are specified in the display's rotated orientation. DisplayViewport mViewport; // The surface orientation, width and height set by configureSurface(). // The width and height are derived from the viewport but are specified // The width and height are obtained from the viewport and are specified // in the natural orientation. // They could be used for calculating diagonal, scaling factors, and virtual keys. int32_t mRawSurfaceWidth; int32_t mRawSurfaceHeight; // The surface origin specifies how the surface coordinates should be translated // to align with the logical display coordinate space. // TODO(b/188939842): Remove surface coordinates when Per-Window Input Rotation is enabled. int32_t mSurfaceLeft; int32_t mSurfaceTop; int32_t mSurfaceRight; int32_t mSurfaceBottom; // Similar to the surface coordinates, but in the raw display coordinate space rather than in // the logical coordinate space. int32_t mDisplayWidth; int32_t mDisplayHeight; // The physical frame is the rectangle in the display's coordinate space that maps to the // the logical display frame. int32_t mPhysicalWidth; int32_t mPhysicalHeight; int32_t mPhysicalLeft; int32_t mPhysicalTop; // The orientation may be different from the viewport orientation as it specifies // the rotation of the surface coordinates required to produce the viewport's // requested orientation, so it will depend on whether the device is orientation aware. int32_t mSurfaceOrientation; // The orientation of the input device relative to that of the display panel. It specifies // the rotation of the input device coordinates required to produce the display panel // orientation, so it will depend on whether the device is orientation aware. int32_t mInputDeviceOrientation; // Translation and scaling factors, orientation-independent. float mXTranslate; float mXScale; float mXPrecision; float mYTranslate; float mYScale; float mYPrecision; Loading Loading @@ -808,13 +796,13 @@ private: // touchscreen. void updateTouchSpots(); bool isPointInsideSurface(int32_t x, int32_t y); bool isPointInsidePhysicalFrame(int32_t x, int32_t y) const; const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y); static void assignPointerIds(const RawState& last, RawState& current); const char* modeToString(DeviceMode deviceMode); void rotateAndScale(float& x, float& y); void rotateAndScale(float& x, float& y) const; // Wrapper methods for interfacing with PointerController. These are used to convert points // between the coordinate spaces used by InputReader and PointerController, if they differ. Loading