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libs/gui/FrameRateUtils.cpp
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The current implementation just assumes that the Surface and BLASTBufferQueue lives in the same process and rely on inheritance to handle setFrameRate. This doesn't work for any usecase that the Surface is Parceled to a diffrent process. Bug: 281695725 Test: atest CtsGraphicsTestCases --test-filter SetFrameRateTest* Change-Id: I4e08b92b618fa7b863ca3ef4f7b46d9f1c30c775