Loading libs/renderengine/benchmark/RenderEngineBench.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ #include <RenderEngineBench.h> #include <android-base/file.h> #include <benchmark/benchmark.h> #include <com_android_graphics_libgui_flags.h> #include <gui/SurfaceComposerClient.h> #include <log/log.h> #include <renderengine/ExternalTexture.h> Loading Loading @@ -321,5 +322,7 @@ BENCHMARK_CAPTURE(BM_homescreen_blur, kawase_dual_filter, RenderEngine::Threaded BENCHMARK_CAPTURE(BM_homescreen, SkiaGLThreaded, RenderEngine::Threaded::YES, RenderEngine::GraphicsApi::GL); #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS_EDGE_EXTENSION_SHADER BENCHMARK_CAPTURE(BM_homescreen_edgeExtension, SkiaGLThreaded, RenderEngine::Threaded::YES, RenderEngine::GraphicsApi::GL); #endif Loading
libs/renderengine/benchmark/RenderEngineBench.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ #include <RenderEngineBench.h> #include <android-base/file.h> #include <benchmark/benchmark.h> #include <com_android_graphics_libgui_flags.h> #include <gui/SurfaceComposerClient.h> #include <log/log.h> #include <renderengine/ExternalTexture.h> Loading Loading @@ -321,5 +322,7 @@ BENCHMARK_CAPTURE(BM_homescreen_blur, kawase_dual_filter, RenderEngine::Threaded BENCHMARK_CAPTURE(BM_homescreen, SkiaGLThreaded, RenderEngine::Threaded::YES, RenderEngine::GraphicsApi::GL); #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS_EDGE_EXTENSION_SHADER BENCHMARK_CAPTURE(BM_homescreen_edgeExtension, SkiaGLThreaded, RenderEngine::Threaded::YES, RenderEngine::GraphicsApi::GL); #endif