Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 6bbbbb4d authored by Treehugger Robot's avatar Treehugger Robot Committed by Android (Google) Code Review
Browse files

Merge "Add benchmarks for libgui" into main

parents bdd20396 1c806274
Loading
Loading
Loading
Loading
+27 −0
Original line number Diff line number Diff line
package {
    // See: http://go/android-license-faq
    // A large-scale-change added 'default_applicable_licenses' to import
    // all of the 'license_kinds' from "frameworks_native_license"
    // to get the below license kinds:
    //   SPDX-license-identifier-Apache-2.0
    default_applicable_licenses: ["frameworks_native_license"],
}

cc_benchmark {
    name: "libgui_benchmarks",
    srcs: [
        "*.cpp",
    ],
    defaults: ["libgui-defaults"],
    static_libs: [
        "libgmock",
        "libgtest",
    ],
    shared_libs: [
        "libgui",
    ],
    header_libs: [
        "libsurfaceflinger_mocks_headers",
        "surfaceflinger_tests_common_headers",
    ],
}
+139 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2024 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <benchmark/benchmark.h>
#include <cstddef>
#include <optional>
#include <vector>
#include "binder/Parcel.h"
#include "gui/SurfaceComposerClient.h"
#include "gui/SurfaceControl.h"
#include "log/log_main.h"

namespace android {
namespace {
using android::hardware::graphics::common::V1_1::BufferUsage;

std::vector<sp<SurfaceControl>> createSurfaceControl(const char* name, size_t num) {
    sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
    LOG_FATAL_IF(client->initCheck() != OK, "Could not init SurfaceComposerClient");
    std::vector<sp<SurfaceControl>> surfaceControls;
    for (size_t i = 0; i < num; i++) {
        surfaceControls.push_back(
                client->createSurface(String8(name), 0, 0, PIXEL_FORMAT_RGBA_8888,
                                      ISurfaceComposerClient::eFXSurfaceBufferState));
    }
    return surfaceControls;
}

void applyTransaction(benchmark::State& state) {
    std::vector<sp<SurfaceControl>> surfaceControls = createSurfaceControl(__func__, 5 /* num */);
    for (auto _ : state) {
        SurfaceComposerClient::Transaction t;
        for (auto& sc : surfaceControls) {
            t.setCrop(sc, FloatRect{1, 2, 3, 4});
            t.setAutoRefresh(sc, true);
            t.hide(sc);
            t.setAlpha(sc, 0.5);
            t.setCornerRadius(sc, 0.8);
        }
        Parcel p;
        t.writeToParcel(&p);
        t.clear();
        benchmark::DoNotOptimize(t);
    }
}
BENCHMARK(applyTransaction);

// Mimic a buffer transaction with callbacks
void applyBufferTransaction(benchmark::State& state) {
    std::vector<sp<SurfaceControl>> surfaceControls = createSurfaceControl(__func__, 5 /* num */);
    std::vector<sp<GraphicBuffer>> buffers;
    for (size_t i = 0; i < surfaceControls.size(); i++) {
        int64_t usageFlags = BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
                BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE;
        buffers.emplace_back(
                sp<GraphicBuffer>::make(5, 5, PIXEL_FORMAT_RGBA_8888, 1, usageFlags, "test"));
    }

    for (auto _ : state) {
        SurfaceComposerClient::Transaction t;
        int i = 0;
        for (auto& sc : surfaceControls) {
            std::function<void(const ReleaseCallbackId&, const sp<Fence>& /*releaseFence*/,
                               std::optional<uint32_t> currentMaxAcquiredBufferCount)>
                    releaseBufferCallback;
            t.setBuffer(sc, buffers[i], std::nullopt, std::nullopt, 5, releaseBufferCallback);
        }
        Parcel p;
        // proxy for applying the transaction
        t.writeToParcel(&p);
        t.clear();
        benchmark::DoNotOptimize(t);
    }
}
BENCHMARK(applyBufferTransaction);

void mergeTransaction(benchmark::State& state) {
    std::vector<sp<SurfaceControl>> surfaceControls = createSurfaceControl(__func__, 5 /* num */);
    for (auto _ : state) {
        SurfaceComposerClient::Transaction t1;
        for (auto& sc : surfaceControls) {
            t1.setCrop(sc, FloatRect{1, 2, 3, 4});
            t1.setAutoRefresh(sc, true);
            t1.hide(sc);
            t1.setAlpha(sc, 0.5);
            t1.setCornerRadius(sc, 0.8);
        }

        SurfaceComposerClient::Transaction t2;
        for (auto& sc : surfaceControls) {
            t2.hide(sc);
            t2.setAlpha(sc, 0.5);
            t2.setCornerRadius(sc, 0.8);
            t2.setBackgroundBlurRadius(sc, 5);
        }
        t1.merge(std::move(t2));
        benchmark::DoNotOptimize(t1);
    }
}
BENCHMARK(mergeTransaction);

void readTransactionFromParcel(benchmark::State& state) {
    std::vector<sp<SurfaceControl>> surfaceControls = createSurfaceControl(__func__, 5 /* num */);
    SurfaceComposerClient::Transaction t;
    for (auto& sc : surfaceControls) {
        t.setCrop(sc, FloatRect{1, 2, 3, 4});
        t.setAutoRefresh(sc, true);
        t.hide(sc);
        t.setAlpha(sc, 0.5);
        t.setCornerRadius(sc, 0.8);
    }
    Parcel p;
    t.writeToParcel(&p);
    t.clear();

    for (auto _ : state) {
        SurfaceComposerClient::Transaction t2;
        t2.readFromParcel(&p);
        p.setDataPosition(0);
        benchmark::DoNotOptimize(t2);
    }
}
BENCHMARK(readTransactionFromParcel);

} // namespace
} // namespace android
+18 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2024 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <benchmark/benchmark.h>
BENCHMARK_MAIN();