SF: fix expected vsync time when changing work duration
When changing the work duration for a scheduled callback, we should apply it on the next frame only if we would skip a callback call. This change fixes the condition where we apply a different work duration that doesn't change the wake up time but rather changes the expected vsync time. Test: TouchLatency bouncy ball + expand notification shade Bug: 191969790 Change-Id: I067693fe361200a6f899bd81b74d8a1a155a452d
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