Loading opengl/tests/angeles/Android.mk +1 −1 Original line number Original line Diff line number Diff line Loading @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) include $(CLEAR_VARS) LOCAL_SRC_FILES:= app-linux.c demo.c.arm LOCAL_SRC_FILES:= app-linux.cpp demo.c.arm LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui LOCAL_MODULE:= angeles LOCAL_MODULE:= angeles LOCAL_MODULE_TAGS := optional LOCAL_MODULE_TAGS := optional Loading opengl/tests/angeles/app-linux.c→opengl/tests/angeles/app-linux.cpp +19 −58 Original line number Original line Diff line number Diff line Loading @@ -52,6 +52,11 @@ #include <EGL/egl.h> #include <EGL/egl.h> #include <GLES/gl.h> #include <GLES/gl.h> #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> using namespace android; #include "app.h" #include "app.h" Loading Loading @@ -115,76 +120,32 @@ static void checkEGLErrors() static int initGraphics() static int initGraphics() { { EGLint s_configAttribs[] = { EGLint configAttribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6, EGL_BLUE_SIZE, 5, #if 1 EGL_DEPTH_SIZE, 16, EGL_DEPTH_SIZE, 16, EGL_STENCIL_SIZE, 0, #else EGL_ALPHA_SIZE, EGL_DONT_CARE, EGL_DEPTH_SIZE, EGL_DONT_CARE, EGL_STENCIL_SIZE, EGL_DONT_CARE, EGL_SURFACE_TYPE, EGL_DONT_CARE, #endif EGL_NONE EGL_NONE }; }; EGLint numConfigs = -1; EGLint n = 0; EGLint majorVersion; EGLint majorVersion; EGLint minorVersion; EGLint minorVersion; EGLConfig config; EGLContext context; EGLContext context; EGLConfig config; EGLSurface surface; EGLSurface surface; EGLint w, h; EGLDisplay dpy; EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); egl_error("eglGetDisplay"); fprintf(stderr,"dpy = 0x%08x\n", (unsigned) dpy); eglInitialize(dpy, &majorVersion, &minorVersion); eglInitialize(dpy, &majorVersion, &minorVersion); egl_error("eglInitialize"); eglGetConfigs(dpy, NULL, 0, &numConfigs); // Get all the "potential match" configs... EGLConfig* const configs = malloc(sizeof(EGLConfig)*numConfigs); eglChooseConfig(dpy, s_configAttribs, configs, numConfigs, &n); config = configs[0]; if (n > 1) { // if there is more than one candidate, go through the list // and pick one that matches our framebuffer format int fbSzA = 0; // should not hardcode int fbSzR = 5; // should not hardcode int fbSzG = 6; // should not hardcode int fbSzB = 5; // should not hardcode int i; for (i=0 ; i<n ; i++) { EGLint r,g,b,a; eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &r); eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &g); eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &b); eglGetConfigAttrib(dpy, configs[i], EGL_ALPHA_SIZE, &a); if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) { config = configs[i]; break; } } } free(configs); EGLNativeWindowType window = android_createDisplaySurface(); //eglGetConfigs(dpy, NULL, 0, &numConfigs); status_t err = EGLUtils::selectConfigForNativeWindow( //egl_error("eglGetConfigs"); dpy, configAttribs, window, &config); //fprintf(stderr,"num configs %d\n", numConfigs); if (err) { //eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); //egl_error("eglChooseConfig"); return 0; } surface = eglCreateWindowSurface(dpy, config, surface = eglCreateWindowSurface(dpy, config, window, NULL); android_createDisplaySurface(), NULL); egl_error("eglCreateWindowSurface"); egl_error("eglCreateWindowSurface"); fprintf(stderr,"surface = %p\n", surface); fprintf(stderr,"surface = %p\n", surface); Loading opengl/tests/fillrate/fillrate.cpp +11 −31 Original line number Original line Diff line number Diff line Loading @@ -26,6 +26,7 @@ #include <utils/StopWatch.h> #include <utils/StopWatch.h> #include <ui/FramebufferNativeWindow.h> #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> using namespace android; using namespace android; Loading @@ -36,48 +37,27 @@ int main(int argc, char** argv) EGL_NONE EGL_NONE }; }; EGLint numConfigs = -1, n=0; EGLint majorVersion; EGLint majorVersion; EGLint minorVersion; EGLint minorVersion; EGLConfig config; EGLContext context; EGLContext context; EGLConfig config; EGLSurface surface; EGLSurface surface; EGLint w, h; EGLint w, h; EGLDisplay dpy; EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); eglInitialize(dpy, &majorVersion, &minorVersion); // Get all the "potential match" configs... EGLNativeWindowType window = android_createDisplaySurface(); eglGetConfigs(dpy, NULL, 0, &numConfigs); EGLConfig* const configs = (EGLConfig*)malloc(sizeof(EGLConfig)*numConfigs); status_t err = EGLUtils::selectConfigForNativeWindow( eglChooseConfig(dpy, configAttribs, configs, numConfigs, &n); dpy, configAttribs, window, &config); config = configs[0]; if (err) { if (n > 1) { fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); // if there is more than one candidate, go through the list return 0; // and pick one that matches our framebuffer format int fbSzA = 0; // should not hardcode int fbSzR = 5; // should not hardcode int fbSzG = 6; // should not hardcode int fbSzB = 5; // should not hardcode int i; for (i=0 ; i<n ; i++) { EGLint r,g,b,a; eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &r); eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &g); eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &b); eglGetConfigAttrib(dpy, configs[i], EGL_ALPHA_SIZE, &a); if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) { config = configs[i]; break; } } } } free(configs); surface = eglCreateWindowSurface(dpy, config, surface = eglCreateWindowSurface(dpy, config, window, NULL); android_createDisplaySurface(), NULL); context = eglCreateContext(dpy, config, NULL, NULL); context = eglCreateContext(dpy, config, NULL, NULL); eglMakeCurrent(dpy, surface, surface, context); eglMakeCurrent(dpy, surface, surface, context); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); Loading opengl/tests/filter/Android.mk +3 −1 Original line number Original line Diff line number Diff line Loading @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ LOCAL_SRC_FILES:= \ filter.c filter.cpp LOCAL_SHARED_LIBRARIES := \ LOCAL_SHARED_LIBRARIES := \ libcutils \ libcutils \ Loading @@ -14,4 +14,6 @@ LOCAL_MODULE:= test-opengl-filter LOCAL_MODULE_TAGS := optional LOCAL_MODULE_TAGS := optional LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES include $(BUILD_EXECUTABLE) include $(BUILD_EXECUTABLE) opengl/tests/filter/filter.c→opengl/tests/filter/filter.cpp +10 −3 Original line number Original line Diff line number Diff line Loading @@ -5,6 +5,11 @@ #include <GLES/gl.h> #include <GLES/gl.h> #include <GLES/glext.h> #include <GLES/glext.h> #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> using namespace android; int main(int argc, char** argv) int main(int argc, char** argv) { { if (argc!=2 && argc!=3) { if (argc!=2 && argc!=3) { Loading Loading @@ -34,12 +39,14 @@ int main(int argc, char** argv) dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); eglInitialize(dpy, &majorVersion, &minorVersion); eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); if (!usePbuffer) { if (!usePbuffer) { surface = eglCreateWindowSurface(dpy, config, EGLNativeWindowType window = android_createDisplaySurface(); android_createDisplaySurface(), NULL); surface = eglCreateWindowSurface(dpy, config, window, NULL); EGLUtils::selectConfigForNativeWindow( dpy, s_configAttribs, window, &config); } else { } else { printf("using pbuffer\n"); printf("using pbuffer\n"); eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; surface = eglCreatePbufferSurface(dpy, config, attribs); surface = eglCreatePbufferSurface(dpy, config, attribs); if (surface == EGL_NO_SURFACE) { if (surface == EGL_NO_SURFACE) { Loading Loading
opengl/tests/angeles/Android.mk +1 −1 Original line number Original line Diff line number Diff line Loading @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) include $(CLEAR_VARS) LOCAL_SRC_FILES:= app-linux.c demo.c.arm LOCAL_SRC_FILES:= app-linux.cpp demo.c.arm LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui LOCAL_MODULE:= angeles LOCAL_MODULE:= angeles LOCAL_MODULE_TAGS := optional LOCAL_MODULE_TAGS := optional Loading
opengl/tests/angeles/app-linux.c→opengl/tests/angeles/app-linux.cpp +19 −58 Original line number Original line Diff line number Diff line Loading @@ -52,6 +52,11 @@ #include <EGL/egl.h> #include <EGL/egl.h> #include <GLES/gl.h> #include <GLES/gl.h> #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> using namespace android; #include "app.h" #include "app.h" Loading Loading @@ -115,76 +120,32 @@ static void checkEGLErrors() static int initGraphics() static int initGraphics() { { EGLint s_configAttribs[] = { EGLint configAttribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6, EGL_BLUE_SIZE, 5, #if 1 EGL_DEPTH_SIZE, 16, EGL_DEPTH_SIZE, 16, EGL_STENCIL_SIZE, 0, #else EGL_ALPHA_SIZE, EGL_DONT_CARE, EGL_DEPTH_SIZE, EGL_DONT_CARE, EGL_STENCIL_SIZE, EGL_DONT_CARE, EGL_SURFACE_TYPE, EGL_DONT_CARE, #endif EGL_NONE EGL_NONE }; }; EGLint numConfigs = -1; EGLint n = 0; EGLint majorVersion; EGLint majorVersion; EGLint minorVersion; EGLint minorVersion; EGLConfig config; EGLContext context; EGLContext context; EGLConfig config; EGLSurface surface; EGLSurface surface; EGLint w, h; EGLDisplay dpy; EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); egl_error("eglGetDisplay"); fprintf(stderr,"dpy = 0x%08x\n", (unsigned) dpy); eglInitialize(dpy, &majorVersion, &minorVersion); eglInitialize(dpy, &majorVersion, &minorVersion); egl_error("eglInitialize"); eglGetConfigs(dpy, NULL, 0, &numConfigs); // Get all the "potential match" configs... EGLConfig* const configs = malloc(sizeof(EGLConfig)*numConfigs); eglChooseConfig(dpy, s_configAttribs, configs, numConfigs, &n); config = configs[0]; if (n > 1) { // if there is more than one candidate, go through the list // and pick one that matches our framebuffer format int fbSzA = 0; // should not hardcode int fbSzR = 5; // should not hardcode int fbSzG = 6; // should not hardcode int fbSzB = 5; // should not hardcode int i; for (i=0 ; i<n ; i++) { EGLint r,g,b,a; eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &r); eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &g); eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &b); eglGetConfigAttrib(dpy, configs[i], EGL_ALPHA_SIZE, &a); if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) { config = configs[i]; break; } } } free(configs); EGLNativeWindowType window = android_createDisplaySurface(); //eglGetConfigs(dpy, NULL, 0, &numConfigs); status_t err = EGLUtils::selectConfigForNativeWindow( //egl_error("eglGetConfigs"); dpy, configAttribs, window, &config); //fprintf(stderr,"num configs %d\n", numConfigs); if (err) { //eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); //egl_error("eglChooseConfig"); return 0; } surface = eglCreateWindowSurface(dpy, config, surface = eglCreateWindowSurface(dpy, config, window, NULL); android_createDisplaySurface(), NULL); egl_error("eglCreateWindowSurface"); egl_error("eglCreateWindowSurface"); fprintf(stderr,"surface = %p\n", surface); fprintf(stderr,"surface = %p\n", surface); Loading
opengl/tests/fillrate/fillrate.cpp +11 −31 Original line number Original line Diff line number Diff line Loading @@ -26,6 +26,7 @@ #include <utils/StopWatch.h> #include <utils/StopWatch.h> #include <ui/FramebufferNativeWindow.h> #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> using namespace android; using namespace android; Loading @@ -36,48 +37,27 @@ int main(int argc, char** argv) EGL_NONE EGL_NONE }; }; EGLint numConfigs = -1, n=0; EGLint majorVersion; EGLint majorVersion; EGLint minorVersion; EGLint minorVersion; EGLConfig config; EGLContext context; EGLContext context; EGLConfig config; EGLSurface surface; EGLSurface surface; EGLint w, h; EGLint w, h; EGLDisplay dpy; EGLDisplay dpy; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); eglInitialize(dpy, &majorVersion, &minorVersion); // Get all the "potential match" configs... EGLNativeWindowType window = android_createDisplaySurface(); eglGetConfigs(dpy, NULL, 0, &numConfigs); EGLConfig* const configs = (EGLConfig*)malloc(sizeof(EGLConfig)*numConfigs); status_t err = EGLUtils::selectConfigForNativeWindow( eglChooseConfig(dpy, configAttribs, configs, numConfigs, &n); dpy, configAttribs, window, &config); config = configs[0]; if (err) { if (n > 1) { fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); // if there is more than one candidate, go through the list return 0; // and pick one that matches our framebuffer format int fbSzA = 0; // should not hardcode int fbSzR = 5; // should not hardcode int fbSzG = 6; // should not hardcode int fbSzB = 5; // should not hardcode int i; for (i=0 ; i<n ; i++) { EGLint r,g,b,a; eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &r); eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &g); eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &b); eglGetConfigAttrib(dpy, configs[i], EGL_ALPHA_SIZE, &a); if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) { config = configs[i]; break; } } } } free(configs); surface = eglCreateWindowSurface(dpy, config, surface = eglCreateWindowSurface(dpy, config, window, NULL); android_createDisplaySurface(), NULL); context = eglCreateContext(dpy, config, NULL, NULL); context = eglCreateContext(dpy, config, NULL, NULL); eglMakeCurrent(dpy, surface, surface, context); eglMakeCurrent(dpy, surface, surface, context); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); eglQuerySurface(dpy, surface, EGL_WIDTH, &w); Loading
opengl/tests/filter/Android.mk +3 −1 Original line number Original line Diff line number Diff line Loading @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ LOCAL_SRC_FILES:= \ filter.c filter.cpp LOCAL_SHARED_LIBRARIES := \ LOCAL_SHARED_LIBRARIES := \ libcutils \ libcutils \ Loading @@ -14,4 +14,6 @@ LOCAL_MODULE:= test-opengl-filter LOCAL_MODULE_TAGS := optional LOCAL_MODULE_TAGS := optional LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES include $(BUILD_EXECUTABLE) include $(BUILD_EXECUTABLE)
opengl/tests/filter/filter.c→opengl/tests/filter/filter.cpp +10 −3 Original line number Original line Diff line number Diff line Loading @@ -5,6 +5,11 @@ #include <GLES/gl.h> #include <GLES/gl.h> #include <GLES/glext.h> #include <GLES/glext.h> #include <ui/FramebufferNativeWindow.h> #include <ui/EGLUtils.h> using namespace android; int main(int argc, char** argv) int main(int argc, char** argv) { { if (argc!=2 && argc!=3) { if (argc!=2 && argc!=3) { Loading Loading @@ -34,12 +39,14 @@ int main(int argc, char** argv) dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(dpy, &majorVersion, &minorVersion); eglInitialize(dpy, &majorVersion, &minorVersion); eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); if (!usePbuffer) { if (!usePbuffer) { surface = eglCreateWindowSurface(dpy, config, EGLNativeWindowType window = android_createDisplaySurface(); android_createDisplaySurface(), NULL); surface = eglCreateWindowSurface(dpy, config, window, NULL); EGLUtils::selectConfigForNativeWindow( dpy, s_configAttribs, window, &config); } else { } else { printf("using pbuffer\n"); printf("using pbuffer\n"); eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; surface = eglCreatePbufferSurface(dpy, config, attribs); surface = eglCreatePbufferSurface(dpy, config, attribs); if (surface == EGL_NO_SURFACE) { if (surface == EGL_NO_SURFACE) { Loading