Loading libs/gui/LayerDebugInfo.cpp +1 −4 Original line number Diff line number Diff line Loading @@ -58,7 +58,6 @@ status_t LayerDebugInfo::writeToParcel(Parcel* parcel) const { RETURN_ON_ERROR(parcel->writeInt32(mActiveBufferStride)); RETURN_ON_ERROR(parcel->writeInt32(mActiveBufferFormat)); RETURN_ON_ERROR(parcel->writeInt32(mNumQueuedFrames)); RETURN_ON_ERROR(parcel->writeBool(mRefreshPending)); RETURN_ON_ERROR(parcel->writeBool(mIsOpaque)); RETURN_ON_ERROR(parcel->writeBool(mContentDirty)); RETURN_ON_ERROR(parcel->write(mStretchEffect)); Loading Loading @@ -103,7 +102,6 @@ status_t LayerDebugInfo::readFromParcel(const Parcel* parcel) { RETURN_ON_ERROR(parcel->readInt32(&mActiveBufferStride)); RETURN_ON_ERROR(parcel->readInt32(&mActiveBufferFormat)); RETURN_ON_ERROR(parcel->readInt32(&mNumQueuedFrames)); RETURN_ON_ERROR(parcel->readBool(&mRefreshPending)); RETURN_ON_ERROR(parcel->readBool(&mIsOpaque)); RETURN_ON_ERROR(parcel->readBool(&mContentDirty)); RETURN_ON_ERROR(parcel->read(mStretchEffect)); Loading Loading @@ -146,8 +144,7 @@ std::string to_string(const LayerDebugInfo& info) { StringAppendF(&result, " activeBuffer=[%4ux%4u:%4u,%s],", info.mActiveBufferWidth, info.mActiveBufferHeight, info.mActiveBufferStride, decodePixelFormat(info.mActiveBufferFormat).c_str()); StringAppendF(&result, " queued-frames=%d, mRefreshPending=%d", info.mNumQueuedFrames, info.mRefreshPending); StringAppendF(&result, " queued-frames=%d", info.mNumQueuedFrames); result.append("\n"); return result; } Loading libs/gui/include/gui/LayerDebugInfo.h +0 −1 Original line number Diff line number Diff line Loading @@ -64,7 +64,6 @@ public: int32_t mActiveBufferStride = 0; PixelFormat mActiveBufferFormat = PIXEL_FORMAT_NONE; int32_t mNumQueuedFrames = -1; bool mRefreshPending = false; bool mIsOpaque = false; bool mContentDirty = false; StretchEffect mStretchEffect = {}; Loading services/surfaceflinger/BufferLayer.cpp +0 −16 Original line number Diff line number Diff line Loading @@ -319,7 +319,6 @@ bool BufferLayer::onPreComposition(nsecs_t refreshStartTime) { Mutex::Autolock lock(mFrameEventHistoryMutex); mFrameEventHistory.addPreComposition(mCurrentFrameNumber, refreshStartTime); } mRefreshPending = false; return hasReadyFrame(); } namespace { Loading Loading @@ -474,19 +473,6 @@ bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, return refreshRequired; } if (!hasReadyFrame()) { return false; } // if we've already called updateTexImage() without going through // a composition step, we have to skip this layer at this point // because we cannot call updateTeximage() without a corresponding // compositionComplete() call. // we'll trigger an update in onPreComposition(). if (mRefreshPending) { return false; } // If the head buffer's acquire fence hasn't signaled yet, return and // try again later if (!fenceHasSignaled()) { Loading Loading @@ -518,7 +504,6 @@ bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, gatherBufferInfo(); mRefreshPending = true; if (oldBufferInfo.mBuffer == nullptr) { // the first time we receive a buffer, we need to trigger a // geometry invalidation. Loading Loading @@ -689,7 +674,6 @@ FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const } void BufferLayer::latchAndReleaseBuffer() { mRefreshPending = false; if (hasReadyFrame()) { bool ignored = false; latchBuffer(ignored, systemTime(), 0 /* expectedPresentTime */); Loading services/surfaceflinger/BufferLayer.h +0 −6 Original line number Diff line number Diff line Loading @@ -88,9 +88,6 @@ public: // to figure out if the content or size of a surface has changed. bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, nsecs_t expectedPresentTime) override; bool isBufferLatched() const override { return mRefreshPending; } bool hasReadyFrame() const override; // Returns the current scaling mode Loading Loading @@ -158,9 +155,6 @@ protected: // from graphics API const uint32_t mTextureName; bool mRefreshPending{false}; ui::Dataspace translateDataspace(ui::Dataspace dataspace); void setInitialValuesForClone(const sp<Layer>& clonedFrom); void updateCloneBufferInfo() override; Loading services/surfaceflinger/Layer.cpp +0 −2 Original line number Diff line number Diff line Loading @@ -1398,7 +1398,6 @@ LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const { } } info.mNumQueuedFrames = getQueuedFrameCount(); info.mRefreshPending = isBufferLatched(); info.mIsOpaque = isOpaque(ds); info.mContentDirty = contentDirty; info.mStretchEffect = getStretchEffect(); Loading Loading @@ -2029,7 +2028,6 @@ void Layer::writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, layerInfo->set_is_protected(isProtected()); layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(getDataSpace()))); layerInfo->set_queued_frames(getQueuedFrameCount()); layerInfo->set_refresh_pending(isBufferLatched()); layerInfo->set_curr_frame(mCurrentFrameNumber); layerInfo->set_effective_scaling_mode(getEffectiveScalingMode()); Loading Loading
libs/gui/LayerDebugInfo.cpp +1 −4 Original line number Diff line number Diff line Loading @@ -58,7 +58,6 @@ status_t LayerDebugInfo::writeToParcel(Parcel* parcel) const { RETURN_ON_ERROR(parcel->writeInt32(mActiveBufferStride)); RETURN_ON_ERROR(parcel->writeInt32(mActiveBufferFormat)); RETURN_ON_ERROR(parcel->writeInt32(mNumQueuedFrames)); RETURN_ON_ERROR(parcel->writeBool(mRefreshPending)); RETURN_ON_ERROR(parcel->writeBool(mIsOpaque)); RETURN_ON_ERROR(parcel->writeBool(mContentDirty)); RETURN_ON_ERROR(parcel->write(mStretchEffect)); Loading Loading @@ -103,7 +102,6 @@ status_t LayerDebugInfo::readFromParcel(const Parcel* parcel) { RETURN_ON_ERROR(parcel->readInt32(&mActiveBufferStride)); RETURN_ON_ERROR(parcel->readInt32(&mActiveBufferFormat)); RETURN_ON_ERROR(parcel->readInt32(&mNumQueuedFrames)); RETURN_ON_ERROR(parcel->readBool(&mRefreshPending)); RETURN_ON_ERROR(parcel->readBool(&mIsOpaque)); RETURN_ON_ERROR(parcel->readBool(&mContentDirty)); RETURN_ON_ERROR(parcel->read(mStretchEffect)); Loading Loading @@ -146,8 +144,7 @@ std::string to_string(const LayerDebugInfo& info) { StringAppendF(&result, " activeBuffer=[%4ux%4u:%4u,%s],", info.mActiveBufferWidth, info.mActiveBufferHeight, info.mActiveBufferStride, decodePixelFormat(info.mActiveBufferFormat).c_str()); StringAppendF(&result, " queued-frames=%d, mRefreshPending=%d", info.mNumQueuedFrames, info.mRefreshPending); StringAppendF(&result, " queued-frames=%d", info.mNumQueuedFrames); result.append("\n"); return result; } Loading
libs/gui/include/gui/LayerDebugInfo.h +0 −1 Original line number Diff line number Diff line Loading @@ -64,7 +64,6 @@ public: int32_t mActiveBufferStride = 0; PixelFormat mActiveBufferFormat = PIXEL_FORMAT_NONE; int32_t mNumQueuedFrames = -1; bool mRefreshPending = false; bool mIsOpaque = false; bool mContentDirty = false; StretchEffect mStretchEffect = {}; Loading
services/surfaceflinger/BufferLayer.cpp +0 −16 Original line number Diff line number Diff line Loading @@ -319,7 +319,6 @@ bool BufferLayer::onPreComposition(nsecs_t refreshStartTime) { Mutex::Autolock lock(mFrameEventHistoryMutex); mFrameEventHistory.addPreComposition(mCurrentFrameNumber, refreshStartTime); } mRefreshPending = false; return hasReadyFrame(); } namespace { Loading Loading @@ -474,19 +473,6 @@ bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, return refreshRequired; } if (!hasReadyFrame()) { return false; } // if we've already called updateTexImage() without going through // a composition step, we have to skip this layer at this point // because we cannot call updateTeximage() without a corresponding // compositionComplete() call. // we'll trigger an update in onPreComposition(). if (mRefreshPending) { return false; } // If the head buffer's acquire fence hasn't signaled yet, return and // try again later if (!fenceHasSignaled()) { Loading Loading @@ -518,7 +504,6 @@ bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, gatherBufferInfo(); mRefreshPending = true; if (oldBufferInfo.mBuffer == nullptr) { // the first time we receive a buffer, we need to trigger a // geometry invalidation. Loading Loading @@ -689,7 +674,6 @@ FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const } void BufferLayer::latchAndReleaseBuffer() { mRefreshPending = false; if (hasReadyFrame()) { bool ignored = false; latchBuffer(ignored, systemTime(), 0 /* expectedPresentTime */); Loading
services/surfaceflinger/BufferLayer.h +0 −6 Original line number Diff line number Diff line Loading @@ -88,9 +88,6 @@ public: // to figure out if the content or size of a surface has changed. bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, nsecs_t expectedPresentTime) override; bool isBufferLatched() const override { return mRefreshPending; } bool hasReadyFrame() const override; // Returns the current scaling mode Loading Loading @@ -158,9 +155,6 @@ protected: // from graphics API const uint32_t mTextureName; bool mRefreshPending{false}; ui::Dataspace translateDataspace(ui::Dataspace dataspace); void setInitialValuesForClone(const sp<Layer>& clonedFrom); void updateCloneBufferInfo() override; Loading
services/surfaceflinger/Layer.cpp +0 −2 Original line number Diff line number Diff line Loading @@ -1398,7 +1398,6 @@ LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const { } } info.mNumQueuedFrames = getQueuedFrameCount(); info.mRefreshPending = isBufferLatched(); info.mIsOpaque = isOpaque(ds); info.mContentDirty = contentDirty; info.mStretchEffect = getStretchEffect(); Loading Loading @@ -2029,7 +2028,6 @@ void Layer::writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, layerInfo->set_is_protected(isProtected()); layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(getDataSpace()))); layerInfo->set_queued_frames(getQueuedFrameCount()); layerInfo->set_refresh_pending(isBufferLatched()); layerInfo->set_curr_frame(mCurrentFrameNumber); layerInfo->set_effective_scaling_mode(getEffectiveScalingMode()); Loading