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Commit 60bc00c1 authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
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Merge "Adjust the coding style."

parents 66bdaaa8 f243e5e7
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+31 −39
Original line number Original line Diff line number Diff line
@@ -50,10 +50,7 @@ public:
    explicit BufferLayer(const LayerCreationArgs& args);
    explicit BufferLayer(const LayerCreationArgs& args);
    virtual ~BufferLayer() override;
    virtual ~BufferLayer() override;


    // -----------------------------------------------------------------------
    // Implements Layer.
    // Overriden from Layer
    // -----------------------------------------------------------------------
public:
    sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
    sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
    compositionengine::LayerFECompositionState* editCompositionState() override;
    compositionengine::LayerFECompositionState* editCompositionState() override;


@@ -118,41 +115,6 @@ public:


    ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }
    ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }


    // -----------------------------------------------------------------------
    // Functions that must be implemented by derived classes
    // -----------------------------------------------------------------------
private:
    virtual bool fenceHasSignaled() const = 0;
    virtual bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const = 0;

    PixelFormat getPixelFormat() const;

    // Computes the transform matrix using the setFilteringEnabled to determine whether the
    // transform matrix should be computed for use with bilinear filtering.
    void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]);

    virtual uint64_t getFrameNumber(nsecs_t expectedPresentTime) const = 0;

    virtual bool getAutoRefresh() const = 0;
    virtual bool getSidebandStreamChanged() const = 0;

    // Latch sideband stream and returns true if the dirty region should be updated.
    virtual bool latchSidebandStream(bool& recomputeVisibleRegions) = 0;

    virtual bool hasFrameUpdate() const = 0;

    virtual status_t bindTextureImage() = 0;
    virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
                                    nsecs_t expectedPresentTime) = 0;

    virtual status_t updateActiveBuffer() = 0;
    virtual status_t updateFrameNumber(nsecs_t latchTime) = 0;

    // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
    // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
    // detection.
    bool needsInputInfo() const override { return !mPotentialCursor; }

protected:
protected:
    struct BufferInfo {
    struct BufferInfo {
        nsecs_t mDesiredPresentTime;
        nsecs_t mDesiredPresentTime;
@@ -213,6 +175,30 @@ protected:
    ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
    ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;


private:
private:
    virtual bool fenceHasSignaled() const = 0;
    virtual bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const = 0;
    virtual uint64_t getFrameNumber(nsecs_t expectedPresentTime) const = 0;

    virtual bool getAutoRefresh() const = 0;
    virtual bool getSidebandStreamChanged() const = 0;

    // Latch sideband stream and returns true if the dirty region should be updated.
    virtual bool latchSidebandStream(bool& recomputeVisibleRegions) = 0;

    virtual bool hasFrameUpdate() const = 0;

    virtual status_t bindTextureImage() = 0;
    virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
                                    nsecs_t expectedPresentTime) = 0;

    virtual status_t updateActiveBuffer() = 0;
    virtual status_t updateFrameNumber(nsecs_t latchTime) = 0;

    // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
    // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
    // detection.
    bool needsInputInfo() const override { return !mPotentialCursor; }

    // Returns true if this layer requires filtering
    // Returns true if this layer requires filtering
    bool needsFiltering(const DisplayDevice*) const override;
    bool needsFiltering(const DisplayDevice*) const override;
    bool needsFilteringForScreenshots(const DisplayDevice*,
    bool needsFilteringForScreenshots(const DisplayDevice*,
@@ -222,6 +208,12 @@ private:
    // and its parent layer is not bounded
    // and its parent layer is not bounded
    Rect getBufferSize(const State& s) const override;
    Rect getBufferSize(const State& s) const override;


    PixelFormat getPixelFormat() const;

    // Computes the transform matrix using the setFilteringEnabled to determine whether the
    // transform matrix should be computed for use with bilinear filtering.
    void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]);

    std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
    std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;


    FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
    FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
+31 −43
Original line number Original line Diff line number Diff line
@@ -35,10 +35,7 @@ public:
    explicit BufferQueueLayer(const LayerCreationArgs&);
    explicit BufferQueueLayer(const LayerCreationArgs&);
    ~BufferQueueLayer() override;
    ~BufferQueueLayer() override;


    // -----------------------------------------------------------------------
    // Implements Layer.
    // Interface implementation for Layer
    // -----------------------------------------------------------------------
public:
    const char* getType() const override { return "BufferQueueLayer"; }
    const char* getType() const override { return "BufferQueueLayer"; }


    void onLayerDisplayed(const sp<Fence>& releaseFence) override;
    void onLayerDisplayed(const sp<Fence>& releaseFence) override;
@@ -54,14 +51,37 @@ public:


    bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
    bool shouldPresentNow(nsecs_t expectedPresentTime) const override;


    // -----------------------------------------------------------------------
    // Implements BufferLayer.
    bool fenceHasSignaled() const override;
    bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;

    status_t setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format);
    sp<IGraphicBufferProducer> getProducer() const;

protected:
    void gatherBufferInfo() override;


    // -----------------------------------------------------------------------
    // -----------------------------------------------------------------------
    // Interface implementation for BufferLayer
    // Interface implementation for BufferLayerConsumer::ContentsChangedListener
    // -----------------------------------------------------------------------
    // -----------------------------------------------------------------------
    class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener {
    public:
    public:
    bool fenceHasSignaled() const override;
        ContentsChangedListener(BufferQueueLayer* bufferQueueLayer)
    bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
              : mBufferQueueLayer(bufferQueueLayer) {}
        void abandon();

    protected:
        void onFrameAvailable(const BufferItem& item) override;
        void onFrameReplaced(const BufferItem& item) override;
        void onSidebandStreamChanged() override;
        void onFrameDequeued(const uint64_t bufferId) override;
        void onFrameDetached(const uint64_t bufferId) override;
        void onFrameCancelled(const uint64_t bufferId) override;

    private:
        BufferQueueLayer* mBufferQueueLayer = nullptr;
        Mutex mMutex;
    };


private:
private:
    uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
    uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
@@ -83,6 +103,8 @@ private:


    sp<Layer> createClone() override;
    sp<Layer> createClone() override;


    void onFirstRef() override;

    void onFrameAvailable(const BufferItem& item);
    void onFrameAvailable(const BufferItem& item);
    void onFrameReplaced(const BufferItem& item);
    void onFrameReplaced(const BufferItem& item);
    void onSidebandStreamChanged();
    void onSidebandStreamChanged();
@@ -90,43 +112,9 @@ private:
    void onFrameDetached(const uint64_t bufferId);
    void onFrameDetached(const uint64_t bufferId);
    void onFrameCancelled(const uint64_t bufferId);
    void onFrameCancelled(const uint64_t bufferId);


protected:
    void gatherBufferInfo() override;

    // -----------------------------------------------------------------------
    // Interface implementation for BufferLayerConsumer::ContentsChangedListener
    // -----------------------------------------------------------------------
    class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener {
    public:
        ContentsChangedListener(BufferQueueLayer* bufferQueueLayer)
              : mBufferQueueLayer(bufferQueueLayer) {}
        void abandon();

    protected:
        void onFrameAvailable(const BufferItem& item) override;
        void onFrameReplaced(const BufferItem& item) override;
        void onSidebandStreamChanged() override;
        void onFrameDequeued(const uint64_t bufferId) override;
        void onFrameDetached(const uint64_t bufferId) override;
        void onFrameCancelled(const uint64_t bufferId) override;

    private:
        BufferQueueLayer* mBufferQueueLayer = nullptr;
        Mutex mMutex;
    };
    // -----------------------------------------------------------------------

public:
    status_t setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format);

    sp<IGraphicBufferProducer> getProducer() const;

private:
    // Temporary - Used only for LEGACY camera mode.
    // Temporary - Used only for LEGACY camera mode.
    uint32_t getProducerStickyTransform() const;
    uint32_t getProducerStickyTransform() const;


    void onFirstRef() override;

    sp<BufferLayerConsumer> mConsumer;
    sp<BufferLayerConsumer> mConsumer;
    sp<IGraphicBufferProducer> mProducer;
    sp<IGraphicBufferProducer> mProducer;


+3 −5
Original line number Original line Diff line number Diff line
@@ -36,9 +36,7 @@ public:


    ~BufferStateLayer() override;
    ~BufferStateLayer() override;


    // -----------------------------------------------------------------------
    // Implements Layer.
    // Interface implementation for Layer
    // -----------------------------------------------------------------------
    const char* getType() const override { return "BufferStateLayer"; }
    const char* getType() const override { return "BufferStateLayer"; }


    void onLayerDisplayed(const sp<Fence>& releaseFence) override;
    void onLayerDisplayed(const sp<Fence>& releaseFence) override;
@@ -117,6 +115,8 @@ protected:
    uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
    uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;


private:
private:
    friend class SlotGenerationTest;

    bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
    bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
                                 nsecs_t requestedPresentTime);
                                 nsecs_t requestedPresentTime);


@@ -141,8 +141,6 @@ private:
    // Crop that applies to the buffer
    // Crop that applies to the buffer
    Rect computeCrop(const State& s);
    Rect computeCrop(const State& s);


private:
    friend class SlotGenerationTest;
    bool willPresentCurrentTransaction() const;
    bool willPresentCurrentTransaction() const;


    static const std::array<float, 16> IDENTITY_MATRIX;
    static const std::array<float, 16> IDENTITY_MATRIX;
+0 −5
Original line number Original line Diff line number Diff line
@@ -28,13 +28,9 @@


namespace android {
namespace android {


// ---------------------------------------------------------------------------

class Layer;
class Layer;
class SurfaceFlinger;
class SurfaceFlinger;


// ---------------------------------------------------------------------------

class Client : public BnSurfaceComposerClient
class Client : public BnSurfaceComposerClient
{
{
public:
public:
@@ -80,7 +76,6 @@ private:
    mutable Mutex mLock;
    mutable Mutex mLock;
};
};


// ---------------------------------------------------------------------------
}; // namespace android
}; // namespace android


#endif // ANDROID_SF_CLIENT_H
#endif // ANDROID_SF_CLIENT_H
+1 −6
Original line number Original line Diff line number Diff line
@@ -21,8 +21,6 @@


namespace android {
namespace android {


// ---------------------------------------------------------------------------

class Colorizer {
class Colorizer {
    bool mEnabled;
    bool mEnabled;
public:
public:
@@ -59,9 +57,6 @@ public:
    }
    }
};
};


// ---------------------------------------------------------------------------
} // namespace android

}; // namespace android



#endif /* ANDROID_SURFACE_FLINGER_COLORIZER_H */
#endif /* ANDROID_SURFACE_FLINGER_COLORIZER_H */
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