Loading libs/gui/tests/SurfaceTextureGL_test.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -115,13 +115,13 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferPow2) { EXPECT_TRUE(checkPixel(63, 63, 0, 133, 0, 255)); EXPECT_TRUE(checkPixel( 0, 63, 255, 127, 255, 255)); EXPECT_TRUE(checkPixel(22, 19, 100, 255, 74, 255)); EXPECT_TRUE(checkPixel(45, 11, 100, 255, 74, 255)); EXPECT_TRUE(checkPixel(52, 12, 155, 0, 181, 255)); EXPECT_TRUE(checkPixel( 7, 32, 150, 237, 170, 255)); EXPECT_TRUE(checkPixel(31, 54, 0, 71, 117, 255)); EXPECT_TRUE(checkPixel(29, 28, 0, 133, 0, 255)); EXPECT_TRUE(checkPixel(36, 41, 100, 232, 255, 255)); EXPECT_TRUE(checkPixel(22, 19, 100, 255, 74, 255, 3)); EXPECT_TRUE(checkPixel(45, 11, 100, 255, 74, 255, 3)); EXPECT_TRUE(checkPixel(52, 12, 155, 0, 181, 255, 3)); EXPECT_TRUE(checkPixel( 7, 32, 150, 237, 170, 255, 3)); EXPECT_TRUE(checkPixel(31, 54, 0, 71, 117, 255, 3)); EXPECT_TRUE(checkPixel(29, 28, 0, 133, 0, 255, 3)); EXPECT_TRUE(checkPixel(36, 41, 100, 232, 255, 255, 3)); } TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferWithCrop) { Loading Loading
libs/gui/tests/SurfaceTextureGL_test.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -115,13 +115,13 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferPow2) { EXPECT_TRUE(checkPixel(63, 63, 0, 133, 0, 255)); EXPECT_TRUE(checkPixel( 0, 63, 255, 127, 255, 255)); EXPECT_TRUE(checkPixel(22, 19, 100, 255, 74, 255)); EXPECT_TRUE(checkPixel(45, 11, 100, 255, 74, 255)); EXPECT_TRUE(checkPixel(52, 12, 155, 0, 181, 255)); EXPECT_TRUE(checkPixel( 7, 32, 150, 237, 170, 255)); EXPECT_TRUE(checkPixel(31, 54, 0, 71, 117, 255)); EXPECT_TRUE(checkPixel(29, 28, 0, 133, 0, 255)); EXPECT_TRUE(checkPixel(36, 41, 100, 232, 255, 255)); EXPECT_TRUE(checkPixel(22, 19, 100, 255, 74, 255, 3)); EXPECT_TRUE(checkPixel(45, 11, 100, 255, 74, 255, 3)); EXPECT_TRUE(checkPixel(52, 12, 155, 0, 181, 255, 3)); EXPECT_TRUE(checkPixel( 7, 32, 150, 237, 170, 255, 3)); EXPECT_TRUE(checkPixel(31, 54, 0, 71, 117, 255, 3)); EXPECT_TRUE(checkPixel(29, 28, 0, 133, 0, 255, 3)); EXPECT_TRUE(checkPixel(36, 41, 100, 232, 255, 255, 3)); } TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferWithCrop) { Loading