Loading services/surfaceflinger/SurfaceFlinger.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -986,19 +986,20 @@ void SurfaceFlinger::setupHardwareComposer(Region& dirtyInOut) void SurfaceFlinger::composeSurfaces(const Region& dirty) { if (UNLIKELY(!mWormholeRegion.isEmpty())) { const DisplayHardware& hw(graphicPlane(0).displayHardware()); HWComposer& hwc(hw.getHwComposer()); const size_t fbLayerCount = hwc.getLayerCount(HWC_FRAMEBUFFER); if (UNLIKELY(fbLayerCount && !mWormholeRegion.isEmpty())) { // should never happen unless the window manager has a bug // draw something... drawWormhole(); } const DisplayHardware& hw(graphicPlane(0).displayHardware()); HWComposer& hwc(hw.getHwComposer()); hwc_layer_t* const cur(hwc.getLayers()); /* * and then, render the layers targeted at the framebuffer */ hwc_layer_t* const cur(hwc.getLayers()); const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ); size_t count = layers.size(); for (size_t i=0 ; i<count ; i++) { Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +6 −5 Original line number Diff line number Diff line Loading @@ -986,19 +986,20 @@ void SurfaceFlinger::setupHardwareComposer(Region& dirtyInOut) void SurfaceFlinger::composeSurfaces(const Region& dirty) { if (UNLIKELY(!mWormholeRegion.isEmpty())) { const DisplayHardware& hw(graphicPlane(0).displayHardware()); HWComposer& hwc(hw.getHwComposer()); const size_t fbLayerCount = hwc.getLayerCount(HWC_FRAMEBUFFER); if (UNLIKELY(fbLayerCount && !mWormholeRegion.isEmpty())) { // should never happen unless the window manager has a bug // draw something... drawWormhole(); } const DisplayHardware& hw(graphicPlane(0).displayHardware()); HWComposer& hwc(hw.getHwComposer()); hwc_layer_t* const cur(hwc.getLayers()); /* * and then, render the layers targeted at the framebuffer */ hwc_layer_t* const cur(hwc.getLayers()); const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ); size_t count = layers.size(); for (size_t i=0 ; i<count ; i++) { Loading