Loading libs/renderengine/skia/AutoBackendTexture.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -91,9 +91,9 @@ void logFatalTexture(const char* msg, const GrBackendTexture& tex, ui::Dataspace LOG_ALWAYS_FATAL("%s isTextureValid:%d dataspace:%d" "\n\tGrBackendTexture: (%i x %i) hasMipmaps: %i isProtected: %i texType: %i" "\n\t\tGrGLTextureInfo: success: %i fTarget: %u fFormat: %u colorType %i", msg, tex.isValid(), dataspace, tex.width(), tex.height(), tex.hasMipmaps(), tex.isProtected(), static_cast<int>(tex.textureType()), retrievedTextureInfo, textureInfo.fTarget, textureInfo.fFormat, colorType); msg, tex.isValid(), static_cast<int32_t>(dataspace), tex.width(), tex.height(), tex.hasMipmaps(), tex.isProtected(), static_cast<int>(tex.textureType()), retrievedTextureInfo, textureInfo.fTarget, textureInfo.fFormat, colorType); } sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType, Loading Loading
libs/renderengine/skia/AutoBackendTexture.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -91,9 +91,9 @@ void logFatalTexture(const char* msg, const GrBackendTexture& tex, ui::Dataspace LOG_ALWAYS_FATAL("%s isTextureValid:%d dataspace:%d" "\n\tGrBackendTexture: (%i x %i) hasMipmaps: %i isProtected: %i texType: %i" "\n\t\tGrGLTextureInfo: success: %i fTarget: %u fFormat: %u colorType %i", msg, tex.isValid(), dataspace, tex.width(), tex.height(), tex.hasMipmaps(), tex.isProtected(), static_cast<int>(tex.textureType()), retrievedTextureInfo, textureInfo.fTarget, textureInfo.fFormat, colorType); msg, tex.isValid(), static_cast<int32_t>(dataspace), tex.width(), tex.height(), tex.hasMipmaps(), tex.isProtected(), static_cast<int>(tex.textureType()), retrievedTextureInfo, textureInfo.fTarget, textureInfo.fFormat, colorType); } sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType, Loading