Loading libs/gui/tests/Surface_test.cpp +2 −25 Original line number Diff line number Diff line Loading @@ -75,7 +75,7 @@ TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenPurgatorized) { } // This test probably doesn't belong here. TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersFail) { TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) { sp<ANativeWindow> anw(mSurface); // Verify the screenshot works with no protected buffers. Loading Loading @@ -114,31 +114,8 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersFail) { } heap = 0; w = h = fmt = 0; ASSERT_EQ(INVALID_OPERATION, sf->captureScreen(0, &heap, &w, &h, &fmt, ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0, 0x7fffffff)); ASSERT_TRUE(heap == NULL); // XXX: This should not be needed, but it seems that the new buffers don't // correctly show up after the upcoming dequeue/lock/queue loop without it. // We should look into this at some point. ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3)); // Un-set the PROTECTED usage bit and verify that the screenshot works // again. Note that we have to change the buffers geometry to ensure that // the buffers get reallocated, as the new usage bits are a subset of the // old. ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0)); ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(anw.get(), 32, 32, 0)); for (int i = 0; i < 4; i++) { // Loop to make sure SurfaceFlinger has retired a protected buffer. ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf)); ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf)); ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf)); } heap = 0; w = h = fmt = 0; ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0, 0x7fffffff)); ASSERT_TRUE(heap != NULL); } Loading Loading
libs/gui/tests/Surface_test.cpp +2 −25 Original line number Diff line number Diff line Loading @@ -75,7 +75,7 @@ TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenPurgatorized) { } // This test probably doesn't belong here. TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersFail) { TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) { sp<ANativeWindow> anw(mSurface); // Verify the screenshot works with no protected buffers. Loading Loading @@ -114,31 +114,8 @@ TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersFail) { } heap = 0; w = h = fmt = 0; ASSERT_EQ(INVALID_OPERATION, sf->captureScreen(0, &heap, &w, &h, &fmt, ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0, 0x7fffffff)); ASSERT_TRUE(heap == NULL); // XXX: This should not be needed, but it seems that the new buffers don't // correctly show up after the upcoming dequeue/lock/queue loop without it. // We should look into this at some point. ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3)); // Un-set the PROTECTED usage bit and verify that the screenshot works // again. Note that we have to change the buffers geometry to ensure that // the buffers get reallocated, as the new usage bits are a subset of the // old. ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0)); ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(anw.get(), 32, 32, 0)); for (int i = 0; i < 4; i++) { // Loop to make sure SurfaceFlinger has retired a protected buffer. ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf)); ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf)); ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf)); } heap = 0; w = h = fmt = 0; ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0, 0x7fffffff)); ASSERT_TRUE(heap != NULL); } Loading