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Earlier, we used rust thread park()/unpark() to put the thread to sleep and wake up from sleep. But that caused some breakages after migrating the rust system crates to 2021 edition. Since, the threads are created in C++, it was more reliable to rely on C++ side of the implementation to implement the sleep and wake functions. Test: atest --host libinputflinger_rs_test Test: manual Bug: 294546335 Change-Id: I2eecae4716529d9d4cdd70ab22e784afc68648bf
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