Loading services/surfaceflinger/Layer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -2020,7 +2020,7 @@ int32_t Layer::getBackgroundBlurRadius() const { const std::vector<BlurRegion> Layer::getBlurRegions() const { auto regionsCopy(getDrawingState().blurRegions); int layerAlpha = getAlpha(); float layerAlpha = getAlpha(); for (auto& region : regionsCopy) { region.alpha = region.alpha * layerAlpha; } Loading Loading
services/surfaceflinger/Layer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -2020,7 +2020,7 @@ int32_t Layer::getBackgroundBlurRadius() const { const std::vector<BlurRegion> Layer::getBlurRegions() const { auto regionsCopy(getDrawingState().blurRegions); int layerAlpha = getAlpha(); float layerAlpha = getAlpha(); for (auto& region : regionsCopy) { region.alpha = region.alpha * layerAlpha; } Loading