Loading libs/gui/BLASTBufferQueue.cpp +13 −11 Original line number Diff line number Diff line Loading @@ -197,12 +197,12 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, bool updateDestinati mUpdateDestinationFrame(updateDestinationFrame) { createBufferQueue(&mProducer, &mConsumer); #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ) mBufferItemConsumer = new BLASTBufferItemConsumer(mProducer, mConsumer, mBufferItemConsumer = sp<BLASTBufferItemConsumer>::make(mProducer, mConsumer, GraphicBuffer::USAGE_HW_COMPOSER | GraphicBuffer::USAGE_HW_TEXTURE, 1, false, this); #else mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer, mBufferItemConsumer = sp<BLASTBufferItemConsumer>::make(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER | GraphicBuffer::USAGE_HW_TEXTURE, 1, false, this); Loading Loading @@ -637,7 +637,8 @@ status_t BLASTBufferQueue::acquireNextBufferLocked( bufferItem.mScalingMode, crop); auto releaseBufferCallback = makeReleaseBufferCallbackThunk(); sp<Fence> fence = bufferItem.mFence ? new Fence(bufferItem.mFence->dup()) : Fence::NO_FENCE; sp<Fence> fence = bufferItem.mFence ? sp<Fence>::make(bufferItem.mFence->dup()) : Fence::NO_FENCE; nsecs_t dequeueTime = -1; { Loading Loading @@ -1014,7 +1015,8 @@ sp<Surface> BLASTBufferQueue::getSurface(bool includeSurfaceControlHandle) { if (includeSurfaceControlHandle && mSurfaceControl) { scHandle = mSurfaceControl->getHandle(); } return new BBQSurface(mProducer, true, scHandle, this); return sp<BBQSurface>::make(mProducer, true, scHandle, sp<BLASTBufferQueue>::fromExisting(this)); } void BLASTBufferQueue::mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, Loading Loading @@ -1177,7 +1179,7 @@ public: return BufferQueueProducer::connect(listener, api, producerControlledByApp, output); } return BufferQueueProducer::connect(new AsyncProducerListener(listener), api, return BufferQueueProducer::connect(sp<AsyncProducerListener>::make(listener), api, producerControlledByApp, output); } Loading libs/gui/BufferItem.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -215,14 +215,14 @@ status_t BufferItem::unflatten( FlattenableUtils::read(buffer, size, flags); if (flags & 1) { mGraphicBuffer = new GraphicBuffer(); mGraphicBuffer = sp<GraphicBuffer>::make(); status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count); if (err) return err; size -= FlattenableUtils::align<4>(buffer); } if (flags & 2) { mFence = new Fence(); mFence = sp<Fence>::make(); status_t err = mFence->unflatten(buffer, size, fds, count); if (err) return err; size -= FlattenableUtils::align<4>(buffer); Loading libs/gui/BufferQueue.cpp +4 −3 Original line number Diff line number Diff line Loading @@ -125,15 +125,16 @@ void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer, LOG_ALWAYS_FATAL_IF(outConsumer == nullptr, "BufferQueue: outConsumer must not be NULL"); sp<BufferQueueCore> core(new BufferQueueCore()); sp<BufferQueueCore> core = sp<BufferQueueCore>::make(); LOG_ALWAYS_FATAL_IF(core == nullptr, "BufferQueue: failed to create BufferQueueCore"); sp<IGraphicBufferProducer> producer(new BufferQueueProducer(core, consumerIsSurfaceFlinger)); sp<IGraphicBufferProducer> producer = sp<BufferQueueProducer>::make(core, consumerIsSurfaceFlinger); LOG_ALWAYS_FATAL_IF(producer == nullptr, "BufferQueue: failed to create BufferQueueProducer"); sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core)); sp<IGraphicBufferConsumer> consumer = sp<BufferQueueConsumer>::make(core); LOG_ALWAYS_FATAL_IF(consumer == nullptr, "BufferQueue: failed to create BufferQueueConsumer"); Loading libs/gui/BufferQueueProducer.cpp +9 −10 Original line number Diff line number Diff line Loading @@ -693,11 +693,11 @@ status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* ou .requestorName = {mConsumerName.c_str(), mConsumerName.size()}, .extras = std::move(tempOptions), }; sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); sp<GraphicBuffer> graphicBuffer = sp<GraphicBuffer>::make(allocRequest); #else sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(width, height, format, BQ_LAYER_COUNT, usage, {mConsumerName.c_str(), mConsumerName.size()}); sp<GraphicBuffer>::make(width, height, format, BQ_LAYER_COUNT, usage, std::string{mConsumerName.c_str(), mConsumerName.size()}); #endif status_t error = graphicBuffer->initCheck(); Loading Loading @@ -1464,7 +1464,7 @@ status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener, #ifndef NO_BINDER if (IInterface::asBinder(listener)->remoteBinder() != nullptr) { status = IInterface::asBinder(listener)->linkToDeath( static_cast<IBinder::DeathRecipient*>(this)); sp<IBinder::DeathRecipient>::fromExisting(this)); if (status != NO_ERROR) { BQ_LOGE("connect: linkToDeath failed: %s (%d)", strerror(-status), status); Loading Loading @@ -1553,8 +1553,7 @@ status_t BufferQueueProducer::disconnect(int api, DisconnectMode mode) { IInterface::asBinder(mCore->mLinkedToDeath); // This can fail if we're here because of the death // notification, but we just ignore it token->unlinkToDeath( static_cast<IBinder::DeathRecipient*>(this)); token->unlinkToDeath(sp<IBinder::DeathRecipient>::fromExisting(this)); } #endif mCore->mSharedBufferSlot = Loading Loading @@ -1685,10 +1684,10 @@ void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height, #endif #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE) sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); sp<GraphicBuffer> graphicBuffer = sp<GraphicBuffer>::make(allocRequest); #else sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, sp<GraphicBuffer> graphicBuffer = sp<GraphicBuffer>::make(allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, allocUsage, allocName); #endif Loading libs/gui/BufferReleaseChannel.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -108,7 +108,7 @@ status_t BufferReleaseChannel::Message::flatten(void*& buffer, size_t& size, int status_t BufferReleaseChannel::Message::unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count) { releaseFence = new Fence(); releaseFence = sp<Fence>::make(); if (status_t err = releaseFence->unflatten(buffer, size, fds, count); err != OK) { return err; } Loading Loading
libs/gui/BLASTBufferQueue.cpp +13 −11 Original line number Diff line number Diff line Loading @@ -197,12 +197,12 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, bool updateDestinati mUpdateDestinationFrame(updateDestinationFrame) { createBufferQueue(&mProducer, &mConsumer); #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ) mBufferItemConsumer = new BLASTBufferItemConsumer(mProducer, mConsumer, mBufferItemConsumer = sp<BLASTBufferItemConsumer>::make(mProducer, mConsumer, GraphicBuffer::USAGE_HW_COMPOSER | GraphicBuffer::USAGE_HW_TEXTURE, 1, false, this); #else mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer, mBufferItemConsumer = sp<BLASTBufferItemConsumer>::make(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER | GraphicBuffer::USAGE_HW_TEXTURE, 1, false, this); Loading Loading @@ -637,7 +637,8 @@ status_t BLASTBufferQueue::acquireNextBufferLocked( bufferItem.mScalingMode, crop); auto releaseBufferCallback = makeReleaseBufferCallbackThunk(); sp<Fence> fence = bufferItem.mFence ? new Fence(bufferItem.mFence->dup()) : Fence::NO_FENCE; sp<Fence> fence = bufferItem.mFence ? sp<Fence>::make(bufferItem.mFence->dup()) : Fence::NO_FENCE; nsecs_t dequeueTime = -1; { Loading Loading @@ -1014,7 +1015,8 @@ sp<Surface> BLASTBufferQueue::getSurface(bool includeSurfaceControlHandle) { if (includeSurfaceControlHandle && mSurfaceControl) { scHandle = mSurfaceControl->getHandle(); } return new BBQSurface(mProducer, true, scHandle, this); return sp<BBQSurface>::make(mProducer, true, scHandle, sp<BLASTBufferQueue>::fromExisting(this)); } void BLASTBufferQueue::mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, Loading Loading @@ -1177,7 +1179,7 @@ public: return BufferQueueProducer::connect(listener, api, producerControlledByApp, output); } return BufferQueueProducer::connect(new AsyncProducerListener(listener), api, return BufferQueueProducer::connect(sp<AsyncProducerListener>::make(listener), api, producerControlledByApp, output); } Loading
libs/gui/BufferItem.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -215,14 +215,14 @@ status_t BufferItem::unflatten( FlattenableUtils::read(buffer, size, flags); if (flags & 1) { mGraphicBuffer = new GraphicBuffer(); mGraphicBuffer = sp<GraphicBuffer>::make(); status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count); if (err) return err; size -= FlattenableUtils::align<4>(buffer); } if (flags & 2) { mFence = new Fence(); mFence = sp<Fence>::make(); status_t err = mFence->unflatten(buffer, size, fds, count); if (err) return err; size -= FlattenableUtils::align<4>(buffer); Loading
libs/gui/BufferQueue.cpp +4 −3 Original line number Diff line number Diff line Loading @@ -125,15 +125,16 @@ void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer, LOG_ALWAYS_FATAL_IF(outConsumer == nullptr, "BufferQueue: outConsumer must not be NULL"); sp<BufferQueueCore> core(new BufferQueueCore()); sp<BufferQueueCore> core = sp<BufferQueueCore>::make(); LOG_ALWAYS_FATAL_IF(core == nullptr, "BufferQueue: failed to create BufferQueueCore"); sp<IGraphicBufferProducer> producer(new BufferQueueProducer(core, consumerIsSurfaceFlinger)); sp<IGraphicBufferProducer> producer = sp<BufferQueueProducer>::make(core, consumerIsSurfaceFlinger); LOG_ALWAYS_FATAL_IF(producer == nullptr, "BufferQueue: failed to create BufferQueueProducer"); sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core)); sp<IGraphicBufferConsumer> consumer = sp<BufferQueueConsumer>::make(core); LOG_ALWAYS_FATAL_IF(consumer == nullptr, "BufferQueue: failed to create BufferQueueConsumer"); Loading
libs/gui/BufferQueueProducer.cpp +9 −10 Original line number Diff line number Diff line Loading @@ -693,11 +693,11 @@ status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* ou .requestorName = {mConsumerName.c_str(), mConsumerName.size()}, .extras = std::move(tempOptions), }; sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); sp<GraphicBuffer> graphicBuffer = sp<GraphicBuffer>::make(allocRequest); #else sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(width, height, format, BQ_LAYER_COUNT, usage, {mConsumerName.c_str(), mConsumerName.size()}); sp<GraphicBuffer>::make(width, height, format, BQ_LAYER_COUNT, usage, std::string{mConsumerName.c_str(), mConsumerName.size()}); #endif status_t error = graphicBuffer->initCheck(); Loading Loading @@ -1464,7 +1464,7 @@ status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener, #ifndef NO_BINDER if (IInterface::asBinder(listener)->remoteBinder() != nullptr) { status = IInterface::asBinder(listener)->linkToDeath( static_cast<IBinder::DeathRecipient*>(this)); sp<IBinder::DeathRecipient>::fromExisting(this)); if (status != NO_ERROR) { BQ_LOGE("connect: linkToDeath failed: %s (%d)", strerror(-status), status); Loading Loading @@ -1553,8 +1553,7 @@ status_t BufferQueueProducer::disconnect(int api, DisconnectMode mode) { IInterface::asBinder(mCore->mLinkedToDeath); // This can fail if we're here because of the death // notification, but we just ignore it token->unlinkToDeath( static_cast<IBinder::DeathRecipient*>(this)); token->unlinkToDeath(sp<IBinder::DeathRecipient>::fromExisting(this)); } #endif mCore->mSharedBufferSlot = Loading Loading @@ -1685,10 +1684,10 @@ void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height, #endif #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE) sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); sp<GraphicBuffer> graphicBuffer = sp<GraphicBuffer>::make(allocRequest); #else sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, sp<GraphicBuffer> graphicBuffer = sp<GraphicBuffer>::make(allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, allocUsage, allocName); #endif Loading
libs/gui/BufferReleaseChannel.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -108,7 +108,7 @@ status_t BufferReleaseChannel::Message::flatten(void*& buffer, size_t& size, int status_t BufferReleaseChannel::Message::unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count) { releaseFence = new Fence(); releaseFence = sp<Fence>::make(); if (status_t err = releaseFence->unflatten(buffer, size, fds, count); err != OK) { return err; } Loading