Loading libs/gui/BufferQueue.cpp +18 −23 Original line number Diff line number Diff line Loading @@ -843,13 +843,13 @@ status_t BufferQueue::acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) { if (presentWhen != 0 && desiredPresent > presentWhen && desiredPresent - presentWhen < MAX_FUTURE_NSEC) { ALOGV("pts defer: des=%lld when=%lld (%lld) now=%lld", ST_LOGV("pts defer: des=%lld when=%lld (%lld) now=%lld", desiredPresent, presentWhen, desiredPresent - presentWhen, systemTime(CLOCK_MONOTONIC)); return PRESENT_LATER; } if (presentWhen != 0) { ALOGV("pts accept: %p[%d] sig=%lld des=%lld when=%lld (%lld)", ST_LOGV("pts accept: %p[%d] sig=%lld des=%lld when=%lld (%lld)", mSlots, buf, mSlots[buf].mFence->getSignalTime(), desiredPresent, presentWhen, desiredPresent - presentWhen); } Loading Loading @@ -889,35 +889,31 @@ status_t BufferQueue::releaseBuffer( ATRACE_CALL(); ATRACE_BUFFER_INDEX(buf); Mutex::Autolock _l(mMutex); if (buf == INVALID_BUFFER_SLOT || fence == NULL) { return BAD_VALUE; } // Check if this buffer slot is on the queue bool slotQueued = false; Fifo::iterator front(mQueue.begin()); while (front != mQueue.end() && !slotQueued) { if (front->mBuf == buf) slotQueued = true; front++; } Mutex::Autolock _l(mMutex); // If the frame number has changed because buffer has been reallocated, // we can ignore this releaseBuffer for the old buffer. if (frameNumber != mSlots[buf].mFrameNumber) { // This should only occur if new buffer is still in the queue ALOGE_IF(!slotQueued, "received old buffer(#%lld) after new buffer(#%lld) on same " "slot #%d already acquired", frameNumber, mSlots[buf].mFrameNumber, buf); return STALE_BUFFER_SLOT; } // this should never happen ALOGE_IF(slotQueued, "received new buffer(#%lld) on slot #%d that has not yet been " "acquired", frameNumber, buf); // Internal state consistency checks: // Make sure this buffers hasn't been queued while we were owning it (acquired) Fifo::iterator front(mQueue.begin()); Fifo::const_iterator const end(mQueue.end()); while (front != end) { if (front->mBuf == buf) { LOG_ALWAYS_FATAL("[%s] received new buffer(#%lld) on slot #%d that has not yet been " "acquired", mConsumerName.string(), frameNumber, buf); break; // never reached } front++; } // The buffer can now only be released if its in the acquired state if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) { Loading Loading @@ -1007,8 +1003,7 @@ status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) { return NO_ERROR; } status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) { status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) { ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h); if (!w || !h) { ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)", Loading Loading
libs/gui/BufferQueue.cpp +18 −23 Original line number Diff line number Diff line Loading @@ -843,13 +843,13 @@ status_t BufferQueue::acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) { if (presentWhen != 0 && desiredPresent > presentWhen && desiredPresent - presentWhen < MAX_FUTURE_NSEC) { ALOGV("pts defer: des=%lld when=%lld (%lld) now=%lld", ST_LOGV("pts defer: des=%lld when=%lld (%lld) now=%lld", desiredPresent, presentWhen, desiredPresent - presentWhen, systemTime(CLOCK_MONOTONIC)); return PRESENT_LATER; } if (presentWhen != 0) { ALOGV("pts accept: %p[%d] sig=%lld des=%lld when=%lld (%lld)", ST_LOGV("pts accept: %p[%d] sig=%lld des=%lld when=%lld (%lld)", mSlots, buf, mSlots[buf].mFence->getSignalTime(), desiredPresent, presentWhen, desiredPresent - presentWhen); } Loading Loading @@ -889,35 +889,31 @@ status_t BufferQueue::releaseBuffer( ATRACE_CALL(); ATRACE_BUFFER_INDEX(buf); Mutex::Autolock _l(mMutex); if (buf == INVALID_BUFFER_SLOT || fence == NULL) { return BAD_VALUE; } // Check if this buffer slot is on the queue bool slotQueued = false; Fifo::iterator front(mQueue.begin()); while (front != mQueue.end() && !slotQueued) { if (front->mBuf == buf) slotQueued = true; front++; } Mutex::Autolock _l(mMutex); // If the frame number has changed because buffer has been reallocated, // we can ignore this releaseBuffer for the old buffer. if (frameNumber != mSlots[buf].mFrameNumber) { // This should only occur if new buffer is still in the queue ALOGE_IF(!slotQueued, "received old buffer(#%lld) after new buffer(#%lld) on same " "slot #%d already acquired", frameNumber, mSlots[buf].mFrameNumber, buf); return STALE_BUFFER_SLOT; } // this should never happen ALOGE_IF(slotQueued, "received new buffer(#%lld) on slot #%d that has not yet been " "acquired", frameNumber, buf); // Internal state consistency checks: // Make sure this buffers hasn't been queued while we were owning it (acquired) Fifo::iterator front(mQueue.begin()); Fifo::const_iterator const end(mQueue.end()); while (front != end) { if (front->mBuf == buf) { LOG_ALWAYS_FATAL("[%s] received new buffer(#%lld) on slot #%d that has not yet been " "acquired", mConsumerName.string(), frameNumber, buf); break; // never reached } front++; } // The buffer can now only be released if its in the acquired state if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) { Loading Loading @@ -1007,8 +1003,7 @@ status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) { return NO_ERROR; } status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) { status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) { ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h); if (!w || !h) { ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)", Loading