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Store coords and properties as vector in args
Before this CL, NotifyMotionArgs stored PointerCoords and PointerProperties in a fixed-size array. Upon creation of a new object, some of that data typically remained uninitialized. At the same time, the copy assignment operator was defaulted, which meant that the uninitialized data was getting accessed in order to copy the object. The sanitizers identify this as a problem and crash. To fix this, store these objects inside vectors. Bug: 271455682 Test: atest inputflinger_tests Change-Id: I9dba29f75df59a21f8ed7fd0f46fd1f6d45f2eef