Loading services/surfaceflinger/SurfaceFlinger.cpp +3 −2 Original line number Diff line number Diff line Loading @@ -189,7 +189,7 @@ struct ConditionalLockGuard { using ConditionalLock = ConditionalLockGuard<Mutex>; // TODO(b/141333600): Consolidate with HWC2::Display::Config::Builder::getDefaultDensity. constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV / 160.f; constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV; float getDensityFromProperty(const char* property, bool required) { char value[PROPERTY_VALUE_MAX]; Loading @@ -198,7 +198,7 @@ float getDensityFromProperty(const char* property, bool required) { ALOGE("%s must be defined as a build property", property); return FALLBACK_DENSITY; } return density / 160.f; return density; } // Currently we only support V0_SRGB and DISPLAY_P3 as composition preference. Loading Loading @@ -829,6 +829,7 @@ status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& displayToken, Display ? mInternalDisplayDensity : FALLBACK_DENSITY; } info->density /= ACONFIGURATION_DENSITY_MEDIUM; info->secure = display->isSecure(); info->deviceProductInfo = getDeviceProductInfoLocked(*display); Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +3 −2 Original line number Diff line number Diff line Loading @@ -189,7 +189,7 @@ struct ConditionalLockGuard { using ConditionalLock = ConditionalLockGuard<Mutex>; // TODO(b/141333600): Consolidate with HWC2::Display::Config::Builder::getDefaultDensity. constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV / 160.f; constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV; float getDensityFromProperty(const char* property, bool required) { char value[PROPERTY_VALUE_MAX]; Loading @@ -198,7 +198,7 @@ float getDensityFromProperty(const char* property, bool required) { ALOGE("%s must be defined as a build property", property); return FALLBACK_DENSITY; } return density / 160.f; return density; } // Currently we only support V0_SRGB and DISPLAY_P3 as composition preference. Loading Loading @@ -829,6 +829,7 @@ status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& displayToken, Display ? mInternalDisplayDensity : FALLBACK_DENSITY; } info->density /= ACONFIGURATION_DENSITY_MEDIUM; info->secure = display->isSecure(); info->deviceProductInfo = getDeviceProductInfoLocked(*display); Loading