Loading services/inputflinger/dispatcher/Entry.cpp +22 −1 Original line number Diff line number Diff line Loading @@ -321,7 +321,28 @@ DispatchEntry::DispatchEntry(std::shared_ptr<EventEntry> eventEntry, globalScaleFactor(globalScaleFactor), deliveryTime(0), resolvedAction(0), resolvedFlags(0) {} resolvedFlags(0) { switch (this->eventEntry->type) { case EventEntry::Type::KEY: { const KeyEntry& keyEntry = static_cast<KeyEntry&>(*this->eventEntry); resolvedEventId = keyEntry.id; resolvedAction = keyEntry.action; resolvedFlags = keyEntry.flags; break; } case EventEntry::Type::MOTION: { const MotionEntry& motionEntry = static_cast<MotionEntry&>(*this->eventEntry); resolvedEventId = motionEntry.id; resolvedAction = motionEntry.action; resolvedFlags = motionEntry.flags; break; } default: { break; } } } uint32_t DispatchEntry::nextSeq() { // Sequence number 0 is reserved and will never be returned. Loading services/inputflinger/dispatcher/InputDispatcher.cpp +0 −6 Original line number Diff line number Diff line Loading @@ -3302,10 +3302,6 @@ void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connectio switch (newEntry.type) { case EventEntry::Type::KEY: { const KeyEntry& keyEntry = static_cast<const KeyEntry&>(newEntry); dispatchEntry->resolvedEventId = keyEntry.id; dispatchEntry->resolvedAction = keyEntry.action; dispatchEntry->resolvedFlags = keyEntry.flags; if (!connection->inputState.trackKey(keyEntry, dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) { LOG(WARNING) << "channel " << connection->getInputChannelName() Loading Loading @@ -3333,7 +3329,6 @@ void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connectio } else if (dispatchMode.test(InputTarget::Flags::DISPATCH_AS_SLIPPERY_ENTER)) { dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN; } else { dispatchEntry->resolvedAction = motionEntry.action; dispatchEntry->resolvedEventId = motionEntry.id; } if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE && Loading @@ -3349,7 +3344,6 @@ void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connectio dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER; } dispatchEntry->resolvedFlags = motionEntry.flags; if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_CANCEL) { dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_CANCELED; } Loading Loading
services/inputflinger/dispatcher/Entry.cpp +22 −1 Original line number Diff line number Diff line Loading @@ -321,7 +321,28 @@ DispatchEntry::DispatchEntry(std::shared_ptr<EventEntry> eventEntry, globalScaleFactor(globalScaleFactor), deliveryTime(0), resolvedAction(0), resolvedFlags(0) {} resolvedFlags(0) { switch (this->eventEntry->type) { case EventEntry::Type::KEY: { const KeyEntry& keyEntry = static_cast<KeyEntry&>(*this->eventEntry); resolvedEventId = keyEntry.id; resolvedAction = keyEntry.action; resolvedFlags = keyEntry.flags; break; } case EventEntry::Type::MOTION: { const MotionEntry& motionEntry = static_cast<MotionEntry&>(*this->eventEntry); resolvedEventId = motionEntry.id; resolvedAction = motionEntry.action; resolvedFlags = motionEntry.flags; break; } default: { break; } } } uint32_t DispatchEntry::nextSeq() { // Sequence number 0 is reserved and will never be returned. Loading
services/inputflinger/dispatcher/InputDispatcher.cpp +0 −6 Original line number Diff line number Diff line Loading @@ -3302,10 +3302,6 @@ void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connectio switch (newEntry.type) { case EventEntry::Type::KEY: { const KeyEntry& keyEntry = static_cast<const KeyEntry&>(newEntry); dispatchEntry->resolvedEventId = keyEntry.id; dispatchEntry->resolvedAction = keyEntry.action; dispatchEntry->resolvedFlags = keyEntry.flags; if (!connection->inputState.trackKey(keyEntry, dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) { LOG(WARNING) << "channel " << connection->getInputChannelName() Loading Loading @@ -3333,7 +3329,6 @@ void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connectio } else if (dispatchMode.test(InputTarget::Flags::DISPATCH_AS_SLIPPERY_ENTER)) { dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN; } else { dispatchEntry->resolvedAction = motionEntry.action; dispatchEntry->resolvedEventId = motionEntry.id; } if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE && Loading @@ -3349,7 +3344,6 @@ void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connectio dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER; } dispatchEntry->resolvedFlags = motionEntry.flags; if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_CANCEL) { dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_CANCELED; } Loading