Loading services/surfaceflinger/Layer.cpp +12 −12 Original line number Original line Diff line number Diff line Loading @@ -280,33 +280,33 @@ void Layer::onDraw(const Region& clip) const return; return; } } GLenum target = GL_TEXTURE_EXTERNAL_OES; if (!isProtected()) { if (!isProtected()) { glBindTexture(target, mTextureName); glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureName); GLenum filter = GL_NEAREST; if (getFiltering() || needsFiltering() || isFixedSize() || isCropped()) { if (getFiltering() || needsFiltering() || isFixedSize() || isCropped()) { // TODO: we could be more subtle with isFixedSize() // TODO: we could be more subtle with isFixedSize() glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); filter = GL_LINEAR; glTexParameterx(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); } else { glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterx(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); } } glEnable(target); glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, filter); glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, filter); glMatrixMode(GL_TEXTURE); glMatrixMode(GL_TEXTURE); glLoadMatrixf(mTextureMatrix); glLoadMatrixf(mTextureMatrix); glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW); glEnable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); } else { } else { target = GL_TEXTURE_2D; glBindTexture(GL_TEXTURE_2D, mFlinger->getProtectedTexName()); glBindTexture(target, mFlinger->getProtectedTexName()); glEnable(target); glMatrixMode(GL_TEXTURE); glMatrixMode(GL_TEXTURE); glLoadIdentity(); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW); glDisable(GL_TEXTURE_EXTERNAL_OES); glEnable(GL_TEXTURE_2D); } } drawWithOpenGL(clip); drawWithOpenGL(clip); glDisable(target); glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); } } // As documented in libhardware header, formats in the range // As documented in libhardware header, formats in the range Loading services/surfaceflinger/LayerBase.cpp +2 −12 Original line number Original line Diff line number Diff line Loading @@ -388,14 +388,9 @@ void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red, const uint32_t fbHeight = hw.getHeight(); const uint32_t fbHeight = hw.getHeight(); glColor4f(red,green,blue,alpha); glColor4f(red,green,blue,alpha); #if defined(GL_OES_EGL_image_external) if (GLExtensions::getInstance().haveTextureExternal()) { glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_EXTERNAL_OES); } #endif glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); glDisable(GL_BLEND); glDisable(GL_DITHER); Region::const_iterator it = clip.begin(); Region::const_iterator it = clip.begin(); Region::const_iterator const end = clip.end(); Region::const_iterator const end = clip.end(); Loading Loading @@ -457,12 +452,6 @@ void LayerBase::drawWithOpenGL(const Region& clip) const texCoords[3].u = 1; texCoords[3].u = 1; texCoords[3].v = 1; texCoords[3].v = 1; if (needsDithering()) { glEnable(GL_DITHER); } else { glDisable(GL_DITHER); } glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glVertexPointer(2, GL_FLOAT, 0, mVertices); glVertexPointer(2, GL_FLOAT, 0, mVertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); Loading @@ -476,6 +465,7 @@ void LayerBase::drawWithOpenGL(const Region& clip) const glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } } glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_BLEND); } } void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const Loading services/surfaceflinger/LayerDim.cpp +4 −7 Original line number Original line Diff line number Diff line Loading @@ -49,7 +49,8 @@ void LayerDim::onDraw(const Region& clip) const const DisplayHardware& hw(graphicPlane(0).displayHardware()); const DisplayHardware& hw(graphicPlane(0).displayHardware()); const GLfloat alpha = s.alpha/255.0f; const GLfloat alpha = s.alpha/255.0f; const uint32_t fbHeight = hw.getHeight(); const uint32_t fbHeight = hw.getHeight(); glDisable(GL_DITHER); glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); if (s.alpha == 0xFF) { if (s.alpha == 0xFF) { glDisable(GL_BLEND); glDisable(GL_BLEND); Loading @@ -60,11 +61,6 @@ void LayerDim::onDraw(const Region& clip) const glColor4f(0, 0, 0, alpha); glColor4f(0, 0, 0, alpha); #if defined(GL_OES_EGL_image_external) if (GLExtensions::getInstance().haveTextureExternal()) { glDisable(GL_TEXTURE_EXTERNAL_OES); } #endif glVertexPointer(2, GL_FLOAT, 0, mVertices); glVertexPointer(2, GL_FLOAT, 0, mVertices); while (it != end) { while (it != end) { Loading @@ -73,9 +69,10 @@ void LayerDim::onDraw(const Region& clip) const glScissor(r.left, sy, r.width(), r.height()); glScissor(r.left, sy, r.width(), r.height()); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } } } glDisable(GL_BLEND); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } } } // --------------------------------------------------------------------------- // --------------------------------------------------------------------------- Loading services/surfaceflinger/SurfaceFlinger.cpp +12 −9 Original line number Original line Diff line number Diff line Loading @@ -1029,8 +1029,9 @@ void SurfaceFlinger::debugFlashRegions() composeSurfaces(repaint); composeSurfaces(repaint); } } glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); glDisable(GL_BLEND); glDisable(GL_DITHER); glDisable(GL_SCISSOR_TEST); glDisable(GL_SCISSOR_TEST); static int toggle = 0; static int toggle = 0; Loading Loading @@ -1073,9 +1074,6 @@ void SurfaceFlinger::drawWormhole() const const int32_t width = hw.getWidth(); const int32_t width = hw.getWidth(); const int32_t height = hw.getHeight(); const int32_t height = hw.getHeight(); glDisable(GL_BLEND); glDisable(GL_DITHER); if (LIKELY(!mDebugBackground)) { if (LIKELY(!mDebugBackground)) { glClearColor(0,0,0,0); glClearColor(0,0,0,0); Region::const_iterator it = region.begin(); Region::const_iterator it = region.begin(); Loading @@ -1090,19 +1088,20 @@ void SurfaceFlinger::drawWormhole() const const GLshort vertices[][2] = { { 0, 0 }, { width, 0 }, const GLshort vertices[][2] = { { 0, 0 }, { width, 0 }, { width, height }, { 0, height } }; { width, height }, { 0, height } }; const GLshort tcoords[][2] = { { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } }; const GLshort tcoords[][2] = { { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } }; glVertexPointer(2, GL_SHORT, 0, vertices); glVertexPointer(2, GL_SHORT, 0, vertices); glTexCoordPointer(2, GL_SHORT, 0, tcoords); glTexCoordPointer(2, GL_SHORT, 0, tcoords); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); #if defined(GL_OES_EGL_image_external) if (GLExtensions::getInstance().haveTextureExternal()) { glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_EXTERNAL_OES); } #endif glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, mWormholeTexName); glBindTexture(GL_TEXTURE_2D, mWormholeTexName); glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glMatrixMode(GL_TEXTURE); glMatrixMode(GL_TEXTURE); glLoadIdentity(); glLoadIdentity(); glDisable(GL_BLEND); glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1); glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1); Region::const_iterator it = region.begin(); Region::const_iterator it = region.begin(); Region::const_iterator const end = region.end(); Region::const_iterator const end = region.end(); Loading Loading @@ -1813,6 +1812,8 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0); GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0); // redraw the screen entirely... // redraw the screen entirely... glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); glClearColor(0,0,0,1); glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW); Loading Loading @@ -2004,6 +2005,7 @@ status_t SurfaceFlinger::electronBeamOffAnimationImplLocked() glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDeleteTextures(1, &tname); glDeleteTextures(1, &tname); glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); return NO_ERROR; return NO_ERROR; } } Loading Loading @@ -2148,6 +2150,7 @@ status_t SurfaceFlinger::electronBeamOnAnimationImplLocked() glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDeleteTextures(1, &tname); glDeleteTextures(1, &tname); glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); return NO_ERROR; return NO_ERROR; } } Loading Loading
services/surfaceflinger/Layer.cpp +12 −12 Original line number Original line Diff line number Diff line Loading @@ -280,33 +280,33 @@ void Layer::onDraw(const Region& clip) const return; return; } } GLenum target = GL_TEXTURE_EXTERNAL_OES; if (!isProtected()) { if (!isProtected()) { glBindTexture(target, mTextureName); glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureName); GLenum filter = GL_NEAREST; if (getFiltering() || needsFiltering() || isFixedSize() || isCropped()) { if (getFiltering() || needsFiltering() || isFixedSize() || isCropped()) { // TODO: we could be more subtle with isFixedSize() // TODO: we could be more subtle with isFixedSize() glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); filter = GL_LINEAR; glTexParameterx(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); } else { glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterx(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); } } glEnable(target); glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, filter); glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, filter); glMatrixMode(GL_TEXTURE); glMatrixMode(GL_TEXTURE); glLoadMatrixf(mTextureMatrix); glLoadMatrixf(mTextureMatrix); glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW); glEnable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); } else { } else { target = GL_TEXTURE_2D; glBindTexture(GL_TEXTURE_2D, mFlinger->getProtectedTexName()); glBindTexture(target, mFlinger->getProtectedTexName()); glEnable(target); glMatrixMode(GL_TEXTURE); glMatrixMode(GL_TEXTURE); glLoadIdentity(); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW); glDisable(GL_TEXTURE_EXTERNAL_OES); glEnable(GL_TEXTURE_2D); } } drawWithOpenGL(clip); drawWithOpenGL(clip); glDisable(target); glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); } } // As documented in libhardware header, formats in the range // As documented in libhardware header, formats in the range Loading
services/surfaceflinger/LayerBase.cpp +2 −12 Original line number Original line Diff line number Diff line Loading @@ -388,14 +388,9 @@ void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red, const uint32_t fbHeight = hw.getHeight(); const uint32_t fbHeight = hw.getHeight(); glColor4f(red,green,blue,alpha); glColor4f(red,green,blue,alpha); #if defined(GL_OES_EGL_image_external) if (GLExtensions::getInstance().haveTextureExternal()) { glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_EXTERNAL_OES); } #endif glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); glDisable(GL_BLEND); glDisable(GL_DITHER); Region::const_iterator it = clip.begin(); Region::const_iterator it = clip.begin(); Region::const_iterator const end = clip.end(); Region::const_iterator const end = clip.end(); Loading Loading @@ -457,12 +452,6 @@ void LayerBase::drawWithOpenGL(const Region& clip) const texCoords[3].u = 1; texCoords[3].u = 1; texCoords[3].v = 1; texCoords[3].v = 1; if (needsDithering()) { glEnable(GL_DITHER); } else { glDisable(GL_DITHER); } glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glVertexPointer(2, GL_FLOAT, 0, mVertices); glVertexPointer(2, GL_FLOAT, 0, mVertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); Loading @@ -476,6 +465,7 @@ void LayerBase::drawWithOpenGL(const Region& clip) const glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } } glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_BLEND); } } void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const Loading
services/surfaceflinger/LayerDim.cpp +4 −7 Original line number Original line Diff line number Diff line Loading @@ -49,7 +49,8 @@ void LayerDim::onDraw(const Region& clip) const const DisplayHardware& hw(graphicPlane(0).displayHardware()); const DisplayHardware& hw(graphicPlane(0).displayHardware()); const GLfloat alpha = s.alpha/255.0f; const GLfloat alpha = s.alpha/255.0f; const uint32_t fbHeight = hw.getHeight(); const uint32_t fbHeight = hw.getHeight(); glDisable(GL_DITHER); glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); if (s.alpha == 0xFF) { if (s.alpha == 0xFF) { glDisable(GL_BLEND); glDisable(GL_BLEND); Loading @@ -60,11 +61,6 @@ void LayerDim::onDraw(const Region& clip) const glColor4f(0, 0, 0, alpha); glColor4f(0, 0, 0, alpha); #if defined(GL_OES_EGL_image_external) if (GLExtensions::getInstance().haveTextureExternal()) { glDisable(GL_TEXTURE_EXTERNAL_OES); } #endif glVertexPointer(2, GL_FLOAT, 0, mVertices); glVertexPointer(2, GL_FLOAT, 0, mVertices); while (it != end) { while (it != end) { Loading @@ -73,9 +69,10 @@ void LayerDim::onDraw(const Region& clip) const glScissor(r.left, sy, r.width(), r.height()); glScissor(r.left, sy, r.width(), r.height()); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } } } glDisable(GL_BLEND); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } } } // --------------------------------------------------------------------------- // --------------------------------------------------------------------------- Loading
services/surfaceflinger/SurfaceFlinger.cpp +12 −9 Original line number Original line Diff line number Diff line Loading @@ -1029,8 +1029,9 @@ void SurfaceFlinger::debugFlashRegions() composeSurfaces(repaint); composeSurfaces(repaint); } } glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); glDisable(GL_BLEND); glDisable(GL_DITHER); glDisable(GL_SCISSOR_TEST); glDisable(GL_SCISSOR_TEST); static int toggle = 0; static int toggle = 0; Loading Loading @@ -1073,9 +1074,6 @@ void SurfaceFlinger::drawWormhole() const const int32_t width = hw.getWidth(); const int32_t width = hw.getWidth(); const int32_t height = hw.getHeight(); const int32_t height = hw.getHeight(); glDisable(GL_BLEND); glDisable(GL_DITHER); if (LIKELY(!mDebugBackground)) { if (LIKELY(!mDebugBackground)) { glClearColor(0,0,0,0); glClearColor(0,0,0,0); Region::const_iterator it = region.begin(); Region::const_iterator it = region.begin(); Loading @@ -1090,19 +1088,20 @@ void SurfaceFlinger::drawWormhole() const const GLshort vertices[][2] = { { 0, 0 }, { width, 0 }, const GLshort vertices[][2] = { { 0, 0 }, { width, 0 }, { width, height }, { 0, height } }; { width, height }, { 0, height } }; const GLshort tcoords[][2] = { { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } }; const GLshort tcoords[][2] = { { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } }; glVertexPointer(2, GL_SHORT, 0, vertices); glVertexPointer(2, GL_SHORT, 0, vertices); glTexCoordPointer(2, GL_SHORT, 0, tcoords); glTexCoordPointer(2, GL_SHORT, 0, tcoords); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); #if defined(GL_OES_EGL_image_external) if (GLExtensions::getInstance().haveTextureExternal()) { glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_EXTERNAL_OES); } #endif glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, mWormholeTexName); glBindTexture(GL_TEXTURE_2D, mWormholeTexName); glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glMatrixMode(GL_TEXTURE); glMatrixMode(GL_TEXTURE); glLoadIdentity(); glLoadIdentity(); glDisable(GL_BLEND); glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1); glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1); Region::const_iterator it = region.begin(); Region::const_iterator it = region.begin(); Region::const_iterator const end = region.end(); Region::const_iterator const end = region.end(); Loading Loading @@ -1813,6 +1812,8 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0); GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0); // redraw the screen entirely... // redraw the screen entirely... glDisable(GL_TEXTURE_EXTERNAL_OES); glDisable(GL_TEXTURE_2D); glClearColor(0,0,0,1); glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW); Loading Loading @@ -2004,6 +2005,7 @@ status_t SurfaceFlinger::electronBeamOffAnimationImplLocked() glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDeleteTextures(1, &tname); glDeleteTextures(1, &tname); glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); return NO_ERROR; return NO_ERROR; } } Loading Loading @@ -2148,6 +2150,7 @@ status_t SurfaceFlinger::electronBeamOnAnimationImplLocked() glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDeleteTextures(1, &tname); glDeleteTextures(1, &tname); glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); return NO_ERROR; return NO_ERROR; } } Loading