Loading include/input/Input.h +3 −0 Original line number Diff line number Diff line Loading @@ -1035,6 +1035,9 @@ protected: int32_t mAction; int32_t mActionButton; ftl::Flags<MotionFlag> mFlags; // The input subsystem no longer sets edge flags to anything except NONE. However, some users of // the input API, such as Launcher, use it to store metadata about an event, so we have to keep // it around. int32_t mEdgeFlags; int32_t mMetaState; int32_t mButtonState; Loading include/input/InputTransport.h +2 −1 Original line number Diff line number Diff line Loading @@ -125,6 +125,7 @@ struct InputMessage { int32_t buttonState; MotionClassification classification; // base type: uint8_t uint8_t empty2[3]; // 3 bytes to fill gap created by classification // TODO(b/321101159): remove edgeFlags; it's always set to AMOTION_EVENT_EDGE_FLAG_NONE. int32_t edgeFlags; nsecs_t downTime __attribute__((aligned(8))); float dsdx; // Begin window transform Loading Loading @@ -371,7 +372,7 @@ public: status_t publishMotionEvent(uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, ui::LogicalDisplayId displayId, std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, int32_t metaState, int32_t buttonState, MotionClassification classification, const ui::Transform& transform, float xPrecision, float yPrecision, float xCursorPosition, float yCursorPosition, const ui::Transform& rawTransform, Loading libs/input/InputTransport.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -586,9 +586,9 @@ status_t InputPublisher::publishKeyEvent(uint32_t seq, int32_t eventId, int32_t status_t InputPublisher::publishMotionEvent( uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, ui::LogicalDisplayId displayId, std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, MotionClassification classification, const ui::Transform& transform, float xPrecision, float yPrecision, float xCursorPosition, float yCursorPosition, int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState, MotionClassification classification, const ui::Transform& transform, float xPrecision, float yPrecision, float xCursorPosition, float yCursorPosition, const ui::Transform& rawTransform, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount, const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) { Loading @@ -601,15 +601,15 @@ status_t InputPublisher::publishMotionEvent( transform.dump(transformString, "transform", " "); ALOGD("channel '%s' publisher ~ %s: seq=%u, id=%d, deviceId=%d, source=%s, " "displayId=%s, " "action=%s, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, " "action=%s, actionButton=0x%08x, flags=0x%x, " "metaState=0x%x, buttonState=0x%x, classification=%s, " "xPrecision=%f, yPrecision=%f, downTime=%" PRId64 "ns, eventTime=%" PRId64 "ns, " "pointerCount=%" PRIu32 "\n%s", mChannel->getName().c_str(), __func__, seq, eventId, deviceId, inputEventSourceToString(source).c_str(), displayId.toString().c_str(), MotionEvent::actionToString(action).c_str(), actionButton, flags, edgeFlags, metaState, buttonState, motionClassificationToString(classification), xPrecision, yPrecision, downTime, eventTime, pointerCount, transformString.c_str()); MotionEvent::actionToString(action).c_str(), actionButton, flags, metaState, buttonState, motionClassificationToString(classification), xPrecision, yPrecision, downTime, eventTime, pointerCount, transformString.c_str()); } if (!seq) { Loading @@ -634,7 +634,7 @@ status_t InputPublisher::publishMotionEvent( msg.body.motion.action = action; msg.body.motion.actionButton = actionButton; msg.body.motion.flags = flags; msg.body.motion.edgeFlags = edgeFlags; msg.body.motion.edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; msg.body.motion.metaState = metaState; msg.body.motion.buttonState = buttonState; msg.body.motion.classification = classification; Loading libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp +11 −14 Original line number Diff line number Diff line Loading @@ -60,7 +60,6 @@ struct PublishMotionArgs { const uint32_t source = AINPUT_SOURCE_TOUCHSCREEN; const ui::LogicalDisplayId displayId = ui::LogicalDisplayId::DEFAULT; const int32_t actionButton = 0; const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP; const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY; const MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE; Loading Loading @@ -140,7 +139,6 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo EXPECT_EQ(args.action, motionEvent.getAction()); EXPECT_EQ(args.downTime, motionEvent.getDownTime()); EXPECT_EQ(args.flags, static_cast<int32_t>(motionEvent.getFlags().get())); EXPECT_EQ(args.edgeFlags, motionEvent.getEdgeFlags()); EXPECT_EQ(args.metaState, motionEvent.getMetaState()); EXPECT_EQ(args.buttonState, motionEvent.getButtonState()); EXPECT_EQ(args.classification, motionEvent.getClassification()); Loading Loading @@ -193,12 +191,11 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo void publishMotionEvent(InputPublisher& publisher, const PublishMotionArgs& a) { status_t status = publisher.publishMotionEvent(a.seq, a.eventId, a.deviceId, a.source, a.displayId, a.hmac, a.action, a.actionButton, a.flags, a.edgeFlags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); a.hmac, a.action, a.actionButton, a.flags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; } Loading Loading @@ -892,8 +889,8 @@ TEST_F(InputPublisherAndConsumerNoResamplingTest, status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -910,8 +907,8 @@ TEST_F(InputPublisherAndConsumerNoResamplingTest, status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -932,8 +929,8 @@ TEST_F(InputPublisherAndConsumerNoResamplingTest, status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading libs/input/tests/InputPublisherAndConsumer_test.cpp +11 −14 Original line number Diff line number Diff line Loading @@ -50,7 +50,6 @@ struct PublishMotionArgs { const uint32_t source = AINPUT_SOURCE_TOUCHSCREEN; const ui::LogicalDisplayId displayId = ui::LogicalDisplayId::DEFAULT; const int32_t actionButton = 0; const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP; const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY; const MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE; Loading Loading @@ -130,7 +129,6 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo EXPECT_EQ(args.action, motionEvent.getAction()); EXPECT_EQ(args.downTime, motionEvent.getDownTime()); EXPECT_EQ(args.flags, static_cast<int32_t>(motionEvent.getFlags().get())); EXPECT_EQ(args.edgeFlags, motionEvent.getEdgeFlags()); EXPECT_EQ(args.metaState, motionEvent.getMetaState()); EXPECT_EQ(args.buttonState, motionEvent.getButtonState()); EXPECT_EQ(args.classification, motionEvent.getClassification()); Loading Loading @@ -183,12 +181,11 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo void publishMotionEvent(InputPublisher& publisher, const PublishMotionArgs& a) { status_t status = publisher.publishMotionEvent(a.seq, a.eventId, a.deviceId, a.source, a.displayId, a.hmac, a.action, a.actionButton, a.flags, a.edgeFlags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); a.hmac, a.action, a.actionButton, a.flags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; } Loading Loading @@ -626,8 +623,8 @@ TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZer status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -643,8 +640,8 @@ TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessTha status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -665,8 +662,8 @@ TEST_F(InputPublisherAndConsumerTest, status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading Loading
include/input/Input.h +3 −0 Original line number Diff line number Diff line Loading @@ -1035,6 +1035,9 @@ protected: int32_t mAction; int32_t mActionButton; ftl::Flags<MotionFlag> mFlags; // The input subsystem no longer sets edge flags to anything except NONE. However, some users of // the input API, such as Launcher, use it to store metadata about an event, so we have to keep // it around. int32_t mEdgeFlags; int32_t mMetaState; int32_t mButtonState; Loading
include/input/InputTransport.h +2 −1 Original line number Diff line number Diff line Loading @@ -125,6 +125,7 @@ struct InputMessage { int32_t buttonState; MotionClassification classification; // base type: uint8_t uint8_t empty2[3]; // 3 bytes to fill gap created by classification // TODO(b/321101159): remove edgeFlags; it's always set to AMOTION_EVENT_EDGE_FLAG_NONE. int32_t edgeFlags; nsecs_t downTime __attribute__((aligned(8))); float dsdx; // Begin window transform Loading Loading @@ -371,7 +372,7 @@ public: status_t publishMotionEvent(uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, ui::LogicalDisplayId displayId, std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, int32_t metaState, int32_t buttonState, MotionClassification classification, const ui::Transform& transform, float xPrecision, float yPrecision, float xCursorPosition, float yCursorPosition, const ui::Transform& rawTransform, Loading
libs/input/InputTransport.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -586,9 +586,9 @@ status_t InputPublisher::publishKeyEvent(uint32_t seq, int32_t eventId, int32_t status_t InputPublisher::publishMotionEvent( uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, ui::LogicalDisplayId displayId, std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, MotionClassification classification, const ui::Transform& transform, float xPrecision, float yPrecision, float xCursorPosition, float yCursorPosition, int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState, MotionClassification classification, const ui::Transform& transform, float xPrecision, float yPrecision, float xCursorPosition, float yCursorPosition, const ui::Transform& rawTransform, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount, const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) { Loading @@ -601,15 +601,15 @@ status_t InputPublisher::publishMotionEvent( transform.dump(transformString, "transform", " "); ALOGD("channel '%s' publisher ~ %s: seq=%u, id=%d, deviceId=%d, source=%s, " "displayId=%s, " "action=%s, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, " "action=%s, actionButton=0x%08x, flags=0x%x, " "metaState=0x%x, buttonState=0x%x, classification=%s, " "xPrecision=%f, yPrecision=%f, downTime=%" PRId64 "ns, eventTime=%" PRId64 "ns, " "pointerCount=%" PRIu32 "\n%s", mChannel->getName().c_str(), __func__, seq, eventId, deviceId, inputEventSourceToString(source).c_str(), displayId.toString().c_str(), MotionEvent::actionToString(action).c_str(), actionButton, flags, edgeFlags, metaState, buttonState, motionClassificationToString(classification), xPrecision, yPrecision, downTime, eventTime, pointerCount, transformString.c_str()); MotionEvent::actionToString(action).c_str(), actionButton, flags, metaState, buttonState, motionClassificationToString(classification), xPrecision, yPrecision, downTime, eventTime, pointerCount, transformString.c_str()); } if (!seq) { Loading @@ -634,7 +634,7 @@ status_t InputPublisher::publishMotionEvent( msg.body.motion.action = action; msg.body.motion.actionButton = actionButton; msg.body.motion.flags = flags; msg.body.motion.edgeFlags = edgeFlags; msg.body.motion.edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; msg.body.motion.metaState = metaState; msg.body.motion.buttonState = buttonState; msg.body.motion.classification = classification; Loading
libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp +11 −14 Original line number Diff line number Diff line Loading @@ -60,7 +60,6 @@ struct PublishMotionArgs { const uint32_t source = AINPUT_SOURCE_TOUCHSCREEN; const ui::LogicalDisplayId displayId = ui::LogicalDisplayId::DEFAULT; const int32_t actionButton = 0; const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP; const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY; const MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE; Loading Loading @@ -140,7 +139,6 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo EXPECT_EQ(args.action, motionEvent.getAction()); EXPECT_EQ(args.downTime, motionEvent.getDownTime()); EXPECT_EQ(args.flags, static_cast<int32_t>(motionEvent.getFlags().get())); EXPECT_EQ(args.edgeFlags, motionEvent.getEdgeFlags()); EXPECT_EQ(args.metaState, motionEvent.getMetaState()); EXPECT_EQ(args.buttonState, motionEvent.getButtonState()); EXPECT_EQ(args.classification, motionEvent.getClassification()); Loading Loading @@ -193,12 +191,11 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo void publishMotionEvent(InputPublisher& publisher, const PublishMotionArgs& a) { status_t status = publisher.publishMotionEvent(a.seq, a.eventId, a.deviceId, a.source, a.displayId, a.hmac, a.action, a.actionButton, a.flags, a.edgeFlags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); a.hmac, a.action, a.actionButton, a.flags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; } Loading Loading @@ -892,8 +889,8 @@ TEST_F(InputPublisherAndConsumerNoResamplingTest, status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -910,8 +907,8 @@ TEST_F(InputPublisherAndConsumerNoResamplingTest, status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -932,8 +929,8 @@ TEST_F(InputPublisherAndConsumerNoResamplingTest, status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading
libs/input/tests/InputPublisherAndConsumer_test.cpp +11 −14 Original line number Diff line number Diff line Loading @@ -50,7 +50,6 @@ struct PublishMotionArgs { const uint32_t source = AINPUT_SOURCE_TOUCHSCREEN; const ui::LogicalDisplayId displayId = ui::LogicalDisplayId::DEFAULT; const int32_t actionButton = 0; const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP; const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY; const MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE; Loading Loading @@ -130,7 +129,6 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo EXPECT_EQ(args.action, motionEvent.getAction()); EXPECT_EQ(args.downTime, motionEvent.getDownTime()); EXPECT_EQ(args.flags, static_cast<int32_t>(motionEvent.getFlags().get())); EXPECT_EQ(args.edgeFlags, motionEvent.getEdgeFlags()); EXPECT_EQ(args.metaState, motionEvent.getMetaState()); EXPECT_EQ(args.buttonState, motionEvent.getButtonState()); EXPECT_EQ(args.classification, motionEvent.getClassification()); Loading Loading @@ -183,12 +181,11 @@ void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& mo void publishMotionEvent(InputPublisher& publisher, const PublishMotionArgs& a) { status_t status = publisher.publishMotionEvent(a.seq, a.eventId, a.deviceId, a.source, a.displayId, a.hmac, a.action, a.actionButton, a.flags, a.edgeFlags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); a.hmac, a.action, a.actionButton, a.flags, a.metaState, a.buttonState, a.classification, a.transform, a.xPrecision, a.yPrecision, a.xCursorPosition, a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime, a.pointerCount, a.pointerProperties.data(), a.pointerCoords.data()); ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; } Loading Loading @@ -626,8 +623,8 @@ TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZer status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -643,8 +640,8 @@ TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessTha status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading @@ -665,8 +662,8 @@ TEST_F(InputPublisherAndConsumerTest, status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; Loading