SurfaceFlinger: Hold lock while constructing BufferStateLayer
This mirrors the createBufferQueue layer function. We have a crash cluster around here and I'm not able to think of a better explanation. Still unsure exactly what would trigger the problem though, will monitor if this stops the crashes. Bug: 173538294 Test: Existing tests pass Change-Id: Id3324ebdde6f4b83274abddba59bb8c2adc68a36
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