Loading libs/gui/tests/SurfaceTextureClient_test.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ protected: testInfo->name()); mST = new SurfaceTexture(123); mSTC = new SurfaceTextureClient(mST); mSTC = new SurfaceTextureClient(mST->getBufferQueue()); mANW = mSTC; // We need a valid GL context so we can test updateTexImage() Loading Loading @@ -686,7 +686,7 @@ protected: for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) { sp<SurfaceTexture> st(new SurfaceTexture(i)); sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st)); sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st->getBufferQueue())); mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig, static_cast<ANativeWindow*>(stc.get()), NULL); ASSERT_EQ(EGL_SUCCESS, eglGetError()); Loading libs/gui/tests/SurfaceTexture_test.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -385,7 +385,7 @@ protected: virtual void SetUp() { GLTest::SetUp(); mST = new SurfaceTexture(TEX_ID); mSTC = new SurfaceTextureClient(mST); mSTC = new SurfaceTextureClient(mST->getBufferQueue()); mANW = mSTC; mTextureRenderer = new TextureRenderer(TEX_ID, mST); ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp()); Loading Loading
libs/gui/tests/SurfaceTextureClient_test.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ protected: testInfo->name()); mST = new SurfaceTexture(123); mSTC = new SurfaceTextureClient(mST); mSTC = new SurfaceTextureClient(mST->getBufferQueue()); mANW = mSTC; // We need a valid GL context so we can test updateTexImage() Loading Loading @@ -686,7 +686,7 @@ protected: for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) { sp<SurfaceTexture> st(new SurfaceTexture(i)); sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st)); sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st->getBufferQueue())); mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig, static_cast<ANativeWindow*>(stc.get()), NULL); ASSERT_EQ(EGL_SUCCESS, eglGetError()); Loading
libs/gui/tests/SurfaceTexture_test.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -385,7 +385,7 @@ protected: virtual void SetUp() { GLTest::SetUp(); mST = new SurfaceTexture(TEX_ID); mSTC = new SurfaceTextureClient(mST); mSTC = new SurfaceTextureClient(mST->getBufferQueue()); mANW = mSTC; mTextureRenderer = new TextureRenderer(TEX_ID, mST); ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp()); Loading