Loading services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -35,7 +35,8 @@ inline bool equalIgnoringSource(const renderengine::LayerSettings& lhs, return lhs.geometry == rhs.geometry && lhs.alpha == rhs.alpha && lhs.sourceDataspace == rhs.sourceDataspace && lhs.colorTransform == rhs.colorTransform && lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow; lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow && lhs.backgroundBlurRadius == rhs.backgroundBlurRadius; } inline bool equalIgnoringBuffer(const renderengine::Buffer& lhs, const renderengine::Buffer& rhs) { Loading Loading
services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -35,7 +35,8 @@ inline bool equalIgnoringSource(const renderengine::LayerSettings& lhs, return lhs.geometry == rhs.geometry && lhs.alpha == rhs.alpha && lhs.sourceDataspace == rhs.sourceDataspace && lhs.colorTransform == rhs.colorTransform && lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow; lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow && lhs.backgroundBlurRadius == rhs.backgroundBlurRadius; } inline bool equalIgnoringBuffer(const renderengine::Buffer& lhs, const renderengine::Buffer& rhs) { Loading