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Commit 160d544d authored by Mathias Agopian's avatar Mathias Agopian Committed by Android (Google) Code Review
Browse files

Merge "get rid off preserve backbuffer optimization in SF"

parents 82ca93bf a2f4e56f
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+0 −6
Original line number Diff line number Diff line
@@ -280,12 +280,6 @@ void DisplayHardware::init(uint32_t dpy)
                EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
    }

    if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
        if (dummy == EGL_BUFFER_PRESERVED) {
            mFlags |= BUFFER_PRESERVED;
        }
    }

    /*
     * Create our OpenGL ES context
     */
+0 −1
Original line number Diff line number Diff line
@@ -51,7 +51,6 @@ public:

    enum {
        COPY_BITS_EXTENSION         = 0x00000008,
        BUFFER_PRESERVED            = 0x00010000,
        PARTIAL_UPDATES             = 0x00020000,   // video driver feature
        SLOW_CONFIG                 = 0x00040000,   // software
        SWAP_RECTANGLE              = 0x00080000,
+1 −9
Original line number Diff line number Diff line
@@ -43,7 +43,7 @@ LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
    : dpy(display), contentDirty(false),
      sequence(uint32_t(android_atomic_inc(&sSequence))),
      mFlinger(flinger), mFiltering(false),
      mNeedsFiltering(false), mInOverlay(false),
      mNeedsFiltering(false),
      mOrientation(0),
      mPlaneOrientation(0),
      mTransactionFlags(0),
@@ -333,14 +333,6 @@ void LayerBase::setPerFrameData(hwc_layer_t* hwcl) {
    hwcl->handle = NULL;
}

void LayerBase::setOverlay(bool inOverlay) {
    mInOverlay = inOverlay;
}

bool LayerBase::isOverlay() const {
    return mInOverlay;
}

void LayerBase::setFiltering(bool filtering)
{
    mFiltering = filtering;
+3 −9
Original line number Diff line number Diff line
@@ -109,8 +109,6 @@ public:

    virtual void setGeometry(hwc_layer_t* hwcl);
    virtual void setPerFrameData(hwc_layer_t* hwcl);
            void setOverlay(bool inOverlay);
            bool isOverlay() const;


    /**
@@ -231,13 +229,14 @@ public:
    int32_t  getOrientation() const { return mOrientation; }
    int32_t  getPlaneOrientation() const { return mPlaneOrientation; }

    void clearWithOpenGL(const Region& clip) const;

protected:
    const GraphicPlane& graphicPlane(int dpy) const;
          GraphicPlane& graphicPlane(int dpy);

          void clearWithOpenGL(const Region& clip, GLclampf r, GLclampf g,
                               GLclampf b, GLclampf alpha) const;
          void clearWithOpenGL(const Region& clip) const;
          void drawWithOpenGL(const Region& clip) const;

          void setFiltering(bool filtering);
@@ -255,11 +254,6 @@ private:
                // Whether filtering is needed b/c of the drawingstate
                bool            mNeedsFiltering;

                // this layer is currently handled by the hwc. this is
                // updated at composition time, always frmo the composition
                // thread.
                bool            mInOverlay;

protected:
                // cached during validateVisibility()
                int32_t         mOrientation;
+0 −2
Original line number Diff line number Diff line
@@ -70,8 +70,6 @@ void LayerScreenshot::initTexture(GLfloat u, GLfloat v) {
    glBindTexture(GL_TEXTURE_2D, mTextureName);
    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    mTexCoords[0] = 0;         mTexCoords[1] = v;
    mTexCoords[2] = 0;         mTexCoords[3] = 0;
    mTexCoords[4] = u;         mTexCoords[5] = 0;
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