Loading libs/ui/include/ui/LayerStack.h +0 −20 Original line number Diff line number Diff line Loading @@ -61,24 +61,4 @@ inline bool operator<(LayerStack lhs, LayerStack rhs) { return lhs.id < rhs.id; } // A LayerFilter determines if a layer is included for output to a display. struct LayerFilter { LayerStack layerStack; // True if the layer is only output to internal displays, i.e. excluded from screenshots, screen // recordings, and mirroring to virtual or external displays. Used for display cutout overlays. bool toInternalDisplay = false; // Returns true if the input filter can be output to this filter. bool includes(LayerFilter other) const { // The layer stacks must match. if (other.layerStack == UNASSIGNED_LAYER_STACK || other.layerStack != layerStack) { return false; } // The output must be to an internal display if the input filter has that constraint. return !other.toInternalDisplay || toInternalDisplay; } }; } // namespace android::ui services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h +2 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <android/gui/BorderSettings.h> #include <android/gui/BoxShadowSettings.h> #include <android/gui/CachingHint.h> #include <common/LayerFilter.h> #include <gui/DisplayLuts.h> #include <gui/HdrMetadata.h> #include <math/mat4.h> Loading Loading @@ -105,7 +106,7 @@ struct LayerFECompositionState { */ // The filter that determines which outputs include this layer ui::LayerFilter outputFilter; LayerFilter outputFilter; // If false, this layer should not be considered visible bool isVisible{true}; Loading services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +3 −2 Original line number Diff line number Diff line Loading @@ -27,6 +27,7 @@ #include <utility> #include <vector> #include <common/LayerFilter.h> #include <compositionengine/LayerFE.h> #include <renderengine/LayerSettings.h> #include <ui/Fence.h> Loading Loading @@ -196,7 +197,7 @@ public: virtual ui::Transform::RotationFlags getTransformHint() const = 0; // Sets the filter for this output. See Output::includesLayer. virtual void setLayerFilter(ui::LayerFilter) = 0; virtual void setLayerFilter(LayerFilter) = 0; // Sets the output color mode virtual void setColorProfile(const ColorProfile&) = 0; Loading Loading @@ -239,7 +240,7 @@ public: // Returns whether the output includes a layer, based on their respective filters. // See Output::setLayerFilter. virtual bool includesLayer(ui::LayerFilter) const = 0; virtual bool includesLayer(LayerFilter) const = 0; virtual bool includesLayer(const sp<LayerFE>&) const = 0; virtual bool includesLayer(LayerFE*) const = 0; Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h +2 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <string> #include <type_traits> #include <common/LayerFilter.h> #include <math/mat4.h> #include <ui/FloatRect.h> #include <ui/LayerStack.h> Loading Loading @@ -54,7 +55,7 @@ void dumpVal(std::string& out, const char* name, const std::string& valueName, E dumpVal(out, name, valueName, static_cast<std::underlying_type_t<EnumType>>(value)); } void dumpVal(std::string& out, const char* name, ui::LayerFilter); void dumpVal(std::string& out, const char* name, LayerFilter); void dumpVal(std::string& out, const char* name, ui::Size); void dumpVal(std::string& out, const char* name, const FloatRect&); Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h +2 −2 Original line number Diff line number Diff line Loading @@ -53,7 +53,7 @@ public: const Rect& orientedDisplaySpaceRect) override; void setNextBrightness(float brightness) override; void setDisplaySize(const ui::Size&) override; void setLayerFilter(ui::LayerFilter) override; void setLayerFilter(LayerFilter) override; ui::Transform::RotationFlags getTransformHint() const override; void setColorTransform(const compositionengine::CompositionRefreshArgs&) override; Loading @@ -74,7 +74,7 @@ public: Region getDirtyRegion() const override; bool includesLayer(ui::LayerFilter) const override; bool includesLayer(LayerFilter) const override; bool includesLayer(const sp<LayerFE>&) const override; bool includesLayer(LayerFE*) const override; Loading Loading
libs/ui/include/ui/LayerStack.h +0 −20 Original line number Diff line number Diff line Loading @@ -61,24 +61,4 @@ inline bool operator<(LayerStack lhs, LayerStack rhs) { return lhs.id < rhs.id; } // A LayerFilter determines if a layer is included for output to a display. struct LayerFilter { LayerStack layerStack; // True if the layer is only output to internal displays, i.e. excluded from screenshots, screen // recordings, and mirroring to virtual or external displays. Used for display cutout overlays. bool toInternalDisplay = false; // Returns true if the input filter can be output to this filter. bool includes(LayerFilter other) const { // The layer stacks must match. if (other.layerStack == UNASSIGNED_LAYER_STACK || other.layerStack != layerStack) { return false; } // The output must be to an internal display if the input filter has that constraint. return !other.toInternalDisplay || toInternalDisplay; } }; } // namespace android::ui
services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h +2 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <android/gui/BorderSettings.h> #include <android/gui/BoxShadowSettings.h> #include <android/gui/CachingHint.h> #include <common/LayerFilter.h> #include <gui/DisplayLuts.h> #include <gui/HdrMetadata.h> #include <math/mat4.h> Loading Loading @@ -105,7 +106,7 @@ struct LayerFECompositionState { */ // The filter that determines which outputs include this layer ui::LayerFilter outputFilter; LayerFilter outputFilter; // If false, this layer should not be considered visible bool isVisible{true}; Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +3 −2 Original line number Diff line number Diff line Loading @@ -27,6 +27,7 @@ #include <utility> #include <vector> #include <common/LayerFilter.h> #include <compositionengine/LayerFE.h> #include <renderengine/LayerSettings.h> #include <ui/Fence.h> Loading Loading @@ -196,7 +197,7 @@ public: virtual ui::Transform::RotationFlags getTransformHint() const = 0; // Sets the filter for this output. See Output::includesLayer. virtual void setLayerFilter(ui::LayerFilter) = 0; virtual void setLayerFilter(LayerFilter) = 0; // Sets the output color mode virtual void setColorProfile(const ColorProfile&) = 0; Loading Loading @@ -239,7 +240,7 @@ public: // Returns whether the output includes a layer, based on their respective filters. // See Output::setLayerFilter. virtual bool includesLayer(ui::LayerFilter) const = 0; virtual bool includesLayer(LayerFilter) const = 0; virtual bool includesLayer(const sp<LayerFE>&) const = 0; virtual bool includesLayer(LayerFE*) const = 0; Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h +2 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <string> #include <type_traits> #include <common/LayerFilter.h> #include <math/mat4.h> #include <ui/FloatRect.h> #include <ui/LayerStack.h> Loading Loading @@ -54,7 +55,7 @@ void dumpVal(std::string& out, const char* name, const std::string& valueName, E dumpVal(out, name, valueName, static_cast<std::underlying_type_t<EnumType>>(value)); } void dumpVal(std::string& out, const char* name, ui::LayerFilter); void dumpVal(std::string& out, const char* name, LayerFilter); void dumpVal(std::string& out, const char* name, ui::Size); void dumpVal(std::string& out, const char* name, const FloatRect&); Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h +2 −2 Original line number Diff line number Diff line Loading @@ -53,7 +53,7 @@ public: const Rect& orientedDisplaySpaceRect) override; void setNextBrightness(float brightness) override; void setDisplaySize(const ui::Size&) override; void setLayerFilter(ui::LayerFilter) override; void setLayerFilter(LayerFilter) override; ui::Transform::RotationFlags getTransformHint() const override; void setColorTransform(const compositionengine::CompositionRefreshArgs&) override; Loading @@ -74,7 +74,7 @@ public: Region getDirtyRegion() const override; bool includesLayer(ui::LayerFilter) const override; bool includesLayer(LayerFilter) const override; bool includesLayer(const sp<LayerFE>&) const override; bool includesLayer(LayerFE*) const override; Loading