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Commit 0d3dcc4a authored by Mathias Agopian's avatar Mathias Agopian Committed by Android (Google) Code Review
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Merge "partially fix [3306150] HTML5 video with H/W acceleration blackout" into honeycomb

parents b353fd97 76cd4ddc
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+18 −1
Original line number Diff line number Diff line
@@ -1109,8 +1109,12 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)

status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
{
    // remove the layer from the main list (through a transaction).
    // First add the layer to the purgatory list, which makes sure it won't
    // go away, then remove it from the main list (through a transaction).
    ssize_t err = removeLayer_l(layerBase);
    if (err >= 0) {
        mLayerPurgatory.add(layerBase);
    }

    layerBase->onRemoved();

@@ -1359,6 +1363,19 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
             * to use the purgatory.
             */
            status_t err = flinger->removeLayer_l(l);
            if (err == NAME_NOT_FOUND) {
                // The surface wasn't in the current list, which means it was
                // removed already, which means it is in the purgatory,
                // and need to be removed from there.
                // This needs to happen from the main thread since its dtor
                // must run from there (b/c of OpenGL ES). Additionally, we
                // can't really acquire our internal lock from
                // destroySurface() -- see postMessage() below.
                ssize_t idx = flinger->mLayerPurgatory.remove(l);
                LOGE_IF(idx < 0,
                        "layer=%p is not in the purgatory list", l.get());
            }

            LOGE_IF(err<0 && err != NAME_NOT_FOUND,
                    "error removing layer=%p (%s)", l.get(), strerror(-err));
            return true;
+1 −0
Original line number Diff line number Diff line
@@ -375,6 +375,7 @@ private:
    volatile    int32_t                 mTransactionFlags;
    volatile    int32_t                 mTransactionCount;
                Condition               mTransactionCV;
                SortedVector< sp<LayerBase> > mLayerPurgatory;
                bool                    mResizeTransationPending;

                // protected by mStateLock (but we could use another lock)