Loading services/surfaceflinger/SurfaceFlinger.cpp +18 −1 Original line number Diff line number Diff line Loading @@ -1109,8 +1109,12 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase) status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase) { // remove the layer from the main list (through a transaction). // First add the layer to the purgatory list, which makes sure it won't // go away, then remove it from the main list (through a transaction). ssize_t err = removeLayer_l(layerBase); if (err >= 0) { mLayerPurgatory.add(layerBase); } layerBase->onRemoved(); Loading Loading @@ -1359,6 +1363,19 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) * to use the purgatory. */ status_t err = flinger->removeLayer_l(l); if (err == NAME_NOT_FOUND) { // The surface wasn't in the current list, which means it was // removed already, which means it is in the purgatory, // and need to be removed from there. // This needs to happen from the main thread since its dtor // must run from there (b/c of OpenGL ES). Additionally, we // can't really acquire our internal lock from // destroySurface() -- see postMessage() below. ssize_t idx = flinger->mLayerPurgatory.remove(l); LOGE_IF(idx < 0, "layer=%p is not in the purgatory list", l.get()); } LOGE_IF(err<0 && err != NAME_NOT_FOUND, "error removing layer=%p (%s)", l.get(), strerror(-err)); return true; Loading services/surfaceflinger/SurfaceFlinger.h +1 −0 Original line number Diff line number Diff line Loading @@ -375,6 +375,7 @@ private: volatile int32_t mTransactionFlags; volatile int32_t mTransactionCount; Condition mTransactionCV; SortedVector< sp<LayerBase> > mLayerPurgatory; bool mResizeTransationPending; // protected by mStateLock (but we could use another lock) Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +18 −1 Original line number Diff line number Diff line Loading @@ -1109,8 +1109,12 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase) status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase) { // remove the layer from the main list (through a transaction). // First add the layer to the purgatory list, which makes sure it won't // go away, then remove it from the main list (through a transaction). ssize_t err = removeLayer_l(layerBase); if (err >= 0) { mLayerPurgatory.add(layerBase); } layerBase->onRemoved(); Loading Loading @@ -1359,6 +1363,19 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer) * to use the purgatory. */ status_t err = flinger->removeLayer_l(l); if (err == NAME_NOT_FOUND) { // The surface wasn't in the current list, which means it was // removed already, which means it is in the purgatory, // and need to be removed from there. // This needs to happen from the main thread since its dtor // must run from there (b/c of OpenGL ES). Additionally, we // can't really acquire our internal lock from // destroySurface() -- see postMessage() below. ssize_t idx = flinger->mLayerPurgatory.remove(l); LOGE_IF(idx < 0, "layer=%p is not in the purgatory list", l.get()); } LOGE_IF(err<0 && err != NAME_NOT_FOUND, "error removing layer=%p (%s)", l.get(), strerror(-err)); return true; Loading
services/surfaceflinger/SurfaceFlinger.h +1 −0 Original line number Diff line number Diff line Loading @@ -375,6 +375,7 @@ private: volatile int32_t mTransactionFlags; volatile int32_t mTransactionCount; Condition mTransactionCV; SortedVector< sp<LayerBase> > mLayerPurgatory; bool mResizeTransationPending; // protected by mStateLock (but we could use another lock) Loading