Loading services/surfaceflinger/SurfaceFlinger.cpp +1 −6 Original line number Diff line number Diff line Loading @@ -789,11 +789,6 @@ void SurfaceFlinger::readPersistentProperties() { property_get("persist.sys.sf.color_mode", value, "0"); mForceColorMode = static_cast<ColorMode>(atoi(value)); property_get("persist.sys.sf.disable_blurs", value, "0"); bool disableBlurs = atoi(value); mDisableBlurs = disableBlurs; ALOGI_IF(disableBlurs, "Disabling blur effects, user preference."); } void SurfaceFlinger::startBootAnim() { Loading Loading @@ -3953,7 +3948,7 @@ uint32_t SurfaceFlinger::setClientStateLocked( if (layer->setCornerRadius(s.cornerRadius)) flags |= eTraversalNeeded; } if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs && mSupportsBlur) { if (what & layer_state_t::eBackgroundBlurRadiusChanged && mSupportsBlur) { if (layer->setBackgroundBlurRadius(s.backgroundBlurRadius)) flags |= eTraversalNeeded; } if (what & layer_state_t::eBlurRegionsChanged) { Loading services/surfaceflinger/SurfaceFlinger.h +0 −2 Original line number Diff line number Diff line Loading @@ -1264,8 +1264,6 @@ private: bool mUseHwcVirtualDisplays = false; // If blurs should be enabled on this device. bool mSupportsBlur = false; // Disable blurs, for debugging std::atomic<bool> mDisableBlurs = false; // If blurs are considered expensive and should require high GPU frequency. bool mBlursAreExpensive = false; std::atomic<uint32_t> mFrameMissedCount = 0; Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +1 −6 Original line number Diff line number Diff line Loading @@ -789,11 +789,6 @@ void SurfaceFlinger::readPersistentProperties() { property_get("persist.sys.sf.color_mode", value, "0"); mForceColorMode = static_cast<ColorMode>(atoi(value)); property_get("persist.sys.sf.disable_blurs", value, "0"); bool disableBlurs = atoi(value); mDisableBlurs = disableBlurs; ALOGI_IF(disableBlurs, "Disabling blur effects, user preference."); } void SurfaceFlinger::startBootAnim() { Loading Loading @@ -3953,7 +3948,7 @@ uint32_t SurfaceFlinger::setClientStateLocked( if (layer->setCornerRadius(s.cornerRadius)) flags |= eTraversalNeeded; } if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs && mSupportsBlur) { if (what & layer_state_t::eBackgroundBlurRadiusChanged && mSupportsBlur) { if (layer->setBackgroundBlurRadius(s.backgroundBlurRadius)) flags |= eTraversalNeeded; } if (what & layer_state_t::eBlurRegionsChanged) { Loading
services/surfaceflinger/SurfaceFlinger.h +0 −2 Original line number Diff line number Diff line Loading @@ -1264,8 +1264,6 @@ private: bool mUseHwcVirtualDisplays = false; // If blurs should be enabled on this device. bool mSupportsBlur = false; // Disable blurs, for debugging std::atomic<bool> mDisableBlurs = false; // If blurs are considered expensive and should require high GPU frequency. bool mBlursAreExpensive = false; std::atomic<uint32_t> mFrameMissedCount = 0; Loading