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Commit 066aa860 authored by Chirayu Desai's avatar Chirayu Desai Committed by Steve Kondik
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surfaceflinger: blur compilation fixes

Change-Id: I21308b00ad951991e6c38f2bb5284fc30c454c5b
parent c49ea309
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+2 −4
Original line number Diff line number Diff line
@@ -228,8 +228,6 @@ bool LayerBlur::captureScreen(const sp<const DisplayDevice>& hw, FBO& fbo, Textu
            texture.getTextureName(), 0);

    mFlinger->getRenderEngine().clearWithColor(0.0f, 0.0f, 0.0f, 1.0f);
    if (hw->isPanelInverseMounted())
        rotation =  Transform::ROT_180;
    mFlinger->renderScreenImplLocked(
                hw,
                Rect(0,0,width,height),
@@ -303,8 +301,8 @@ void LayerBlur::doDrawFinal(const sp<const DisplayDevice>& hw,
    RenderEngine& engine(mFlinger->getRenderEngine());
    const Layer::State& s(getDrawingState());

    Transform trToDraw(useIdentityTransform ? hw->getTransform() : hw->getTransform() * s.transform);
    Transform trToMapTexture(hw->getTransform() * s.transform);
    Transform trToDraw(useIdentityTransform ? hw->getTransform() : hw->getTransform() * s.active.transform);
    Transform trToMapTexture(hw->getTransform() * s.active.transform);

    Rect frameToDraw(trToDraw.transform(Rect(s.active.w, s.active.h)));
    Rect frameToMapTexture(trToMapTexture.transform(Rect(s.active.w, s.active.h)));