Loading services/surfaceflinger/Android.mk +1 −1 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ ifeq ($(TARGET_BOARD_PLATFORM), omap3) LOCAL_CFLAGS += -DNO_RGBX_8888 endif ifeq ($(TARGET_BOARD_PLATFORM), s5pc110) LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE endif Loading services/surfaceflinger/SurfaceTextureLayer.cpp +26 −0 Original line number Diff line number Diff line Loading @@ -86,6 +86,32 @@ status_t SurfaceTextureLayer::dequeueBuffer(int *buf, return res; } status_t SurfaceTextureLayer::connect(int api) { status_t err = SurfaceTexture::connect(api); if (err == NO_ERROR) { switch(api) { case NATIVE_WINDOW_API_MEDIA: case NATIVE_WINDOW_API_CAMERA: // Camera preview and videos are rate-limited on the producer // side. If enabled for this build, we use async mode to always // show the most recent frame at the cost of requiring an // additional buffer. #ifndef NEVER_DEFAULT_TO_ASYNC_MODE err = setSynchronousMode(false); break; #endif // fall through to set synchronous mode when not defaulting to // async mode. deafult: err = setSynchronousMode(true); break; } if (err != NO_ERROR) { disconnect(api); } } return err; } // --------------------------------------------------------------------------- }; // namespace android services/surfaceflinger/SurfaceTextureLayer.h +2 −0 Original line number Diff line number Diff line Loading @@ -50,6 +50,8 @@ protected: virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h, uint32_t format, uint32_t usage); virtual status_t connect(int api); }; // --------------------------------------------------------------------------- Loading Loading
services/surfaceflinger/Android.mk +1 −1 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ ifeq ($(TARGET_BOARD_PLATFORM), omap3) LOCAL_CFLAGS += -DNO_RGBX_8888 endif ifeq ($(TARGET_BOARD_PLATFORM), s5pc110) LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE endif Loading
services/surfaceflinger/SurfaceTextureLayer.cpp +26 −0 Original line number Diff line number Diff line Loading @@ -86,6 +86,32 @@ status_t SurfaceTextureLayer::dequeueBuffer(int *buf, return res; } status_t SurfaceTextureLayer::connect(int api) { status_t err = SurfaceTexture::connect(api); if (err == NO_ERROR) { switch(api) { case NATIVE_WINDOW_API_MEDIA: case NATIVE_WINDOW_API_CAMERA: // Camera preview and videos are rate-limited on the producer // side. If enabled for this build, we use async mode to always // show the most recent frame at the cost of requiring an // additional buffer. #ifndef NEVER_DEFAULT_TO_ASYNC_MODE err = setSynchronousMode(false); break; #endif // fall through to set synchronous mode when not defaulting to // async mode. deafult: err = setSynchronousMode(true); break; } if (err != NO_ERROR) { disconnect(api); } } return err; } // --------------------------------------------------------------------------- }; // namespace android
services/surfaceflinger/SurfaceTextureLayer.h +2 −0 Original line number Diff line number Diff line Loading @@ -50,6 +50,8 @@ protected: virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h, uint32_t format, uint32_t usage); virtual status_t connect(int api); }; // --------------------------------------------------------------------------- Loading