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Commit 05ca9998 authored by Jamie Gennis's avatar Jamie Gennis Committed by Android (Google) Code Review
Browse files

Merge "SurfaceFlinger: use async mode for video & cam"

parents 1ea2dd4b cb6c7552
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+1 −1
Original line number Diff line number Diff line
@@ -22,7 +22,7 @@ ifeq ($(TARGET_BOARD_PLATFORM), omap3)
	LOCAL_CFLAGS += -DNO_RGBX_8888
endif
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
	LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
	LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE
endif


+26 −0
Original line number Diff line number Diff line
@@ -86,6 +86,32 @@ status_t SurfaceTextureLayer::dequeueBuffer(int *buf,
    return res;
}

status_t SurfaceTextureLayer::connect(int api) {
    status_t err = SurfaceTexture::connect(api);
    if (err == NO_ERROR) {
        switch(api) {
            case NATIVE_WINDOW_API_MEDIA:
            case NATIVE_WINDOW_API_CAMERA:
                // Camera preview and videos are rate-limited on the producer
                // side.  If enabled for this build, we use async mode to always
                // show the most recent frame at the cost of requiring an
                // additional buffer.
#ifndef NEVER_DEFAULT_TO_ASYNC_MODE
                err = setSynchronousMode(false);
                break;
#endif
                // fall through to set synchronous mode when not defaulting to
                // async mode.
            deafult:
                err = setSynchronousMode(true);
                break;
        }
        if (err != NO_ERROR) {
            disconnect(api);
        }
    }
    return err;
}

// ---------------------------------------------------------------------------
}; // namespace android
+2 −0
Original line number Diff line number Diff line
@@ -50,6 +50,8 @@ protected:

    virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
            uint32_t format, uint32_t usage);

    virtual status_t connect(int api);
};

// ---------------------------------------------------------------------------