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Enable ES 3.1 generation in glgen.py, and regenerate everything to add support for that as well as these new extensions in the registry: - EXT_copy_image - EXT_draw_buffers_indexed - EXT_geometry_shader - EXT_gpu_shader5 - EXT_primitive_bounding_box - EXT_shader_implicit_conversions - EXT_shader_io_blocks - EXT_tessellation_shader - EXT_texture_border_clamp - EXT_texture_buffer - EXT_texture_cube_map_array - EXT_texture_view Bug: 15028495 Change-Id: I3f45a7ef5367c70e54ce6b36a8c030ae11033434
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