Loading opengl/include/GLES2/gl2ext.h +0 −11 Original line number Diff line number Diff line Loading @@ -3612,17 +3612,6 @@ GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); #define GL_SHADER_BINARY_VIV 0x8FC4 #endif /* GL_VIV_shader_binary */ /* Temporary hack to allow frameworks/base/libs/hwui/debug to build. * This function was removed from the Khronos version of the headers * (it is specified with the EXT prefix, not OES). */ #ifndef GL_ANDROID_draw_elements_base_vertex_backwards_compatibility #define GL_ANDROID_draw_elements_base_vertex_backwards_compatibility 1 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); #endif #endif /* GL_ANDROID_draw_elements_base_vertex_backwards_compatibility */ #ifdef __cplusplus } #endif Loading Loading
opengl/include/GLES2/gl2ext.h +0 −11 Original line number Diff line number Diff line Loading @@ -3612,17 +3612,6 @@ GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); #define GL_SHADER_BINARY_VIV 0x8FC4 #endif /* GL_VIV_shader_binary */ /* Temporary hack to allow frameworks/base/libs/hwui/debug to build. * This function was removed from the Khronos version of the headers * (it is specified with the EXT prefix, not OES). */ #ifndef GL_ANDROID_draw_elements_base_vertex_backwards_compatibility #define GL_ANDROID_draw_elements_base_vertex_backwards_compatibility 1 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexOES (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); #endif #endif /* GL_ANDROID_draw_elements_base_vertex_backwards_compatibility */ #ifdef __cplusplus } #endif Loading