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A bunch of code in SurfaceFlinger uses Transform, so does RenderEngine. In order to move RenderEngine to its own library, we need to lift Transform to another place where it's part of VNDK. Since Transform depends on libs/ui, we move Transform to libs/ui as well. BUG: 112585051 Test: Build, flash, boot and check transformation. Change-Id: Ie4d13ee135ba3f71fcbd9f86994a0b048e2c6878