Loading services/surfaceflinger/SurfaceFlinger.cpp +15 −19 Original line number Diff line number Diff line Loading @@ -1776,24 +1776,6 @@ void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) { *compositorTiming = getBE().mCompositorTiming; } void SurfaceFlinger::changeRefreshRateLocked(const RefreshRate& refreshRate, Scheduler::ModeEvent event) { const auto display = getDefaultDisplayDeviceLocked(); if (!display || mBootStage != BootStage::FINISHED) { return; } ATRACE_CALL(); // Don't do any updating if the current fps is the same as the new one. if (!display->refreshRateConfigs().isModeAllowed(refreshRate.getModeId())) { ALOGV("Skipping mode %d as it is not part of allowed modes", refreshRate.getModeId().value()); return; } setDesiredActiveMode({refreshRate.getMode(), event}); } void SurfaceFlinger::onComposerHalHotplug(hal::HWDisplayId hwcDisplayId, hal::Connection connection) { const bool connected = connection == hal::Connection::CONNECTED; Loading Loading @@ -3128,7 +3110,21 @@ void SurfaceFlinger::changeRefreshRate(const RefreshRate& refreshRate, Scheduler // Scheduler::chooseRefreshRateForContent ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId); changeRefreshRateLocked(refreshRate, event); const auto display = getDefaultDisplayDeviceLocked(); if (!display || mBootStage != BootStage::FINISHED) { return; } ATRACE_CALL(); // Don't do any updating if the current fps is the same as the new one. if (!display->refreshRateConfigs().isModeAllowed(refreshRate.getModeId())) { ALOGV("Skipping mode %d as it is not part of allowed modes", refreshRate.getModeId().value()); return; } setDesiredActiveMode({refreshRate.getMode(), event}); } void SurfaceFlinger::triggerOnFrameRateOverridesChanged() { Loading services/surfaceflinger/SurfaceFlinger.h +1 −5 Original line number Diff line number Diff line Loading @@ -651,7 +651,7 @@ private: // Toggles hardware VSYNC by calling into HWC. void setVsyncEnabled(bool) override; // Initiates a refresh rate change to be applied on invalidate. // Initiates a refresh rate change to be applied on commit. void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ModeEvent) override; // Called when kernel idle timer has expired. Used to update the refresh rate overlay. void kernelTimerChanged(bool expired) override; Loading Loading @@ -961,10 +961,6 @@ private: getHwComposer().setVsyncEnabled(id, enabled); } // Sets the refresh rate by switching active configs, if they are available for // the desired refresh rate. void changeRefreshRateLocked(const RefreshRate&, Scheduler::ModeEvent) REQUIRES(mStateLock); struct FenceWithFenceTime { sp<Fence> fence = Fence::NO_FENCE; std::shared_ptr<FenceTime> fenceTime = FenceTime::NO_FENCE; Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +15 −19 Original line number Diff line number Diff line Loading @@ -1776,24 +1776,6 @@ void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) { *compositorTiming = getBE().mCompositorTiming; } void SurfaceFlinger::changeRefreshRateLocked(const RefreshRate& refreshRate, Scheduler::ModeEvent event) { const auto display = getDefaultDisplayDeviceLocked(); if (!display || mBootStage != BootStage::FINISHED) { return; } ATRACE_CALL(); // Don't do any updating if the current fps is the same as the new one. if (!display->refreshRateConfigs().isModeAllowed(refreshRate.getModeId())) { ALOGV("Skipping mode %d as it is not part of allowed modes", refreshRate.getModeId().value()); return; } setDesiredActiveMode({refreshRate.getMode(), event}); } void SurfaceFlinger::onComposerHalHotplug(hal::HWDisplayId hwcDisplayId, hal::Connection connection) { const bool connected = connection == hal::Connection::CONNECTED; Loading Loading @@ -3128,7 +3110,21 @@ void SurfaceFlinger::changeRefreshRate(const RefreshRate& refreshRate, Scheduler // Scheduler::chooseRefreshRateForContent ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId); changeRefreshRateLocked(refreshRate, event); const auto display = getDefaultDisplayDeviceLocked(); if (!display || mBootStage != BootStage::FINISHED) { return; } ATRACE_CALL(); // Don't do any updating if the current fps is the same as the new one. if (!display->refreshRateConfigs().isModeAllowed(refreshRate.getModeId())) { ALOGV("Skipping mode %d as it is not part of allowed modes", refreshRate.getModeId().value()); return; } setDesiredActiveMode({refreshRate.getMode(), event}); } void SurfaceFlinger::triggerOnFrameRateOverridesChanged() { Loading
services/surfaceflinger/SurfaceFlinger.h +1 −5 Original line number Diff line number Diff line Loading @@ -651,7 +651,7 @@ private: // Toggles hardware VSYNC by calling into HWC. void setVsyncEnabled(bool) override; // Initiates a refresh rate change to be applied on invalidate. // Initiates a refresh rate change to be applied on commit. void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ModeEvent) override; // Called when kernel idle timer has expired. Used to update the refresh rate overlay. void kernelTimerChanged(bool expired) override; Loading Loading @@ -961,10 +961,6 @@ private: getHwComposer().setVsyncEnabled(id, enabled); } // Sets the refresh rate by switching active configs, if they are available for // the desired refresh rate. void changeRefreshRateLocked(const RefreshRate&, Scheduler::ModeEvent) REQUIRES(mStateLock); struct FenceWithFenceTime { sp<Fence> fence = Fence::NO_FENCE; std::shared_ptr<FenceTime> fenceTime = FenceTime::NO_FENCE; Loading