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Commit ccd3a955 authored by Midas Chien's avatar Midas Chien
Browse files

SF: correct default early phase for high fps

Test: run GL composition, app animation and check systrace
Change-Id: I00725c09cc5749e9e77d9f2a15140499d01570f3
parent 0dde4078
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+4 −4
Original line number Diff line number Diff line
@@ -76,13 +76,13 @@ PhaseOffsets::PhaseOffsets() {
    mDefaultRefreshRateOffsets.late = {sfVsyncPhaseOffsetNs, vsyncPhaseOffsetNs};

    mHighRefreshRateOffsets.early = {highFpsEarlySfOffsetNs != -1 ? highFpsEarlySfOffsetNs
                                                                  : highFpsLateAppOffsetNs,
                                                                  : highFpsLateSfOffsetNs,
                                     highFpsEarlyAppOffsetNs != -1 ? highFpsEarlyAppOffsetNs
                                                                   : highFpsLateSfOffsetNs};
                                                                   : highFpsLateAppOffsetNs};
    mHighRefreshRateOffsets.earlyGl = {highFpsEarlyGlSfOffsetNs != -1 ? highFpsEarlyGlSfOffsetNs
                                                                      : highFpsLateAppOffsetNs,
                                                                      : highFpsLateSfOffsetNs,
                                       highFpsEarlyGlAppOffsetNs != -1 ? highFpsEarlyGlAppOffsetNs
                                                                       : highFpsLateSfOffsetNs};
                                                                       : highFpsLateAppOffsetNs};
    mHighRefreshRateOffsets.late = {highFpsLateSfOffsetNs, highFpsLateAppOffsetNs};
}