Loading services/surfaceflinger/BufferQueueLayer.cpp +12 −7 Original line number Diff line number Diff line Loading @@ -324,9 +324,6 @@ status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t } uint64_t bufferID = mQueueItems[0].mGraphicBuffer->getId(); mFlinger->mFrameTracer->traceFence(layerId, bufferID, currentFrameNumber, mQueueItems[0].mFenceTime, FrameTracer::FrameEvent::ACQUIRE_FENCE); mFlinger->mTimeStats->setLatchTime(layerId, currentFrameNumber, latchTime); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, currentFrameNumber, latchTime, FrameTracer::FrameEvent::LATCH); Loading Loading @@ -393,8 +390,12 @@ void BufferQueueLayer::onFrameCancelled(const uint64_t bufferId) { void BufferQueueLayer::onFrameAvailable(const BufferItem& item) { const int32_t layerId = getSequence(); mFlinger->mFrameTracer->traceTimestamp(layerId, item.mGraphicBuffer->getId(), item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); const uint64_t bufferId = item.mGraphicBuffer->getId(); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber, std::make_shared<FenceTime>(item.mFence), FrameTracer::FrameEvent::ACQUIRE_FENCE); ATRACE_CALL(); // Add this buffer from our internal queue tracker Loading Loading @@ -460,8 +461,12 @@ void BufferQueueLayer::onFrameReplaced(const BufferItem& item) { } const int32_t layerId = getSequence(); mFlinger->mFrameTracer->traceTimestamp(layerId, item.mGraphicBuffer->getId(), item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); const uint64_t bufferId = item.mGraphicBuffer->getId(); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber, std::make_shared<FenceTime>(item.mFence), FrameTracer::FrameEvent::ACQUIRE_FENCE); mConsumer->onBufferAvailable(item); } Loading Loading
services/surfaceflinger/BufferQueueLayer.cpp +12 −7 Original line number Diff line number Diff line Loading @@ -324,9 +324,6 @@ status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t } uint64_t bufferID = mQueueItems[0].mGraphicBuffer->getId(); mFlinger->mFrameTracer->traceFence(layerId, bufferID, currentFrameNumber, mQueueItems[0].mFenceTime, FrameTracer::FrameEvent::ACQUIRE_FENCE); mFlinger->mTimeStats->setLatchTime(layerId, currentFrameNumber, latchTime); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, currentFrameNumber, latchTime, FrameTracer::FrameEvent::LATCH); Loading Loading @@ -393,8 +390,12 @@ void BufferQueueLayer::onFrameCancelled(const uint64_t bufferId) { void BufferQueueLayer::onFrameAvailable(const BufferItem& item) { const int32_t layerId = getSequence(); mFlinger->mFrameTracer->traceTimestamp(layerId, item.mGraphicBuffer->getId(), item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); const uint64_t bufferId = item.mGraphicBuffer->getId(); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber, std::make_shared<FenceTime>(item.mFence), FrameTracer::FrameEvent::ACQUIRE_FENCE); ATRACE_CALL(); // Add this buffer from our internal queue tracker Loading Loading @@ -460,8 +461,12 @@ void BufferQueueLayer::onFrameReplaced(const BufferItem& item) { } const int32_t layerId = getSequence(); mFlinger->mFrameTracer->traceTimestamp(layerId, item.mGraphicBuffer->getId(), item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); const uint64_t bufferId = item.mGraphicBuffer->getId(); mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(), FrameTracer::FrameEvent::QUEUE); mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber, std::make_shared<FenceTime>(item.mFence), FrameTracer::FrameEvent::ACQUIRE_FENCE); mConsumer->onBufferAvailable(item); } Loading