Loading libs/nativewindow/include/android/hardware_buffer.h +0 −2 Original line number Diff line number Diff line Loading @@ -97,8 +97,6 @@ enum { AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE = 1ULL << 10, /* The buffer will be written to by the GPU */ AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT = 1ULL << 11, /* The buffer will be used as a cubemap texture */ AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP = 1ULL << 13, /* The buffer will be used as a shader storage or uniform buffer object*/ AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER = 1ULL << 14, /* The buffer must not be used outside of a protected hardware path */ Loading Loading
libs/nativewindow/include/android/hardware_buffer.h +0 −2 Original line number Diff line number Diff line Loading @@ -97,8 +97,6 @@ enum { AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE = 1ULL << 10, /* The buffer will be written to by the GPU */ AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT = 1ULL << 11, /* The buffer will be used as a cubemap texture */ AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP = 1ULL << 13, /* The buffer will be used as a shader storage or uniform buffer object*/ AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER = 1ULL << 14, /* The buffer must not be used outside of a protected hardware path */ Loading