Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit b927e1f4 authored by Vishnu Nair's avatar Vishnu Nair
Browse files

SF: Add multi display layer geometry calculation tests

Verify we compute layer geometry correctly for
multiple displays and for mirrored displays.

Bug: 124327404
Test: atest SurfaceFlinger_test
Change-Id: Ie1ae13a50ff53b973969a45646aa16fdd7477407
parent e2ac7b1c
Loading
Loading
Loading
Loading
+1 −1
Original line number Diff line number Diff line
{
        "presubmit": {
            "filter": "CredentialsTest.*:SurfaceFlingerStress.*:SurfaceInterceptorTest.*:LayerTransactionTest.*:LayerTypeTransactionTest.*:LayerUpdateTest.*:GeometryLatchingTest.*:CropLatchingTest.*:ChildLayerTest.*:ScreenCaptureTest.*:ScreenCaptureChildOnlyTest.*:DereferenceSurfaceControlTest.*:BoundlessLayerTest.*"
            "filter": "CredentialsTest.*:SurfaceFlingerStress.*:SurfaceInterceptorTest.*:LayerTransactionTest.*:LayerTypeTransactionTest.*:LayerUpdateTest.*:GeometryLatchingTest.*:CropLatchingTest.*:ChildLayerTest.*:ScreenCaptureTest.*:ScreenCaptureChildOnlyTest.*:DereferenceSurfaceControlTest.*:BoundlessLayerTest.*:MultiDisplayLayerBoundsTest.*"
        }
}
+109 −7
Original line number Diff line number Diff line
@@ -195,12 +195,15 @@ static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g,
class ScreenCapture : public RefBase {
public:
    static void captureScreen(std::unique_ptr<ScreenCapture>* sc) {
        captureScreen(sc, SurfaceComposerClient::getInternalDisplayToken());
    }

    static void captureScreen(std::unique_ptr<ScreenCapture>* sc, sp<IBinder> displayToken) {
        const auto sf = ComposerService::getComposerService();
        const auto token = sf->getInternalDisplayToken();
        SurfaceComposerClient::Transaction().apply(true);

        sp<GraphicBuffer> outBuffer;
        ASSERT_EQ(NO_ERROR, sf->captureScreen(token, &outBuffer, Rect(), 0, 0, false));
        ASSERT_EQ(NO_ERROR, sf->captureScreen(displayToken, &outBuffer, Rect(), 0, 0, false));
        *sc = std::make_unique<ScreenCapture>(outBuffer);
    }

@@ -479,6 +482,12 @@ protected:
        return screenshot;
    }

    void asTransaction(const std::function<void(Transaction&)>& exec) {
        Transaction t;
        exec(t);
        t.apply(true);
    }

    static status_t getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) {
        static BufferGenerator bufferGenerator;
        return bufferGenerator.get(outBuffer, outFence);
@@ -4033,11 +4042,6 @@ protected:
        fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
    }

    void asTransaction(const std::function<void(Transaction&)>& exec) {
        Transaction t;
        exec(t);
        t.apply(true);
    }

    sp<SurfaceControl> mBGSurfaceControl;
    sp<SurfaceControl> mFGSurfaceControl;
@@ -5368,4 +5372,102 @@ TEST_F(DereferenceSurfaceControlTest, LayerInTransaction) {
    }
}

class MultiDisplayLayerBoundsTest : public LayerTransactionTest {
protected:
    virtual void SetUp() {
        LayerTransactionTest::SetUp();
        ASSERT_EQ(NO_ERROR, mClient->initCheck());

        mMainDisplay = SurfaceComposerClient::getInternalDisplayToken();
        SurfaceComposerClient::getDisplayInfo(mMainDisplay, &mMainDisplayInfo);

        sp<IGraphicBufferConsumer> consumer;
        BufferQueue::createBufferQueue(&mProducer, &consumer);
        consumer->setConsumerName(String8("Virtual disp consumer"));
        consumer->setDefaultBufferSize(mMainDisplayInfo.w, mMainDisplayInfo.h);
    }

    virtual void TearDown() {
        SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
        LayerTransactionTest::TearDown();
        mColorLayer = 0;
    }

    void createDisplay(const Rect& layerStackRect, uint32_t layerStack) {
        mVirtualDisplay =
                SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
        asTransaction([&](Transaction& t) {
            t.setDisplaySurface(mVirtualDisplay, mProducer);
            t.setDisplayLayerStack(mVirtualDisplay, layerStack);
            t.setDisplayProjection(mVirtualDisplay, mMainDisplayInfo.orientation, layerStackRect,
                                   Rect(mMainDisplayInfo.w, mMainDisplayInfo.h));
        });
    }

    void createColorLayer(uint32_t layerStack) {
        mColorLayer =
                createSurface(mClient, "ColorLayer", 0 /* buffer width */, 0 /* buffer height */,
                              PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor);
        ASSERT_TRUE(mColorLayer != nullptr);
        ASSERT_TRUE(mColorLayer->isValid());
        asTransaction([&](Transaction& t) {
            t.setLayerStack(mColorLayer, layerStack);
            t.setCrop_legacy(mColorLayer, Rect(0, 0, 30, 40));
            t.setLayer(mColorLayer, INT32_MAX - 2);
            t.setColor(mColorLayer,
                       half3{mExpectedColor.r / 255.0f, mExpectedColor.g / 255.0f,
                             mExpectedColor.b / 255.0f});
            t.show(mColorLayer);
        });
    }

    DisplayInfo mMainDisplayInfo;
    sp<IBinder> mMainDisplay;
    sp<IBinder> mVirtualDisplay;
    sp<IGraphicBufferProducer> mProducer;
    sp<SurfaceControl> mColorLayer;
    Color mExpectedColor = {63, 63, 195, 255};
};

TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInVirtualDisplay) {
    createDisplay({mMainDisplayInfo.viewportW, mMainDisplayInfo.viewportH}, 1 /* layerStack */);
    createColorLayer(1 /* layerStack */);

    asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });

    // Verify color layer does not render on main display.
    std::unique_ptr<ScreenCapture> sc;
    ScreenCapture::captureScreen(&sc, mMainDisplay);
    sc->expectColor(Rect(10, 10, 40, 50), {0, 0, 0, 255});
    sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});

    // Verify color layer renders correctly on virtual display.
    ScreenCapture::captureScreen(&sc, mVirtualDisplay);
    sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
    sc->expectColor(Rect(1, 1, 9, 9), {0, 0, 0, 0});
}

TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInMirroredVirtualDisplay) {
    // Create a display and set its layer stack to the main display's layer stack so
    // the contents of the main display are mirrored on to the virtual display.

    // Assumption here is that the new mirrored display has the same viewport as the
    // primary display that it is mirroring.
    createDisplay({mMainDisplayInfo.viewportW, mMainDisplayInfo.viewportH}, 0 /* layerStack */);
    createColorLayer(0 /* layerStack */);

    asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });

    // Verify color layer renders correctly on main display and it is mirrored on the
    // virtual display.
    std::unique_ptr<ScreenCapture> sc;
    ScreenCapture::captureScreen(&sc, mMainDisplay);
    sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
    sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});

    ScreenCapture::captureScreen(&sc, mVirtualDisplay);
    sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
    sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
}

} // namespace android