services/surfaceflinger/LayerBE.cpp
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Add onLayerDisplayed method to LayerBE class and make the data for the class private. Merged-in: I2a5b03d542d46fc0c2e1d6d725fb87580980427d Test: Compile/Run manually Change-Id: I2a5b03d542d46fc0c2e1d6d725fb87580980427d