Loading opengl/libs/Android.bp +0 −1 Original line number Diff line number Diff line Loading @@ -208,7 +208,6 @@ cc_library_shared { defaults: ["gles_libs_defaults"], srcs: ["GLES2/gl2.cpp"], cflags: ["-DLOG_TAG=\"libGLESv2\""], version_script: "libGLESv2.map.txt", } //############################################################################## Loading opengl/libs/libGLESv1_CM.map.txt +0 −1 Original line number Diff line number Diff line Loading @@ -179,7 +179,6 @@ LIBGLESV1_CM { glLoadPaletteFromModelViewMatrixOES; glLogicOp; glMapBufferOES; glMapBufferRangeEXT; glMaterialf; glMaterialfv; glMaterialx; Loading opengl/libs/libGLESv2.map.txt +0 −128 Original line number Diff line number Diff line LIBGLESV2 { global: glActiveShaderProgramEXT; glActiveTexture; glAttachShader; glBeginQueryEXT; glBeginPerfMonitorAMD; glBindAttribLocation; glBindBuffer; glBindFragDataLocationEXT; # introduced=24 glBindFragDataLocationIndexedEXT; # introduced=24 glBindFramebuffer; glBindProgramPipelineEXT; glBindRenderbuffer; glBindTexture; glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 glBlendColor; glBlendEquation; glBlendEquationiOES; # introduced=24 glBlendEquationSeparate; glBlendEquationSeparateiOES; # introduced=24 glBlendFunc; glBlendFunciOES; # introduced=24 glBlendFuncSeparate; glBlendFuncSeparateiOES; # introduced=24 glBufferData; glBufferSubData; glCheckFramebufferStatus; Loading @@ -31,7 +22,6 @@ LIBGLESV2 { glClearDepthf; glClearStencil; glColorMask; glColorMaskiOES; # introduced=24 glCompileShader; glCompressedTexImage2D; glCompressedTexImage3DOES; Loading @@ -44,16 +34,12 @@ LIBGLESV2 { glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 glCreateProgram; glCreateShader; glCreateShaderProgramvEXT; glCullFace; glDebugMessageCallbackKHR; # introduced=21 glDeleteBuffers; glDeleteFencesNV; glDeleteFramebuffers; glDeletePerfMonitorsAMD; glDeleteProgram; glDeleteProgramPipelinesEXT; glDeleteQueriesEXT; glDeleteRenderbuffers; glDeleteShader; glDeleteTextures; Loading @@ -63,32 +49,17 @@ LIBGLESV2 { glDepthRangef; glDetachShader; glDisable; glDisableiOES; # introduced=24 glDisableDriverControlQCOM; glDisableVertexAttribArray; glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 glDrawArrays; glDrawArraysInstancedBaseInstanceEXT; # introduced=24 glDrawArraysInstancedEXT; # introduced=21 glDrawBuffersEXT; # introduced=21 glDrawBuffersIndexedEXT; # introduced=21 glDrawElements; glDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseInstanceEXT; # introduced=24 glDrawElementsInstancedBaseVertexEXT; # introduced=24 glDrawElementsInstancedBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseVertexBaseInstanceEXT; # introduced=24 glDrawRangeElementsBaseVertexEXT; # introduced=24 glDrawRangeElementsBaseVertexOES; # introduced=24 glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOES; glEnable; glEnableiOES; # introduced=24 glEnableDriverControlQCOM; glEnableVertexAttribArray; glEndPerfMonitorAMD; glEndQueryEXT; glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 Loading @@ -105,20 +76,17 @@ LIBGLESV2 { glFinish; glFinishFenceNV; glFlush; glFlushMappedBufferRangeEXT; # introduced=21 glFramebufferRenderbuffer; glFramebufferTexture2D; glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFramebufferTextureOES; # introduced=24 glFrontFace; glGenBuffers; glGenFencesNV; glGenFramebuffers; glGenPerfMonitorsAMD; glGenRenderbuffers; glGenQueriesEXT; glGenTextures; glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 glGenerateMipmap; Loading @@ -134,49 +102,24 @@ LIBGLESV2 { glGetError; glGetFenceivNV; glGetFloatv; glGetFragDataIndexEXT; # introduced=24 glGetFramebufferAttachmentParameteriv; glGetGraphicsResetStatusEXT; glGetGraphicsResetStatusKHR; # introduced=24 glGetIntegeri_vEXT; # introduced=21 glGetIntegerv; glGetnUniformfvEXT; glGetnUniformfvKHR; # introduced=24 glGetnUniformivEXT; glGetnUniformivKHR; # introduced=24 glGetnUniformuivKHR; # introduced=24 glGetObjectLabelEXT; glCopyImageSubDataOES; # introduced=24 glGetPerfMonitorCounterDataAMD; glGetPerfMonitorCounterInfoAMD; glGetPerfMonitorCounterStringAMD; glGetPerfMonitorCountersAMD; glGetPerfMonitorGroupStringAMD; glGetPerfMonitorGroupsAMD; glGetPointervKHR; # introduced=21 glGetProgramBinaryOES; glGetProgramInfoLog; glGetProgramiv; glGenProgramPipelinesEXT; glGetProgramPipelineInfoLogEXT; glGetProgramPipelineivEXT; glGetProgramResourceLocationIndexEXT; # introduced=24 glGetQueryivEXT; glGetQueryObjectivEXT; # introduced=21 glGetQueryObjectuivEXT; glGetQueryObjecti64vEXT; # introduced=21 glGetQueryObjectui64vEXT; # introduced=21 glGetRenderbufferParameteriv; glGetSamplerParameterIivOES; # introduced=24 glGetSamplerParameterIuivOES; # introduced=24 glGetShaderInfoLog; glGetShaderPrecisionFormat; glGetShaderSource; glGetShaderiv; glGetString; glGetTexParameterfv; glGetTexParameterIivOES; # introduced=24 glGetTexParameterIuivOES; # introduced=24 glGetTexParameteriv; glGetUniformLocation; glGetUniformfv; Loading @@ -185,83 +128,29 @@ LIBGLESV2 { glGetVertexAttribfv; glGetVertexAttribiv; glHint; glInsertEventMarkerEXT; glIsBuffer; glIsEnabled; glIsEnablediOES; # introduced=24 glIsFenceNV; glIsFramebuffer; glIsProgram; glIsProgramPipelineEXT; glIsQueryEXT; glIsRenderbuffer; glIsShader; glIsTexture; glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 glLabelObjectEXT; glLineWidth; glLinkProgram; glMapBufferOES; glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawArraysIndirectEXT; # introduced=24 glMultiDrawElementsIndirectEXT; # introduced=24 glMultiDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsInstancedEXT; # introduced=21 glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 glPatchParameteriOES; # introduced=24 glPixelStorei; glPolygonOffset; glPopGroupMarkerEXT; # introduced=21 glPrimitiveBoundingBoxOES; # introduced=24 glProgramBinaryOES; glProgramParameteriEXT; glProgramUniform1fEXT; glProgramUniform1fvEXT; glProgramUniform1iEXT; glProgramUniform1ivEXT; glProgramUniform1uiEXT; # introduced=21 glProgramUniform1uivEXT; # introduced=21 glProgramUniform2fEXT; glProgramUniform2fvEXT; glProgramUniform2iEXT; glProgramUniform2ivEXT; glProgramUniform2uiEXT; # introduced=21 glProgramUniform2uivEXT; # introduced=21 glProgramUniform3fEXT; glProgramUniform3fvEXT; glProgramUniform3iEXT; glProgramUniform3ivEXT; glProgramUniform3uiEXT; # introduced=21 glProgramUniform3uivEXT; # introduced=21 glProgramUniform4fEXT; glProgramUniform4fvEXT; glProgramUniform4iEXT; glProgramUniform4ivEXT; glProgramUniform4uiEXT; # introduced=21 glProgramUniform4uivEXT; # introduced=21 glProgramUniformMatrix2fvEXT; glProgramUniformMatrix2x3fvEXT; # introduced=21 glProgramUniformMatrix2x4fvEXT; # introduced=21 glProgramUniformMatrix3fvEXT; glProgramUniformMatrix3x2fvEXT; # introduced=21 glProgramUniformMatrix3x4fvEXT; # introduced=21 glProgramUniformMatrix4fvEXT; glProgramUniformMatrix4x2fvEXT; # introduced=21 glProgramUniformMatrix4x3fvEXT; # introduced=21 glPushGroupMarkerEXT; glQueryCounterEXT; # introduced=21 glRasterSamplesEXT; # introduced=24 glReadBufferIndexedEXT; # introduced=21 glReadnPixelsEXT; glReadnPixelsKHR; # introduced=24 glReadPixels; glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glSampleCoverage; glSamplerParameterIivOES; # introduced=24 glSamplerParameterIuivOES; # introduced=24 glScissor; glSelectPerfMonitorCountersAMD; glSetFenceNV; Loading @@ -275,27 +164,14 @@ LIBGLESV2 { glStencilOp; glStencilOpSeparate; glTestFenceNV; glTexBufferOES; # introduced=24 glTexBufferRangeOES; # introduced=24 glTexImage2D; glTexImage3DOES; glTexPageCommitmentEXT; # introduced=24 glTexParameterf; glTexParameterfv; glTexParameteri; glTexParameterIivOES; # introduced=24 glTexParameterIuivOES; # introduced=24 glTexParameteriv; glTexStorage1DEXT; glTexStorage2DEXT; glTexStorage3DEXT; glTexSubImage2D; glTexSubImage3DOES; glTextureStorage1DEXT; glTextureStorage2DEXT; glTextureStorage3DEXT; glTextureViewEXT; # introduced=21 glTextureViewOES; # introduced=24 glUniform1f; glUniform1fv; glUniform1i; Loading @@ -317,11 +193,7 @@ LIBGLESV2 { glUniformMatrix4fv; glUnmapBufferOES; glUseProgram; glUseProgramStagesEXT; glValidateProgram; glValidateProgramPipelineEXT; glVertexAttribDivisorANGLE; # introduced=21 glVertexAttribDivisorEXT; # introduced=21 glVertexAttrib1f; glVertexAttrib1fv; glVertexAttrib2f; Loading Loading
opengl/libs/Android.bp +0 −1 Original line number Diff line number Diff line Loading @@ -208,7 +208,6 @@ cc_library_shared { defaults: ["gles_libs_defaults"], srcs: ["GLES2/gl2.cpp"], cflags: ["-DLOG_TAG=\"libGLESv2\""], version_script: "libGLESv2.map.txt", } //############################################################################## Loading
opengl/libs/libGLESv1_CM.map.txt +0 −1 Original line number Diff line number Diff line Loading @@ -179,7 +179,6 @@ LIBGLESV1_CM { glLoadPaletteFromModelViewMatrixOES; glLogicOp; glMapBufferOES; glMapBufferRangeEXT; glMaterialf; glMaterialfv; glMaterialx; Loading
opengl/libs/libGLESv2.map.txt +0 −128 Original line number Diff line number Diff line LIBGLESV2 { global: glActiveShaderProgramEXT; glActiveTexture; glAttachShader; glBeginQueryEXT; glBeginPerfMonitorAMD; glBindAttribLocation; glBindBuffer; glBindFragDataLocationEXT; # introduced=24 glBindFragDataLocationIndexedEXT; # introduced=24 glBindFramebuffer; glBindProgramPipelineEXT; glBindRenderbuffer; glBindTexture; glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 glBlendColor; glBlendEquation; glBlendEquationiOES; # introduced=24 glBlendEquationSeparate; glBlendEquationSeparateiOES; # introduced=24 glBlendFunc; glBlendFunciOES; # introduced=24 glBlendFuncSeparate; glBlendFuncSeparateiOES; # introduced=24 glBufferData; glBufferSubData; glCheckFramebufferStatus; Loading @@ -31,7 +22,6 @@ LIBGLESV2 { glClearDepthf; glClearStencil; glColorMask; glColorMaskiOES; # introduced=24 glCompileShader; glCompressedTexImage2D; glCompressedTexImage3DOES; Loading @@ -44,16 +34,12 @@ LIBGLESV2 { glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 glCreateProgram; glCreateShader; glCreateShaderProgramvEXT; glCullFace; glDebugMessageCallbackKHR; # introduced=21 glDeleteBuffers; glDeleteFencesNV; glDeleteFramebuffers; glDeletePerfMonitorsAMD; glDeleteProgram; glDeleteProgramPipelinesEXT; glDeleteQueriesEXT; glDeleteRenderbuffers; glDeleteShader; glDeleteTextures; Loading @@ -63,32 +49,17 @@ LIBGLESV2 { glDepthRangef; glDetachShader; glDisable; glDisableiOES; # introduced=24 glDisableDriverControlQCOM; glDisableVertexAttribArray; glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 glDrawArrays; glDrawArraysInstancedBaseInstanceEXT; # introduced=24 glDrawArraysInstancedEXT; # introduced=21 glDrawBuffersEXT; # introduced=21 glDrawBuffersIndexedEXT; # introduced=21 glDrawElements; glDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseInstanceEXT; # introduced=24 glDrawElementsInstancedBaseVertexEXT; # introduced=24 glDrawElementsInstancedBaseVertexOES; # introduced=24 glDrawElementsInstancedBaseVertexBaseInstanceEXT; # introduced=24 glDrawRangeElementsBaseVertexEXT; # introduced=24 glDrawRangeElementsBaseVertexOES; # introduced=24 glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOES; glEnable; glEnableiOES; # introduced=24 glEnableDriverControlQCOM; glEnableVertexAttribArray; glEndPerfMonitorAMD; glEndQueryEXT; glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 Loading @@ -105,20 +76,17 @@ LIBGLESV2 { glFinish; glFinishFenceNV; glFlush; glFlushMappedBufferRangeEXT; # introduced=21 glFramebufferRenderbuffer; glFramebufferTexture2D; glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFramebufferTextureOES; # introduced=24 glFrontFace; glGenBuffers; glGenFencesNV; glGenFramebuffers; glGenPerfMonitorsAMD; glGenRenderbuffers; glGenQueriesEXT; glGenTextures; glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 glGenerateMipmap; Loading @@ -134,49 +102,24 @@ LIBGLESV2 { glGetError; glGetFenceivNV; glGetFloatv; glGetFragDataIndexEXT; # introduced=24 glGetFramebufferAttachmentParameteriv; glGetGraphicsResetStatusEXT; glGetGraphicsResetStatusKHR; # introduced=24 glGetIntegeri_vEXT; # introduced=21 glGetIntegerv; glGetnUniformfvEXT; glGetnUniformfvKHR; # introduced=24 glGetnUniformivEXT; glGetnUniformivKHR; # introduced=24 glGetnUniformuivKHR; # introduced=24 glGetObjectLabelEXT; glCopyImageSubDataOES; # introduced=24 glGetPerfMonitorCounterDataAMD; glGetPerfMonitorCounterInfoAMD; glGetPerfMonitorCounterStringAMD; glGetPerfMonitorCountersAMD; glGetPerfMonitorGroupStringAMD; glGetPerfMonitorGroupsAMD; glGetPointervKHR; # introduced=21 glGetProgramBinaryOES; glGetProgramInfoLog; glGetProgramiv; glGenProgramPipelinesEXT; glGetProgramPipelineInfoLogEXT; glGetProgramPipelineivEXT; glGetProgramResourceLocationIndexEXT; # introduced=24 glGetQueryivEXT; glGetQueryObjectivEXT; # introduced=21 glGetQueryObjectuivEXT; glGetQueryObjecti64vEXT; # introduced=21 glGetQueryObjectui64vEXT; # introduced=21 glGetRenderbufferParameteriv; glGetSamplerParameterIivOES; # introduced=24 glGetSamplerParameterIuivOES; # introduced=24 glGetShaderInfoLog; glGetShaderPrecisionFormat; glGetShaderSource; glGetShaderiv; glGetString; glGetTexParameterfv; glGetTexParameterIivOES; # introduced=24 glGetTexParameterIuivOES; # introduced=24 glGetTexParameteriv; glGetUniformLocation; glGetUniformfv; Loading @@ -185,83 +128,29 @@ LIBGLESV2 { glGetVertexAttribfv; glGetVertexAttribiv; glHint; glInsertEventMarkerEXT; glIsBuffer; glIsEnabled; glIsEnablediOES; # introduced=24 glIsFenceNV; glIsFramebuffer; glIsProgram; glIsProgramPipelineEXT; glIsQueryEXT; glIsRenderbuffer; glIsShader; glIsTexture; glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 glLabelObjectEXT; glLineWidth; glLinkProgram; glMapBufferOES; glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 glMultiDrawArraysIndirectEXT; # introduced=24 glMultiDrawElementsIndirectEXT; # introduced=24 glMultiDrawElementsBaseVertexEXT; # introduced=24 glDrawElementsInstancedEXT; # introduced=21 glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 glPatchParameteriOES; # introduced=24 glPixelStorei; glPolygonOffset; glPopGroupMarkerEXT; # introduced=21 glPrimitiveBoundingBoxOES; # introduced=24 glProgramBinaryOES; glProgramParameteriEXT; glProgramUniform1fEXT; glProgramUniform1fvEXT; glProgramUniform1iEXT; glProgramUniform1ivEXT; glProgramUniform1uiEXT; # introduced=21 glProgramUniform1uivEXT; # introduced=21 glProgramUniform2fEXT; glProgramUniform2fvEXT; glProgramUniform2iEXT; glProgramUniform2ivEXT; glProgramUniform2uiEXT; # introduced=21 glProgramUniform2uivEXT; # introduced=21 glProgramUniform3fEXT; glProgramUniform3fvEXT; glProgramUniform3iEXT; glProgramUniform3ivEXT; glProgramUniform3uiEXT; # introduced=21 glProgramUniform3uivEXT; # introduced=21 glProgramUniform4fEXT; glProgramUniform4fvEXT; glProgramUniform4iEXT; glProgramUniform4ivEXT; glProgramUniform4uiEXT; # introduced=21 glProgramUniform4uivEXT; # introduced=21 glProgramUniformMatrix2fvEXT; glProgramUniformMatrix2x3fvEXT; # introduced=21 glProgramUniformMatrix2x4fvEXT; # introduced=21 glProgramUniformMatrix3fvEXT; glProgramUniformMatrix3x2fvEXT; # introduced=21 glProgramUniformMatrix3x4fvEXT; # introduced=21 glProgramUniformMatrix4fvEXT; glProgramUniformMatrix4x2fvEXT; # introduced=21 glProgramUniformMatrix4x3fvEXT; # introduced=21 glPushGroupMarkerEXT; glQueryCounterEXT; # introduced=21 glRasterSamplesEXT; # introduced=24 glReadBufferIndexedEXT; # introduced=21 glReadnPixelsEXT; glReadnPixelsKHR; # introduced=24 glReadPixels; glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glSampleCoverage; glSamplerParameterIivOES; # introduced=24 glSamplerParameterIuivOES; # introduced=24 glScissor; glSelectPerfMonitorCountersAMD; glSetFenceNV; Loading @@ -275,27 +164,14 @@ LIBGLESV2 { glStencilOp; glStencilOpSeparate; glTestFenceNV; glTexBufferOES; # introduced=24 glTexBufferRangeOES; # introduced=24 glTexImage2D; glTexImage3DOES; glTexPageCommitmentEXT; # introduced=24 glTexParameterf; glTexParameterfv; glTexParameteri; glTexParameterIivOES; # introduced=24 glTexParameterIuivOES; # introduced=24 glTexParameteriv; glTexStorage1DEXT; glTexStorage2DEXT; glTexStorage3DEXT; glTexSubImage2D; glTexSubImage3DOES; glTextureStorage1DEXT; glTextureStorage2DEXT; glTextureStorage3DEXT; glTextureViewEXT; # introduced=21 glTextureViewOES; # introduced=24 glUniform1f; glUniform1fv; glUniform1i; Loading @@ -317,11 +193,7 @@ LIBGLESV2 { glUniformMatrix4fv; glUnmapBufferOES; glUseProgram; glUseProgramStagesEXT; glValidateProgram; glValidateProgramPipelineEXT; glVertexAttribDivisorANGLE; # introduced=21 glVertexAttribDivisorEXT; # introduced=21 glVertexAttrib1f; glVertexAttrib1fv; glVertexAttrib2f; Loading