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libs/vr/libvrsensor/latency_model.cpp
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There were two issues: - A math error in angular velocity computation. This has unit tests and they were failing. Need to make sure these units tests get executed. - There is an inherent sensor latency that we need to account for. Bug: 36693596, 36196200 Test: Run VrHome, see less hanky result. Change-Id: Ifcf191f16de9ee64aa14bcbb74c9126db18ebaa8