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Commit a9a05d73 authored by Jamie Gennis's avatar Jamie Gennis Committed by Android Git Automerger
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am ec07c8e9: am ba43e0a1: Merge "SurfaceFlinger: remove all GLES scissor calls." into jb-dev

* commit 'ec07c8e9':
  SurfaceFlinger: remove all GLES scissor calls.
parents acb320b8 ec07c8e9
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+0 −12
Original line number Diff line number Diff line
@@ -960,7 +960,6 @@ void SurfaceFlinger::debugFlashRegions()
    glDisable(GL_TEXTURE_EXTERNAL_OES);
    glDisable(GL_TEXTURE_2D);
    glDisable(GL_BLEND);
    glDisable(GL_SCISSOR_TEST);

    static int toggle = 0;
    toggle = 1 - toggle;
@@ -1819,7 +1818,6 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
    // redraw the screen entirely...
    glDisable(GL_TEXTURE_EXTERNAL_OES);
    glDisable(GL_TEXTURE_2D);
    glDisable(GL_SCISSOR_TEST);
    glClearColor(0,0,0,1);
    glClear(GL_COLOR_BUFFER_BIT);
    glMatrixMode(GL_MODELVIEW);
@@ -1835,7 +1833,6 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,

    // back to main framebuffer
    glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
    glDisable(GL_SCISSOR_TEST);
    glDeleteFramebuffersOES(1, &name);

    *textureName = tname;
@@ -2048,7 +2045,6 @@ status_t SurfaceFlinger::electronBeamOffAnimationImplLocked()
    glDeleteTextures(1, &tname);
    glDisable(GL_TEXTURE_2D);
    glDisable(GL_BLEND);
    glDisable(GL_SCISSOR_TEST);
    return NO_ERROR;
}

@@ -2200,7 +2196,6 @@ status_t SurfaceFlinger::electronBeamOnAnimationImplLocked()
    glDeleteTextures(1, &tname);
    glDisable(GL_TEXTURE_2D);
    glDisable(GL_BLEND);
    glDisable(GL_SCISSOR_TEST);

    return NO_ERROR;
}
@@ -2228,7 +2223,6 @@ status_t SurfaceFlinger::turnElectronBeamOffImplLocked(int32_t mode)

    // always clear the whole screen at the end of the animation
    glClearColor(0,0,0,1);
    glDisable(GL_SCISSOR_TEST);
    glClear(GL_COLOR_BUFFER_BIT);
    hw.flip( Region(hw.bounds()) );

@@ -2366,7 +2360,6 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,

        // invert everything, b/c glReadPixel() below will invert the FB
        glViewport(0, 0, sw, sh);
        glScissor(0, 0, sw, sh);
        glMatrixMode(GL_PROJECTION);
        glPushMatrix();
        glLoadIdentity();
@@ -2390,10 +2383,6 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
            }
        }

        // XXX: this is needed on tegra
        glEnable(GL_SCISSOR_TEST);
        glScissor(0, 0, sw, sh);

        // check for errors and return screen capture
        if (glGetError() != GL_NO_ERROR) {
            // error while rendering
@@ -2419,7 +2408,6 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
                result = NO_MEMORY;
            }
        }
        glDisable(GL_SCISSOR_TEST);
        glViewport(0, 0, hw_w, hw_h);
        glMatrixMode(GL_PROJECTION);
        glPopMatrix();