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Commit a96b6bde authored by Jamie Gennis's avatar Jamie Gennis
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SurfaceTexture: work around a compiler bug

This change works around a compiler bug with the GCC 4.6 toolchain.

Bug: 6292211
Change-Id: I004c4750d92a29f193a37d8e605a28fdc3b7f076
parent c2c38025
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+1 −1
Original line number Diff line number Diff line
@@ -409,7 +409,7 @@ protected:

        // drawTexture draws the SurfaceTexture over the entire GL viewport.
        void drawTexture() {
            const GLfloat triangleVertices[] = {
            static const GLfloat triangleVertices[] = {
                -1.0f, 1.0f,
                -1.0f, -1.0f,
                1.0f, -1.0f,