Loading services/inputflinger/InputDispatcher.cpp +7 −1 Original line number Diff line number Diff line Loading @@ -1663,11 +1663,17 @@ Unresponsive: void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) { sp<InputChannel> inputChannel = getInputChannelLocked(windowHandle->getToken()); if (inputChannel == nullptr) { ALOGW("Window %s already unregistered input channel", windowHandle->getName().c_str()); return; } inputTargets.push(); const InputWindowInfo* windowInfo = windowHandle->getInfo(); InputTarget& target = inputTargets.editTop(); target.inputChannel = getInputChannelLocked(windowHandle->getToken()); target.inputChannel = inputChannel; target.flags = targetFlags; target.xOffset = - windowInfo->frameLeft; target.yOffset = - windowInfo->frameTop; Loading Loading
services/inputflinger/InputDispatcher.cpp +7 −1 Original line number Diff line number Diff line Loading @@ -1663,11 +1663,17 @@ Unresponsive: void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) { sp<InputChannel> inputChannel = getInputChannelLocked(windowHandle->getToken()); if (inputChannel == nullptr) { ALOGW("Window %s already unregistered input channel", windowHandle->getName().c_str()); return; } inputTargets.push(); const InputWindowInfo* windowInfo = windowHandle->getInfo(); InputTarget& target = inputTargets.editTop(); target.inputChannel = getInputChannelLocked(windowHandle->getToken()); target.inputChannel = inputChannel; target.flags = targetFlags; target.xOffset = - windowInfo->frameLeft; target.yOffset = - windowInfo->frameTop; Loading