Loading libs/gui/BufferQueueCore.cpp +12 −5 Original line number Diff line number Diff line Loading @@ -130,11 +130,18 @@ void BufferQueueCore::dump(String8& result, const char* prefix) const { for (int s : mActiveBuffers) { const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer); result.appendFormat("%s%s[%02d:%p] state=%-8s, %p [%4ux%4u:%4u,%3X]\n", prefix, (mSlots[s].mBufferState.isAcquired()) ? ">" : " ", s, buffer.get(), mSlots[s].mBufferState.string(), buffer->handle, buffer->width, buffer->height, buffer->stride, buffer->format); // A dequeued buffer might be null if it's still being allocated if (buffer.get()) { result.appendFormat("%s%s[%02d:%p] state=%-8s, %p " "[%4ux%4u:%4u,%3X]\n", prefix, (mSlots[s].mBufferState.isAcquired()) ? ">" : " ", s, buffer.get(), mSlots[s].mBufferState.string(), buffer->handle, buffer->width, buffer->height, buffer->stride, buffer->format); } else { result.appendFormat("%s [%02d:%p] state=%-8s\n", prefix, s, buffer.get(), mSlots[s].mBufferState.string()); } } for (int s : mFreeBuffers) { const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer); Loading Loading
libs/gui/BufferQueueCore.cpp +12 −5 Original line number Diff line number Diff line Loading @@ -130,11 +130,18 @@ void BufferQueueCore::dump(String8& result, const char* prefix) const { for (int s : mActiveBuffers) { const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer); result.appendFormat("%s%s[%02d:%p] state=%-8s, %p [%4ux%4u:%4u,%3X]\n", prefix, (mSlots[s].mBufferState.isAcquired()) ? ">" : " ", s, buffer.get(), mSlots[s].mBufferState.string(), buffer->handle, buffer->width, buffer->height, buffer->stride, buffer->format); // A dequeued buffer might be null if it's still being allocated if (buffer.get()) { result.appendFormat("%s%s[%02d:%p] state=%-8s, %p " "[%4ux%4u:%4u,%3X]\n", prefix, (mSlots[s].mBufferState.isAcquired()) ? ">" : " ", s, buffer.get(), mSlots[s].mBufferState.string(), buffer->handle, buffer->width, buffer->height, buffer->stride, buffer->format); } else { result.appendFormat("%s [%02d:%p] state=%-8s\n", prefix, s, buffer.get(), mSlots[s].mBufferState.string()); } } for (int s : mFreeBuffers) { const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer); Loading