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Commit a21b9106 authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
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Merge "[SurfaceFlinger] Cleanup coding convention."

parents 6b99b499 2acb7d40
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+72 −88
Original line number Diff line number Diff line
@@ -25,53 +25,46 @@
 * NOTE: Make sure this file doesn't include  anything from <gl/ > or <gl2/ >
 */

#include <cutils/compiler.h>
#include <cutils/atomic.h>

#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
#include <utils/SortedVector.h>
#include <utils/threads.h>
#include <utils/Trace.h>

#include <ui/FenceTime.h>
#include <ui/PixelFormat.h>
#include <math/mat4.h>

#include <cutils/compiler.h>
#include <gui/BufferQueue.h>
#include <gui/FrameTimestamps.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
#include <gui/LayerState.h>

#include <gui/OccupancyTracker.h>
#include <gui/BufferQueue.h>

#include <hardware/hwcomposer_defs.h>

#include <layerproto/LayerProtoHeader.h>
#include <math/mat4.h>
#include <serviceutils/PriorityDumper.h>

#include <system/graphics.h>
#include <ui/FenceTime.h>
#include <ui/PixelFormat.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
#include <utils/SortedVector.h>
#include <utils/Trace.h>
#include <utils/threads.h>

#include "Barrier.h"
#include "DisplayDevice.h"
#include "DisplayHardware/HWC2.h"
#include "DisplayHardware/HWComposer.h"
#include "Effects/Daltonizer.h"
#include "FrameTracker.h"
#include "LayerBE.h"
#include "LayerStats.h"
#include "LayerVector.h"
#include "SurfaceFlingerFactory.h"
#include "SurfaceInterceptor.h"
#include "SurfaceTracing.h"
#include "TransactionCompletedThread.h"

#include "DisplayHardware/HWC2.h"
#include "DisplayHardware/HWComposer.h"
#include "Effects/Daltonizer.h"
#include "Scheduler/DispSync.h"
#include "Scheduler/EventThread.h"
#include "Scheduler/MessageQueue.h"
#include "Scheduler/Scheduler.h"
#include "Scheduler/VSyncModulator.h"
#include "SurfaceFlingerFactory.h"
#include "SurfaceInterceptor.h"
#include "SurfaceTracing.h"
#include "TransactionCompletedThread.h"

#include <map>
#include <mutex>
@@ -82,8 +75,6 @@
#include <unordered_map>
#include <utility>

#include <layerproto/LayerProtoHeader.h>

using namespace android::surfaceflinger;

namespace android {
@@ -148,10 +139,6 @@ public:

    const std::string mHwcServiceName; // "default" for real use, something else for testing.

    // constant members (no synchronization needed for access)
    EGLContext mEGLContext;
    EGLDisplay mEGLDisplay;

    FenceTimeline mGlCompositionDoneTimeline;
    FenceTimeline mDisplayTimeline;

@@ -412,77 +399,74 @@ private:
    /* ------------------------------------------------------------------------
     * IBinder interface
     */
    virtual status_t onTransact(uint32_t code, const Parcel& data,
        Parcel* reply, uint32_t flags);
    virtual status_t dump(int fd, const Vector<String16>& args) { return priorityDump(fd, args); }
    status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override;
    status_t dump(int fd, const Vector<String16>& args) override { return priorityDump(fd, args); }

    /* ------------------------------------------------------------------------
     * ISurfaceComposer interface
     */
    virtual sp<ISurfaceComposerClient> createConnection();
    virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
    virtual void destroyDisplay(const sp<IBinder>& displayToken);
    virtual sp<IBinder> getBuiltInDisplay(int32_t id);
    virtual void setTransactionState(const Vector<ComposerState>& state,
    sp<ISurfaceComposerClient> createConnection() override;
    sp<IBinder> createDisplay(const String8& displayName, bool secure) override;
    void destroyDisplay(const sp<IBinder>& displayToken) override;
    sp<IBinder> getBuiltInDisplay(int32_t id) override;
    void setTransactionState(const Vector<ComposerState>& state,
                             const Vector<DisplayState>& displays, uint32_t flags,
                             const sp<IBinder>& applyToken,
                                     const InputWindowCommands& inputWindowCommands);
    virtual void bootFinished();
    virtual bool authenticateSurfaceTexture(
        const sp<IGraphicBufferProducer>& bufferProducer) const;
    virtual status_t getSupportedFrameTimestamps(
            std::vector<FrameEvent>* outSupported) const;
    virtual sp<IDisplayEventConnection> createDisplayEventConnection(
            ISurfaceComposer::VsyncSource vsyncSource = eVsyncSourceApp);
    virtual status_t captureScreen(const sp<IBinder>& displayToken, sp<GraphicBuffer>* outBuffer,
                                   const ui::Dataspace reqDataspace,
                                   const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
                                   uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
                                   ISurfaceComposer::Rotation rotation);
    virtual status_t captureLayers(const sp<IBinder>& parentHandle, sp<GraphicBuffer>* outBuffer,
                                   const ui::Dataspace reqDataspace,
                                   const ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
                                   float frameScale, bool childrenOnly);
    virtual status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats);
    virtual status_t getDisplayConfigs(const sp<IBinder>& displayToken,
                                       Vector<DisplayInfo>* configs);
    virtual int getActiveConfig(const sp<IBinder>& displayToken);
    virtual status_t getDisplayColorModes(const sp<IBinder>& displayToken,
                                          Vector<ui::ColorMode>* configs);
    virtual ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken);
    virtual status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode);
    virtual void setPowerMode(const sp<IBinder>& displayToken, int mode);
    virtual status_t setActiveConfig(const sp<IBinder>& displayToken, int id);
    virtual status_t clearAnimationFrameStats();
    virtual status_t getAnimationFrameStats(FrameStats* outStats) const;
    virtual status_t getHdrCapabilities(const sp<IBinder>& displayToken,
                                        HdrCapabilities* outCapabilities) const;
    virtual status_t enableVSyncInjections(bool enable);
    virtual status_t injectVSync(nsecs_t when);
    virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const;
    virtual status_t getColorManagement(bool* outGetColorManagement) const;
                             const InputWindowCommands& inputWindowCommands) override;
    void bootFinished() override;
    bool authenticateSurfaceTexture(
            const sp<IGraphicBufferProducer>& bufferProducer) const override;
    status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const override;
    sp<IDisplayEventConnection> createDisplayEventConnection(
            ISurfaceComposer::VsyncSource vsyncSource = eVsyncSourceApp) override;
    status_t captureScreen(const sp<IBinder>& displayToken, sp<GraphicBuffer>* outBuffer,
                           const ui::Dataspace reqDataspace, const ui::PixelFormat reqPixelFormat,
                           Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
                           bool useIdentityTransform, ISurfaceComposer::Rotation rotation) override;
    status_t captureLayers(const sp<IBinder>& parentHandle, sp<GraphicBuffer>* outBuffer,
                           const ui::Dataspace reqDataspace, const ui::PixelFormat reqPixelFormat,
                           const Rect& sourceCrop, float frameScale, bool childrenOnly) override;
    status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats) override;
    status_t getDisplayConfigs(const sp<IBinder>& displayToken,
                               Vector<DisplayInfo>* configs) override;
    int getActiveConfig(const sp<IBinder>& displayToken) override;
    status_t getDisplayColorModes(const sp<IBinder>& displayToken,
                                  Vector<ui::ColorMode>* configs) override;
    ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken) override;
    status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
    void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
    status_t setActiveConfig(const sp<IBinder>& displayToken, int id) override;
    status_t clearAnimationFrameStats() override;
    status_t getAnimationFrameStats(FrameStats* outStats) const override;
    status_t getHdrCapabilities(const sp<IBinder>& displayToken,
                                HdrCapabilities* outCapabilities) const override;
    status_t enableVSyncInjections(bool enable) override;
    status_t injectVSync(nsecs_t when) override;
    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const override;
    status_t getColorManagement(bool* outGetColorManagement) const override;
    status_t getCompositionPreference(ui::Dataspace* outDataspace, ui::PixelFormat* outPixelFormat,
                                      ui::Dataspace* outWideColorGamutDataspace,
                                      ui::PixelFormat* outWideColorGamutPixelFormat) const override;
    virtual status_t getDisplayedContentSamplingAttributes(
            const sp<IBinder>& display, ui::PixelFormat* outFormat, ui::Dataspace* outDataspace,
    status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
                                                   ui::PixelFormat* outFormat,
                                                   ui::Dataspace* outDataspace,
                                                   uint8_t* outComponentMask) const override;
    virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
    status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
                                              uint8_t componentMask,
                                              uint64_t maxFrames) const override;
    virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
    status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
                                       uint64_t timestamp,
                                       DisplayedFrameStats* outStats) const override;

    /* ------------------------------------------------------------------------
     * DeathRecipient interface
     */
    virtual void binderDied(const wp<IBinder>& who);
    void binderDied(const wp<IBinder>& who) override;

    /* ------------------------------------------------------------------------
     * RefBase interface
     */
    virtual void onFirstRef();
    void onFirstRef() override;

    /* ------------------------------------------------------------------------
     * HWC2::ComposerCallback / HWComposer::EventHandler interface