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Commit a0ea3b7b authored by Brian Osman's avatar Brian Osman
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In SkSL, replace 'sample' with '.eval'

SkSL syntax is evolving to better communicate how the effects integrate
with the rest of the Skia pipeline. 'sample' suggests texture sampling,
but the invocation of the shader object is really a call to a function
(the entry point of the SkShader's generated code).

Bug: skbug.com/12302
Change-Id: I64bf04846000ce204f1d175e316f3c03202b66aa
parent 69152f4c
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