Loading include/ui/Fence.h +1 −2 Original line number Diff line number Diff line Loading @@ -18,7 +18,6 @@ #define ANDROID_FENCE_H #include <stdint.h> #include <limits.h> #include <sys/types.h> #include <ui/ANativeObjectBase.h> Loading Loading @@ -65,7 +64,7 @@ public: // TIMEOUT_NEVER may be passed to the wait method to indicate that it // should wait indefinitely for the fence to signal. enum { TIMEOUT_NEVER = UINT_MAX }; enum { TIMEOUT_NEVER = -1 }; // merge combines two Fence objects, creating a new Fence object that // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is Loading Loading
include/ui/Fence.h +1 −2 Original line number Diff line number Diff line Loading @@ -18,7 +18,6 @@ #define ANDROID_FENCE_H #include <stdint.h> #include <limits.h> #include <sys/types.h> #include <ui/ANativeObjectBase.h> Loading Loading @@ -65,7 +64,7 @@ public: // TIMEOUT_NEVER may be passed to the wait method to indicate that it // should wait indefinitely for the fence to signal. enum { TIMEOUT_NEVER = UINT_MAX }; enum { TIMEOUT_NEVER = -1 }; // merge combines two Fence objects, creating a new Fence object that // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is Loading